Player Matchup

Bakasura
Bakasura
ArGri
Bakasura
Level 32
God Stats
11W - 16L
1,472 SR
Queue Stats
55W - 54L
1,436 Elo+
Solo
Ra
Ra
Elarium
Ra
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,413 Elo+
Party 2
Skadi
Skadi
TheRedBaron0zone
Skadi
Level 26
God Stats
8W - 6L
1,451 SR
Queue Stats
29W - 43L
1,313 Elo+
Party 1
Erlang Shen
Erlang Shen
lovehate88
Erlang Shen
Level 49
God Stats
6W - 7L
1,642 SR
Queue Stats
30W - 46L
1,425 Elo+
Party 2
Aphrodite
Aphrodite
qCrOnNoS
Aphrodite
Level 54
God Stats
8W - 5L
1,500 SR
Queue Stats
122W - 134L
1,346 Elo+
Party 1
Team Averages
Level 36
1,513 SR
1,386 Elo+

VS

Team Averages
Level 49
1,508 SR
1,390 Elo+
Cu Chulainn
Cu Chulainn
FeyCursebreaker
Cu Chulainn
Level 23
God Stats
14W - 18L
1,426 SR
Queue Stats
90W - 153L
1,251 Elo+
Party 3
Nu Wa
Nu Wa
MäfuyuSato
Nu Wa
Level 39
God Stats
3W - 3L
1,783 SR
Queue Stats
55W - 72L
1,453 Elo+
Solo
Yemoja
Yemoja
Ruaridj
Yemoja
Level 37
God Stats
4W - 3L
1,608 SR
Queue Stats
93W - 77L
1,630 Elo+
Solo
Kali
Kali
TartanNaru
Kali
Level 23
God Stats
0W - 3L
1,224 SR
Queue Stats
109W - 155L
1,249 Elo+
Party 3
Cernunnos
Cernunnos
TropicalSouldier
Cernunnos
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
213W - 199L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ArGri
Bakasura
13
5 / 1 / 2
7,556
630
5,277
8,763
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 0
6,390
533
2,146
4,233
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 2
5,083
424
6,285
10,849
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Erlang Shen
lovehate88
Erlang Shen
12
8 / 1 / 1
7,403
617
8,131
6,748
4,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
qCrOnNoS
Aphrodite
9
1 / 0 / 1
5,665
472
2,813
6,696
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FeyCursebreaker
Cu Chulainn
9
1 / 3 / 1
5,708
476
1,146
5,412
3,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 0
5,981
498
3,733
5,924
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Ruaridj
Yemoja
9
1 / 2 / 0
5,654
471
5,519
7,986
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 6 / 1
5,910
493
3,816
10,087
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
9
0 / 1 / 1
5,147
429
8,203
8,470
2,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
15
Kills
3
3
Deaths
15
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ArGri
Bakasura
5
1
2
6
W
1
0
0
1
L
Cu Chulainn
FeyCursebreaker
Cu Chulainn
1
3
1
0.5
L
0
3
0
0
L
Yemoja
Ruaridj
Yemoja
1
2
0
0.5
L
1
6
1
0.25
W
0
1
2
1
L
Cernunnos
0
1
1
0.5
W
Erlang Shen
lovehate88
Erlang Shen
8
1
1
8.5
W
Aphrodite
qCrOnNoS
Aphrodite
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,652
Damage
22,417
37,289
Taken
37,879
17,625
Mitigated
16,351
19,580
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ArGri
Bakasura
5,277
2,949
0
4,909
8,763
3,062
0
1,286
7,377
0
39,197
W
2,146
577
0
350
4,233
1,355
27
887
3,280
36,704
0
L
Cu Chulainn
FeyCursebreaker
Cu Chulainn
1,146
483
0
437
5,412
3,598
0
0
5,412
1,094
19,628
L
3,733
1,093
0
1,655
5,924
1,908
0
1,717
4,207
33,809
0
L
Yemoja
Ruaridj
Yemoja
5,519
866
1,049
2,523
7,986
4,698
0
1,557
6,309
20,715
0
L
3,816
2,520
0
2,764
10,087
3,497
0
0
9,887
0
22,621
W
6,285
2,918
0
3,033
10,849
3,560
0
2,889
7,904
0
26,495
L
Cernunnos
8,203
2,974
0
4,289
8,470
2,650
0
1,685
6,785
0
34,761
W
Erlang Shen
lovehate88
Erlang Shen
8,131
5,367
0
1,902
6,748
4,669
1,076
759
5,957
0
38,672
W
Aphrodite
qCrOnNoS
Aphrodite
2,813
394
4,569
4,817
6,696
4,979
0
3,139
3,519
15,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
28,400
325
Minions Killed
257
0
Camps Cleared
0
1,097,080
Distance Traveled
964,249
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,556
630
100
8
0
263,633
2
W
Ra
6,390
533
71
6
0
228,554
3
L
Cu Chulainn
5,708
476
39
3
0
203,701
0
L
Nu Wa
5,981
498
76
6
0
183,143
3
L
Yemoja
5,654
471
22
2
0
201,661
2
L
Kali
5,910
493
53
4
0
201,530
0
W
Skadi
5,083
424
39
3
0
192,487
2
L
Cernunnos
5,147
429
67
6
0
174,214
2
W
Erlang Shen
7,403
617
75
6
0
205,457
0
W
Aphrodite
5,665
472
40
3
0
206,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role