Player Matchup

Bakasura
Bakasura
FloydGreen
Bakasura
Level 69
God Stats
0W - 1L
1,286 SR
Queue Stats
16W - 18L
1,509 Elo+
Solo
Zeus
Zeus
marcb1601
Zeus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,098 Elo+
Party 1
Ullr
Ullr
sebasjuan01
Ullr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 1
Team Averages
Level 69
1,429 SR
1,249 Elo+

VS

Team Averages
Level 89
1,492 SR
1,479 Elo+
Tiamat
Tiamat
 
Tiamat
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
joshovi20
Merlin
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 61L
1,468 Elo+
Party 2
Danzaburou
Danzaburou
xv bullets xv
Danzaburou
Level 103
God Stats
5W - 4L
1,476 SR
Queue Stats
30W - 39L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FloydGreen
Bakasura
10
0 / 2 / 1
7,903
608
2,802
7,280
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zeus
11
1 / 5 / 0
7,879
606
6,228
8,788
3,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 0
7,580
583
5,307
7,173
2,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 0 / 8
9,343
719
11,001
9,101
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
joshovi20
Merlin
12
3 / 1 / 5
8,679
668
4,163
6,769
2,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
xv bullets xv
Danzaburou
12
5 / 0 / 4
8,985
691
3,987
4,571
1,495
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
8
6
L
Bakasura
FloydGreen
Bakasura
0
2
1
0.25
W
Merlin
joshovi20
Merlin
3
1
5
5.5
L
Zeus
1
5
0
0.2
L
0
3
0
0
W
Danzaburou
xv bullets xv
Danzaburou
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,337
Damage
19,151
23,241
Taken
20,441
9,820
Mitigated
9,511
3,282
Healing
7,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,001
487
0
3,424
9,101
5,858
219
3,136
5,879
48,045
0
L
Bakasura
FloydGreen
Bakasura
2,802
2,018
0
1,252
7,280
4,119
0
3,423
3,857
0
28,598
W
Merlin
joshovi20
Merlin
4,163
126
429
2,451
6,769
2,158
92
2,148
4,511
24,497
0
L
Zeus
6,228
272
0
1,750
8,788
3,039
84
6,950
1,838
29,099
0
L
5,307
1,774
0
280
7,173
2,662
0
4,844
2,329
0
32,468
W
Danzaburou
xv bullets xv
Danzaburou
3,987
1,063
0
975
4,571
1,495
761
1,010
3,536
0
27,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,362
Gold Earned
27,007
165
Minions Killed
168
0
Camps Cleared
0
739,674
Distance Traveled
742,191
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,343
719
81
6
0
261,157
4
L
Bakasura
7,903
608
49
4
0
276,312
0
W
Merlin
8,679
668
50
4
0
241,973
3
L
Zeus
7,879
606
67
5
0
227,115
0
L
Ullr
7,580
583
49
4
0
236,247
0
W
Danzaburou
8,985
691
37
3
0
239,061
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role