Player Matchup

Nu Wa
Nu Wa
Alex456uwu
Nu Wa
Level 8
God Stats
8W - 5L
1,721 SR
Queue Stats
58W - 64L
1,555 Elo+
Solo
Apollo
Apollo
Deadredcd
Apollo
Level 2
God Stats
3W - 1L
1,899 SR
Queue Stats
3W - 1L
1,886 Elo+
Solo
Hun Batz
Hun Batz
TheBotShemar
Hun Batz
Level 8
God Stats
0W - 4L
1,555 SR
Queue Stats
51W - 58L
1,530 Elo+
Solo
Ymir
Ymir
ghostkid197
Ymir
Level 12
God Stats
2W - 2L
1,766 SR
Queue Stats
132W - 97L
1,641 Elo+
Solo
Hades
Hades
steverose123
Hades
Level 28
God Stats
14W - 8L
1,715 SR
Queue Stats
40W - 41L
1,546 Elo+
Solo
Team Averages
Level 12
1,731 SR
1,631 Elo+

VS

Team Averages
Level 24
1,609 SR
1,680 Elo+
Athena
Athena
Icecreamrat
Athena
Level 24
God Stats
19W - 14L
1,639 SR
Queue Stats
71W - 81L
1,496 Elo+
Solo
Zeus
Zeus
MLG Chungas
Zeus
Level 18
God Stats
4W - 2L
1,831 SR
Queue Stats
93W - 70L
1,721 Elo+
Solo
Da Ji
Da Ji
Pyschadelick
Da Ji
Level 28
God Stats
1W - 1L
1,718 SR
Queue Stats
25W - 18L
1,680 Elo+
Solo
Tiamat
Tiamat
Scapuli
Tiamat
Level 29
God Stats
5W - 3L
1,357 SR
Queue Stats
39W - 52L
1,643 Elo+
Solo
Tyr
Tyr
el_Kin_Senpai
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 57L
1,860 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
0 / 3 / 0
4,571
416
2,075
3,851
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Deadredcd
Apollo
8
1 / 1 / 1
4,979
453
2,440
5,045
1,641
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
TheBotShemar
Hun Batz
7
0 / 4 / 1
4,679
425
3,315
8,172
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 0
5,662
515
3,532
7,415
4,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
0 / 2 / 0
5,364
488
4,011
7,108
3,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
7
0 / 1 / 3
4,629
421
2,520
5,926
1,751
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 0 / 1
6,159
560
5,287
4,259
1,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
5 / 1 / 3
6,731
612
6,988
8,220
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Scapuli
Tiamat
11
2 / 1 / 3
6,510
592
3,151
4,618
3,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 0 / 0
6,776
616
4,689
5,782
3,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
3
0
0
L
Apollo
Deadredcd
Apollo
1
1
1
1.5
W
Athena
0
1
3
1.5
W
3
0
1
3.5
W
5
1
3
6.5
W
Tiamat
Scapuli
Tiamat
2
1
3
3.5
L
Hun Batz
TheBotShemar
Hun Batz
0
4
1
0.13
W
2
0
0
2
L
2
2
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,373
Damage
22,635
31,591
Taken
28,805
12,440
Mitigated
11,939
7,622
Healing
12,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
2,075
405
0
0
3,851
851
0
671
3,180
12,658
0
L
Apollo
Deadredcd
Apollo
2,440
1,210
0
1,563
5,045
1,641
0
3,959
1,086
0
17,141
W
Athena
2,520
850
456
1,634
5,926
1,751
0
2,045
3,856
6,393
0
W
5,287
356
0
2,156
4,259
1,115
188
1,325
2,934
36,901
0
W
6,988
2,715
0
3,841
8,220
2,564
120
925
7,295
0
36,539
W
Tiamat
Scapuli
Tiamat
3,151
484
0
2,109
4,618
3,068
40
1,607
3,011
30,667
0
L
Hun Batz
TheBotShemar
Hun Batz
3,315
1,742
0
1,736
8,172
1,883
0
935
7,237
0
22,336
W
4,689
1,171
0
2,677
5,782
3,441
69
3,216
2,091
0
37,495
L
3,532
1,281
0
2,578
7,415
4,110
0
4,835
2,580
17,905
0
L
4,011
748
0
1,745
7,108
3,955
42
558
6,550
26,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,255
Gold Earned
30,805
197
Minions Killed
305
0
Camps Cleared
0
981,531
Distance Traveled
1,011,719
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,571
416
29
3
0
183,518
0
L
Apollo
4,979
453
49
4
0
188,627
0
W
Athena
4,629
421
11
1
0
228,915
3
W
Zeus
6,159
560
73
7
0
179,722
3
W
Da Ji
6,731
612
60
5
0
211,648
5
W
Tiamat
6,510
592
73
7
0
196,671
2
L
Hun Batz
4,679
425
44
4
0
213,401
1
W
Tyr
6,776
616
88
8
0
194,763
3
L
Ymir
5,662
515
12
1
0
201,741
3
L
Hades
5,364
488
63
6
0
194,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role