Player Matchup

Tyr
Tyr
HZC-Griffin
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,302 Elo+
Party 2
Arachne
Arachne
KRAKA1984
Arachne
Level 22
God Stats
6W - 11L
1,500 SR
Queue Stats
15W - 25L
1,110 Elo+
Party 2
Tiamat
Tiamat
vSmoothCriminal
Tiamat
Level 87
God Stats
8W - 10L
1,160 SR
Queue Stats
28W - 30L
1,395 Elo+
Party 2
Team Averages
Level 44
1,387 SR
1,269 Elo+

VS

Team Averages
Level 64
1,450 SR
1,291 Elo+
Cupid
Cupid
BoomRocket94
Cupid
Level 65
God Stats
0W - 7L
1,351 SR
Queue Stats
25W - 46L
1,193 Elo+
Party 1
Awilix
Awilix
DeadRabbits94
Awilix
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 147L
1,333 Elo+
Party 1
Nemesis
Nemesis
DivinityXRose
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 13
9,280
773
6,750
10,683
7,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
KRAKA1984
Arachne
13
13 / 3 / 5
10,091
841
8,312
8,413
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
8 / 4 / 12
10,682
890
13,118
9,111
5,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 8
7,642
637
5,537
10,688
3,778
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
11 / 5 / 0
9,841
820
8,669
10,787
5,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
9
1 / 13 / 6
7,819
652
3,190
12,353
3,849
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
25
Kills
12
12
Deaths
25
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
7
8
0.57
L
11
5
0
2.2
L
Nemesis
1
13
6
0.31
W
4
5
13
2.1
W
Arachne
KRAKA1984
Arachne
13
3
5
5.17
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,180
Damage
17,396
28,207
Taken
33,828
17,439
Mitigated
13,224
5,052
Healing
1,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,537
2,758
141
672
10,688
3,778
0
5,299
5,389
0
23,088
L
8,669
4,782
45
354
10,787
5,597
0
5,258
5,529
0
20,699
L
Nemesis
3,190
1,129
0
213
12,353
3,849
30
3,857
8,496
0
9,384
W
6,750
1,707
0
2,306
10,683
7,450
164
120
10,563
6,010
23,959
W
Arachne
KRAKA1984
Arachne
8,312
6,602
0
470
8,413
4,698
612
0
8,413
0
18,877
W
13,118
1,674
94
2,182
9,111
5,291
150
0
9,111
29,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,053
Gold Earned
25,302
94
Minions Killed
70
0
Camps Cleared
0
677,129
Distance Traveled
599,043
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,642
637
44
4
0
164,215
0
L
Awilix
9,841
820
20
2
0
236,271
0
L
Nemesis
7,819
652
6
1
0
198,557
0
W
Tyr
9,280
773
33
3
0
224,222
1
W
Arachne
10,091
841
28
2
0
230,060
1
W
Tiamat
10,682
890
33
3
0
222,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role