Player Matchup

Horus
Horus
JOTA Y EFE
Horus
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 27L
1,395 Elo+
Solo
Tiamat
Tiamat
NICE__ItsRedFang
Tiamat
Level 75
God Stats
1W - 4L
1,500 SR
Queue Stats
72W - 95L
1,466 Elo+
Party 1
Baba Yaga
Baba Yaga
Soad_7u7
Baba Yaga
Level 62
God Stats
0W - 5L
1,400 SR
Queue Stats
48W - 69L
1,424 Elo+
Party 1
Tyr
Tyr
Yel_7u7
Tyr
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 30L
1,494 Elo+
Party 1
Cupid
Cupid
max-skaber
Cupid
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 91L
1,390 Elo+
Party 1
Team Averages
Level 56
1,480 SR
1,434 Elo+

VS

Team Averages
Level 65
1,399 SR
1,457 Elo+
Artio
Artio
GoldenCenturiom
Artio
Level 93
God Stats
17W - 18L
1,308 SR
Queue Stats
454W - 459L
1,499 Elo+
Party 2
Chernobog
Chernobog
Memphis-Elite-
Chernobog
Level 45
God Stats
1W - 4L
1,341 SR
Queue Stats
386W - 368L
1,351 Elo+
Solo
Tiamat
Tiamat
MrClem
Tiamat
Level 29
God Stats
37W - 27L
1,315 SR
Queue Stats
471W - 446L
1,513 Elo+
Party 2
Nemesis
Nemesis
spooky13saint
Nemesis
Level 36
God Stats
22W - 21L
1,551 SR
Queue Stats
718W - 747L
1,431 Elo+
Solo
Neith
Neith
thestfav
Neith
Level 123
God Stats
53W - 53L
1,478 SR
Queue Stats
368W - 365L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
1 / 4 / 2
6,515
434
4,686
12,926
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
1 / 3 / 2
7,269
485
4,108
8,598
3,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Soad_7u7
Baba Yaga
10
0 / 8 / 1
6,442
429
5,968
10,745
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyr
11
0 / 4 / 0
6,593
440
4,805
11,553
7,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
12
3 / 3 / 1
7,574
505
5,458
11,309
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 4
8,863
591
13,059
13,995
6,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Memphis-Elite-
Chernobog
13
1 / 1 / 7
7,498
500
4,922
8,101
2,436
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
MrClem
Tiamat
14
6 / 0 / 1
8,385
559
9,828
7,684
8,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
14
3 / 1 / 3
8,399
560
5,754
8,740
3,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
thestfav
Neith
13
4 / 1 / 2
7,400
493
6,925
5,116
1,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
22
22
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
Horus
1
4
2
0.5
W
Chernobog
Memphis-Elite-
Chernobog
1
1
7
4.5
W
Tiamat
MrClem
Tiamat
6
0
1
6.5
L
1
3
2
0.67
L
Baba Yaga
Soad_7u7
Baba Yaga
0
8
1
0.06
L
Tyr
0
4
0
0
L
Cupid
3
3
1
1.17
W
Nemesis
3
1
3
4.5
W
Neith
thestfav
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
40,488
55,131
Taken
43,636
25,188
Mitigated
21,520
17,932
Healing
17,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,059
1,529
113
7,209
13,995
6,318
0
7,295
6,172
37,286
0
L
Horus
4,686
2,283
1,343
3,151
12,926
6,936
0
3,859
8,866
0
15,370
W
Chernobog
Memphis-Elite-
Chernobog
4,922
3,804
0
2,956
8,101
2,436
416
165
7,815
0
40,432
W
Tiamat
MrClem
Tiamat
9,828
1,924
0
3,162
7,684
8,187
878
948
6,477
44,458
0
L
4,108
138
0
3,980
8,598
3,749
0
2,330
6,206
32,512
0
L
Baba Yaga
Soad_7u7
Baba Yaga
5,968
730
0
2,882
10,745
3,673
0
7,768
2,459
30,284
0
L
Tyr
4,805
1,411
0
2,529
11,553
7,523
0
4,797
6,406
0
29,426
L
Cupid
5,458
2,735
103
3,944
11,309
3,307
0
2,892
8,307
0
31,987
W
Nemesis
5,754
2,410
0
1,443
8,740
3,217
0
1,033
7,642
0
61,664
W
Neith
thestfav
Neith
6,925
2,357
0
2,456
5,116
1,362
1,413
0
5,116
0
34,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,393
Gold Earned
40,545
249
Minions Killed
400
0
Camps Cleared
0
1,394,357
Distance Traveled
1,443,416
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,863
591
78
5
0
314,997
1
L
Horus
6,515
434
15
1
0
302,807
4
W
Chernobog
7,498
500
64
4
0
308,668
5
W
Tiamat
8,385
559
83
6
0
263,397
0
L
Tiamat
7,269
485
65
4
0
268,402
1
L
Baba Yaga
6,442
429
46
3
0
239,401
2
L
Tyr
6,593
440
58
4
0
299,313
3
L
Cupid
7,574
505
65
4
0
284,434
5
W
Nemesis
8,399
560
111
7
0
311,826
0
W
Neith
7,400
493
64
4
0
244,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role