Player Matchup

Arachne
Arachne
Ashelder
Arachne
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 190L
1,063 Elo+
Party 1
Loki
Loki
Bizirage
Loki
Level 3
God Stats
1W - 2L
1,199 SR
Queue Stats
1W - 3L
1,196 Elo+
Solo
Cthulhu
Cthulhu
HellRazor6669
Cthulhu
Level 7
God Stats
3W - 1L
1,321 SR
Queue Stats
50W - 55L
1,063 Elo+
Party 1
Ares
Ares
dballin
Ares
Level 6
God Stats
32W - 23L
1,023 SR
Queue Stats
337W - 316L
1,036 Elo+
Party 1
Thor
Thor
kungfutony
Thor
Level 16
God Stats
4W - 3L
1,498 SR
Queue Stats
113W - 106L
1,338 Elo+
Solo
Team Averages
Level 8
1,308 SR
1,139 Elo+

VS

Team Averages
Level 23
1,383 SR
1,307 Elo+
Chernobog
Chernobog
ChaosMutated
Chernobog
Level 27
God Stats
12W - 26L
1,422 SR
Queue Stats
63W - 90L
1,334 Elo+
Solo
Bellona
Bellona
KitsumeYeetsume
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,497 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnseenCarp68
Tsukuyomi
Level 29
God Stats
7W - 11L
1,387 SR
Queue Stats
275W - 322L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
infamouschowda
Sun Wukong
Level 28
God Stats
1W - 4L
1,104 SR
Queue Stats
3W - 10L
1,194 Elo+
Solo
Sol
Sol
slushzZz
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ashelder
Arachne
20
6 / 9 / 14
14,574
455
19,920
29,086
18,550
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
19
7 / 6 / 10
13,841
433
11,696
22,158
12,165
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
2 / 13 / 15
14,019
438
9,167
31,659
39,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ares
dballin
Ares
20
18 / 2 / 15
16,655
520
30,572
25,944
41,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
15 / 6 / 7
16,869
527
26,508
28,104
20,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ChaosMutated
Chernobog
20
11 / 6 / 6
16,082
503
30,439
23,717
11,878
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
3 / 8 / 12
13,433
420
14,454
29,528
27,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
UnseenCarp68
Tsukuyomi
20
10 / 10 / 8
14,863
464
21,122
27,441
13,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
infamouschowda
Sun Wukong
20
10 / 6 / 2
17,009
532
21,056
33,020
34,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 18 / 10
11,262
352
6,268
19,343
5,857
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
73
48
Kills
35
36
Deaths
48
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
Ashelder
Arachne
6
9
14
1.44
W
Loki
7
6
10
2
L
Chernobog
ChaosMutated
Chernobog
11
6
6
2.33
W
Cthulhu
2
13
15
0.73
L
3
8
12
1.13
L
Tsukuyomi
UnseenCarp68
Tsukuyomi
10
10
8
1.4
W
Ares
dballin
Ares
18
2
15
12.75
L
Sun Wukong
infamouschowda
Sun Wukong
10
6
2
1.83
W
15
6
7
3.08
L
1
18
10
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,863
Damage
93,339
136,951
Taken
133,049
132,886
Mitigated
92,913
19,143
Healing
29,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Ashelder
Arachne
19,920
12,916
0
6,336
29,086
18,550
1,719
1,906
27,080
0
78,979
W
Loki
11,696
3,625
0
1,586
22,158
12,165
1,006
160
21,773
0
50,167
L
Chernobog
ChaosMutated
Chernobog
30,439
18,129
0
6,664
23,717
11,878
3,280
7,981
15,736
0
125,501
W
Cthulhu
9,167
1,766
0
592
31,659
39,920
1,359
1,206
30,258
49,813
0
L
14,454
3,222
0
3,553
29,528
27,516
1,243
8,128
21,400
348
49,622
L
Tsukuyomi
UnseenCarp68
Tsukuyomi
21,122
5,766
0
6,075
27,441
13,025
909
8,328
19,113
0
101,446
W
Ares
dballin
Ares
30,572
1,342
0
3,215
25,944
41,867
1,172
2,455
23,239
90,376
0
L
Sun Wukong
infamouschowda
Sun Wukong
21,056
9,200
0
11,435
33,020
34,637
4,967
8,344
24,676
0
104,698
W
26,508
11,134
0
7,414
28,104
20,384
960
857
27,072
0
112,935
L
6,268
947
0
1,309
19,343
5,857
90
6,958
12,385
18,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,958
Gold Earned
72,649
506
Minions Killed
599
0
Camps Cleared
0
2,769,795
Distance Traveled
2,326,806
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,574
455
108
3
0
632,192
0
W
Loki
13,841
433
69
2
0
614,833
3
L
Chernobog
16,082
503
205
6
0
402,535
2
W
Cthulhu
14,019
438
83
3
0
407,248
1
L
Bellona
13,433
420
69
2
0
463,963
0
L
Tsukuyomi
14,863
464
137
4
0
550,834
3
W
Ares
16,655
520
104
3
0
584,295
0
L
Sun Wukong
17,009
532
173
5
0
504,409
0
W
Thor
16,869
527
142
4
0
531,227
2
L
Sol
11,262
352
15
0
0
405,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role