Player Matchup

Ymir
Ymir
LORD_JEEP
Ymir
Level 15
God Stats
8W - 9L
1,540 SR
Queue Stats
75W - 85L
1,387 Elo+
Party 2
King Arthur
King Arthur
Rame963
King Arthur
Level 41
God Stats
44W - 54L
1,298 SR
Queue Stats
274W - 300L
1,353 Elo+
Party 2
Arachne
Arachne
ThunderGecko8
Arachne
Level 26
God Stats
29W - 13L
1,580 SR
Queue Stats
111W - 102L
1,385 Elo+
Solo
Izanami
Izanami
XJohnX017
Izanami
Level 17
God Stats
15W - 11L
1,509 SR
Queue Stats
71W - 93L
1,348 Elo+
Party 2
Ra
Ra
Xtrnal_demon
Ra
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
45W - 46L
1,279 Elo+
Solo
Team Averages
Level 22
1,485 SR
1,350 Elo+

VS

Team Averages
Level 20
1,463 SR
1,403 Elo+
Bakasura
Bakasura
ANTnumber-1
Bakasura
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Party 1
Mulan
Mulan
R6isazz
Mulan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,477 Elo+
Party 1
Tiamat
Tiamat
RubySphinx7361
Tiamat
Level 30
God Stats
7W - 10L
1,317 SR
Queue Stats
78W - 90L
1,457 Elo+
Solo
Set
Set
XGodSwitch
Set
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
daddykingjr21
Cupid
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 37L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
3 / 1 / 0
5,634
563
2,407
5,131
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Rame963
King Arthur
11
4 / 0 / 0
6,030
603
4,403
5,690
3,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
8
1 / 2 / 1
5,487
549
3,816
5,977
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
XJohnX017
Izanami
9
1 / 3 / 2
5,358
536
2,788
6,073
1,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 2 / 1
4,985
499
1,393
2,188
652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ANTnumber-1
Bakasura
9
1 / 2 / 1
4,828
483
2,255
5,778
1,736
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
R6isazz
Mulan
7
0 / 4 / 0
4,581
458
2,025
5,876
1,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
3 / 2 / 1
5,478
548
3,313
7,309
4,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
2 / 3 / 1
4,950
495
2,294
4,782
1,648
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
3,444
344
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
10
Kills
6
8
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ANTnumber-1
Bakasura
1
2
1
0.75
W
Ymir
3
1
0
3
L
Mulan
R6isazz
Mulan
0
4
0
0
W
King Arthur
Rame963
King Arthur
4
0
0
4
L
3
2
1
1.75
W
Arachne
1
2
1
0.75
L
2
3
1
0.83
W
Izanami
XJohnX017
Izanami
1
3
2
0.67
W
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,807
Damage
9,887
25,059
Taken
23,745
10,808
Mitigated
10,147
5,495
Healing
4,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ANTnumber-1
Bakasura
2,255
2,024
0
1,104
5,778
1,736
0
900
4,878
0
11,252
W
Ymir
2,407
560
0
300
5,131
2,235
360
0
5,131
12,455
0
L
Mulan
R6isazz
Mulan
2,025
493
0
329
5,876
1,960
107
0
5,514
0
14,804
W
King Arthur
Rame963
King Arthur
4,403
440
0
932
5,690
3,101
0
0
5,690
0
25,216
L
3,313
843
211
2,138
7,309
4,803
884
1,285
5,916
25,572
0
W
Arachne
3,816
2,321
0
1,621
5,977
3,336
250
2,337
3,640
0
30,602
L
2,294
740
0
368
4,782
1,648
0
1,507
3,275
0
13,611
W
Izanami
XJohnX017
Izanami
2,788
2,228
0
2,060
6,073
1,484
821
118
5,955
0
29,724
W
1,393
114
90
492
2,188
652
128
858
1,330
16,241
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,494
Gold Earned
23,281
214
Minions Killed
146
0
Camps Cleared
0
845,742
Distance Traveled
758,498
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,828
483
37
4
0
191,132
0
W
Ymir
5,634
563
26
3
0
196,758
0
L
Mulan
4,581
458
29
3
0
212,383
0
W
King Arthur
6,030
603
49
5
0
184,915
3
L
Tiamat
5,478
548
54
5
0
170,805
1
W
Arachne
5,487
549
55
6
0
187,173
2
L
Set
4,950
495
26
3
0
184,178
0
W
Izanami
5,358
536
52
5
0
161,414
0
W
Ra
4,985
499
32
3
0
115,482
0
L
Cupid
3,444
344
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role