Player Matchup

Fenrir
Fenrir
Moogly21
Fenrir
Level 49
God Stats
2W - 5L
1,420 SR
Queue Stats
37W - 48L
1,430 Elo+
Party 1
Erlang Shen
Erlang Shen
Thechickenpower
Erlang Shen
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
nickidoge
Tiamat
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 51L
1,430 Elo+
Party 1
Team Averages
Level 47
1,473 SR
1,454 Elo+

VS

Team Averages
Level 104
1,662 SR
1,545 Elo+
King Arthur
King Arthur
AlexYT35
King Arthur
Level 49
God Stats
27W - 16L
1,526 SR
Queue Stats
152W - 148L
1,554 Elo+
Party 2
Cernunnos
Cernunnos
FullySporked
Cernunnos
Level 125
God Stats
4W - 1L
1,870 SR
Queue Stats
89W - 64L
1,518 Elo+
Solo
Tiamat
Tiamat
RH1NORAPTOR20
Tiamat
Level 139
God Stats
15W - 14L
1,591 SR
Queue Stats
183W - 192L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Moogly21
Fenrir
12
4 / 6 / 2
9,203
708
6,191
14,648
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
Thechickenpower
Erlang Shen
11
3 / 3 / 2
8,322
640
6,957
14,177
10,370
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
nickidoge
Tiamat
11
0 / 7 / 2
7,458
574
9,524
10,285
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AlexYT35
King Arthur
14
7 / 1 / 6
10,056
774
8,722
16,325
8,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cernunnos
FullySporked
Cernunnos
13
7 / 4 / 5
10,377
798
13,007
8,904
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 9
9,027
694
6,714
7,028
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
16
16
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AlexYT35
King Arthur
7
1
6
10
W
Cernunnos
FullySporked
Cernunnos
7
4
5
2.38
L
Fenrir
Moogly21
Fenrir
4
6
2
0.83
W
2
2
9
3.25
L
Erlang Shen
Thechickenpower
Erlang Shen
3
3
2
1.33
L
Tiamat
nickidoge
Tiamat
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,672
Damage
28,443
39,110
Taken
32,257
22,255
Mitigated
16,659
12,393
Healing
8,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AlexYT35
King Arthur
8,722
1,761
0
4,898
16,325
8,776
245
4,174
12,151
0
37,897
W
Cernunnos
FullySporked
Cernunnos
13,007
7,080
0
800
8,904
2,997
58
2,874
6,030
0
45,646
L
Fenrir
Moogly21
Fenrir
6,191
1,410
219
6,236
14,648
5,916
0
1,063
13,585
0
30,012
W
6,714
476
318
2,417
7,028
4,886
641
2,564
4,464
27,147
0
L
Erlang Shen
Thechickenpower
Erlang Shen
6,957
2,145
0
4,141
14,177
10,370
0
3,280
10,897
0
19,957
L
Tiamat
nickidoge
Tiamat
9,524
844
0
1,797
10,285
5,969
0
2,495
7,790
28,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,983
Gold Earned
29,460
101
Minions Killed
153
0
Camps Cleared
0
728,772
Distance Traveled
697,212
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,056
774
35
3
0
266,053
1
W
Cernunnos
10,377
798
66
5
0
202,761
0
L
Fenrir
9,203
708
44
3
0
240,966
4
W
Tiamat
9,027
694
52
4
0
228,398
0
L
Erlang Shen
8,322
640
23
2
0
260,202
0
L
Tiamat
7,458
574
34
3
0
227,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role