Player Matchup

Apollo
Apollo
Bronze III
Bengina
Apollo
Bronze III
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
GG Heisenberg
Bellona
Bronze III
Level 67
God Stats
0W - 4L
1,550 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Janus
Janus
Bronze III
mynameiskyle
Janus
Bronze III
Level 31
God Stats
0W - 3L
1,887 SR
Queue Stats
3W - 8L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 54
1,646 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 143
1,455 SR
1,494 MMR
Bacchus
Bacchus
Gold V
DRzSCOPEz135
Bacchus
Gold V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
Mizuquylady
Nu Wa
Bronze III
Level 128
God Stats
1W - 0L
1,365 SR
Queue Stats
73W - 97L
1,481 MMR
Solo
Danzaburou
Danzaburou
Silver II
Rezoluti0n
Danzaburou
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bengina
Apollo
11
4 / 5 / 2
7,687
769
4,020
9,327
2,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
10
1 / 3 / 4
7,401
740
2,821
6,276
3,079
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 8 / 5
7,955
796
5,944
8,446
2,067
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ScyllaThothCu ChulainnPersephoneCupid

VS

Bans
CthulhuHerculesGaneshaKing ArthurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DRzSCOPEz135
Bacchus
10
1 / 3 / 12
7,736
774
6,139
7,243
5,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 3 / 8
8,100
810
5,645
5,922
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Rezoluti0n
Danzaburou
13
12 / 2 / 3
10,039
1,004
10,089
5,720
2,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
8
Kills
16
16
Deaths
8
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
Bengina
Apollo
4
5
2
1
W
Bacchus
DRzSCOPEz135
Bacchus
1
3
12
2.33
L
Bellona
1
3
4
1
W
3
3
8
2.33
W
Danzaburou
Rezoluti0n
Danzaburou
12
2
3
6.75
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,785
Damage
21,873
24,049
Taken
18,885
7,930
Mitigated
10,246
2,850
Healing
1,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Bengina
Apollo
4,020
2,090
0
496
9,327
2,784
0
4,987
4,176
0
23,683
W
Bacchus
DRzSCOPEz135
Bacchus
6,139
1,080
366
436
7,243
5,292
390
2,800
4,443
18,036
0
L
Bellona
2,821
551
309
1,775
6,276
3,079
0
2,491
3,607
0
14,065
W
5,645
1,062
0
500
5,922
2,057
909
2,107
3,815
36,128
0
W
Danzaburou
Rezoluti0n
Danzaburou
10,089
4,230
0
519
5,720
2,897
1,344
1,077
4,643
0
27,243
L
5,944
253
0
270
8,446
2,067
0
3,894
4,422
25,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,043
Gold Earned
25,875
116
Minions Killed
123
0
Camps Cleared
0
581,881
Distance Traveled
560,695
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,687
769
51
5
0
189,413
5
W
Bacchus
7,736
774
10
1
0
212,453
4
L
Bellona
7,401
740
19
2
0
207,832
0
W
Nu Wa
8,100
810
63
6
0
154,459
1
W
Danzaburou
10,039
1,004
50
5
0
193,783
0
L
Janus
7,955
796
46
5
0
184,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role