Player Matchup

Nemesis
Nemesis
Guntane
Nemesis
Level 89
God Stats
3W - 1L
1,592 SR
Queue Stats
104W - 72L
1,799 Elo+
Party 1
Zhong Kui
Zhong Kui
Kjsnyde21
Zhong Kui
Level 111
God Stats
5W - 2L
1,576 SR
Queue Stats
31W - 22L
1,725 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MrCrispySnipes
Kumbhakarna
Level 22
God Stats
1W - 0L
1,442 SR
Queue Stats
76W - 28L
1,736 Elo+
Party 1
Odin
Odin
PudgePSU
Odin
Level 106
God Stats
13W - 5L
1,667 SR
Queue Stats
74W - 29L
1,812 Elo+
Party 1
Danzaburou
Danzaburou
kreutz18
Danzaburou
Level 16
God Stats
4W - 4L
1,401 SR
Queue Stats
28W - 21L
1,479 Elo+
Party 1
Team Averages
Level 69
1,536 SR
1,710 Elo+

VS

Team Averages
Level 43
1,384 SR
1,412 Elo+
Anubis
Anubis
DJRobes
Anubis
Level 29
God Stats
4W - 9L
1,242 SR
Queue Stats
84W - 154L
1,509 Elo+
Party 2
Artemis
Artemis
Flutters UwU
Artemis
Level 18
God Stats
5W - 10L
1,332 SR
Queue Stats
5W - 10L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
LordFenrir12
Cthulhu
Level 38
God Stats
12W - 11L
1,812 SR
Queue Stats
123W - 202L
1,509 Elo+
Party 2
Tiamat
Tiamat
NightinxGale
Tiamat
Level 48
God Stats
18W - 15L
1,188 SR
Queue Stats
105W - 95L
1,369 Elo+
Party 3
Bakasura
Bakasura
WonDer SuprNova
Bakasura
Level 81
God Stats
2W - 2L
1,345 SR
Queue Stats
16W - 24L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Guntane
Nemesis
16
11 / 0 / 17
10,993
1,221
24,943
10,117
4,597
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Kjsnyde21
Zhong Kui
17
10 / 1 / 24
11,152
1,239
17,624
10,213
10,406
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
MrCrispySnipes
Kumbhakarna
17
6 / 1 / 28
10,358
1,151
6,679
16,088
8,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
17
10 / 2 / 24
10,989
1,221
15,775
12,518
9,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
kreutz18
Danzaburou
17
7 / 5 / 26
10,743
1,194
17,916
12,396
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

328

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DJRobes
Anubis
14
1 / 15 / 7
8,426
936
12,378
20,500
8,220
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Flutters UwU
Artemis
14
3 / 10 / 6
8,958
995
9,992
18,191
6,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
LordFenrir12
Cthulhu
14
1 / 6 / 5
8,227
914
11,222
18,123
15,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
14
2 / 3 / 6
8,615
957
14,049
11,053
9,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
14
2 / 10 / 2
8,411
935
4,754
19,683
8,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
35
44
Kills
9
9
Deaths
44
119
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
DJRobes
Anubis
1
15
7
0.3
L
Artemis
Flutters UwU
Artemis
3
10
6
0.6
W
Nemesis
Guntane
Nemesis
11
0
17
19.5
W
Zhong Kui
Kjsnyde21
Zhong Kui
10
1
24
22
L
Cthulhu
LordFenrir12
Cthulhu
1
6
5
0.58
W
Kumbhakarna
MrCrispySnipes
Kumbhakarna
6
1
28
20
L
Tiamat
2
3
6
1.67
W
Odin
10
2
24
11
L
Bakasura
2
10
2
0.3
W
Danzaburou
kreutz18
Danzaburou
7
5
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,937
Damage
52,395
61,332
Taken
87,550
37,823
Mitigated
47,334
21,059
Healing
8,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DJRobes
Anubis
12,378
94
0
1,945
20,500
8,220
0
3,472
16,903
22,763
0
L
Artemis
Flutters UwU
Artemis
9,992
3,621
798
1,562
18,191
6,509
0
7,368
10,748
0
21,818
W
Nemesis
Guntane
Nemesis
24,943
15,430
0
1,734
10,117
4,597
0
6,215
3,702
0
42,431
W
Zhong Kui
Kjsnyde21
Zhong Kui
17,624
1,765
0
3,936
10,213
10,406
0
6,467
3,536
41,367
0
L
Cthulhu
LordFenrir12
Cthulhu
11,222
859
400
444
18,123
15,228
0
4,396
13,587
21,264
0
W
Kumbhakarna
MrCrispySnipes
Kumbhakarna
6,679
790
0
8,028
16,088
8,710
0
8,817
6,018
17,640
0
L
Tiamat
14,049
783
0
1,044
11,053
9,340
0
3,123
7,910
26,259
0
W
Odin
15,775
3,084
1,424
2,906
12,518
9,023
0
7,588
4,535
0
24,237
L
Bakasura
4,754
3,713
0
2,013
19,683
8,037
0
5,944
13,664
0
8,476
W
Danzaburou
kreutz18
Danzaburou
17,916
10,074
0
3,031
12,396
5,087
0
7,937
4,359
0
28,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,235
Gold Earned
42,637
167
Minions Killed
119
7
Camps Cleared
3
797,437
Distance Traveled
688,705
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,426
936
18
2
0
106,571
0
L
Artemis
8,958
995
27
3
0
113,824
0
W
Nemesis
10,993
1,221
37
4
4
198,336
2
W
Zhong Kui
11,152
1,239
60
7
3
151,764
1
L
Cthulhu
8,227
914
23
3
0
146,804
0
W
Kumbhakarna
10,358
1,151
15
2
0
172,184
0
L
Tiamat
8,615
957
23
3
1
170,799
0
W
Odin
10,989
1,221
24
3
0
156,337
0
L
Bakasura
8,411
935
28
3
2
150,707
0
W
Danzaburou
10,743
1,194
31
3
0
118,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role