Player Matchup

Cthulhu
Cthulhu
RayCam1011
Cthulhu
Level 16
God Stats
85W - 71L
1,433 SR
Queue Stats
861W - 970L
1,247 Elo+
Solo
Discordia
Discordia
RubyySenpai
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,137 Elo+
Party 1
Tiamat
Tiamat
crownme2010
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,152 Elo+
Party 3
Nu Wa
Nu Wa
enhydro1
Nu Wa
Level 7
God Stats
2W - 3L
1,283 SR
Queue Stats
59W - 69L
1,082 Elo+
Party 1
Ymir
Ymir
shane2327
Ymir
Level 3
God Stats
1W - 4L
1,704 SR
Queue Stats
5W - 16L
1,152 Elo+
Party 3
Team Averages
Level 10
1,484 SR
1,154 Elo+

VS

Team Averages
Level 19
1,384 SR
1,351 Elo+
Tsukuyomi
Tsukuyomi
GRIM-REAPER_2-15
Tsukuyomi
Level 22
God Stats
64W - 38L
1,598 SR
Queue Stats
78W - 66L
1,334 Elo+
Solo
Kali
Kali
OGxJKxzzle
Kali
Level 17
God Stats
14W - 12L
1,527 SR
Queue Stats
248W - 230L
1,402 Elo+
Party 2
Xing Tian
Xing Tian
Onyx Tries
Xing Tian
Level 23
God Stats
36W - 30L
1,240 SR
Queue Stats
204W - 212L
1,418 Elo+
Party 2
Tiamat
Tiamat
Risen Tries
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 282L
1,431 Elo+
Party 2
Scylla
Scylla
tch_valvaz16
Scylla
Level 12
God Stats
3W - 5L
1,058 SR
Queue Stats
35W - 44L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RayCam1011
Cthulhu
20
3 / 9 / 9
14,219
948
20,232
43,526
30,670
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Discordia
RubyySenpai
Discordia
19
2 / 8 / 6
13,012
867
12,867
15,826
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
18
3 / 12 / 4
12,777
852
10,719
21,924
14,884
Nu Wa
enhydro1
Nu Wa
20
4 / 13 / 4
14,861
991
29,231
22,554
7,247
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
19
1 / 11 / 8
12,731
849
7,663
27,362
8,827
Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
20 / 2 / 12
17,667
1,178
36,117
16,449
7,555
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
11 / 4 / 17
16,787
1,119
33,399
27,580
9,904
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Xing Tian
Onyx Tries
Xing Tian
20
4 / 2 / 18
14,051
937
14,948
17,801
10,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
20
16 / 3 / 20
16,646
1,110
29,971
16,270
13,726
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Scylla
20
1 / 2 / 20
13,696
913
6,912
16,506
6,093

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
139
13
Kills
52
53
Deaths
13
31
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
20
2
12
13
W
11
4
17
4.88
W
Xing Tian
Onyx Tries
Xing Tian
4
2
18
6.5
L
Cthulhu
RayCam1011
Cthulhu
3
9
9
0.83
W
Tiamat
16
3
20
8.67
L
Discordia
RubyySenpai
Discordia
2
8
6
0.63
L
Tiamat
3
12
4
0.42
L
Nu Wa
enhydro1
Nu Wa
4
13
4
0.46
L
Ymir
1
11
8
0.45
W
Scylla
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,712
Damage
121,347
131,192
Taken
94,606
65,789
Mitigated
48,184
9,479
Healing
25,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
36,117
14,711
0
3,902
16,449
7,555
0
12,893
3,531
26
58,251
W
33,399
23,317
0
14,051
27,580
9,904
0
24,359
3,196
0
56,157
W
Xing Tian
Onyx Tries
Xing Tian
14,948
1,786
0
926
17,801
10,906
0
14,822
2,549
36,283
0
L
Cthulhu
RayCam1011
Cthulhu
20,232
1,515
346
6,116
43,526
30,670
0
14,518
29,008
49,780
0
W
Tiamat
29,971
6,887
904
5,856
16,270
13,726
0
13,864
2,388
53,198
0
L
Discordia
RubyySenpai
Discordia
12,867
2,472
138
211
15,826
4,161
0
4,606
11,220
40,457
0
L
Tiamat
10,719
2,413
0
1,904
21,924
14,884
0
8,534
13,390
18,854
0
L
Nu Wa
enhydro1
Nu Wa
29,231
8,522
0
764
22,554
7,247
0
10,967
11,587
69,399
0
L
Ymir
7,663
784
0
0
27,362
8,827
0
12,891
14,156
15,107
0
W
Scylla
6,912
1,944
0
0
16,506
6,093
0
14,681
1,825
18,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,600
Gold Earned
78,847
257
Minions Killed
236
2
Camps Cleared
9
1,241,618
Distance Traveled
1,236,242
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
17,667
1,178
42
3
6
292,347
0
W
Kali
16,787
1,119
60
4
0
250,305
0
W
Xing Tian
14,051
937
55
4
3
214,634
0
L
Cthulhu
14,219
948
79
5
1
273,282
1
W
Tiamat
16,646
1,110
55
4
0
239,356
0
L
Discordia
13,012
867
61
4
1
259,426
0
L
Tiamat
12,777
852
23
2
0
244,961
1
L
Nu Wa
14,861
991
83
6
0
230,683
0
L
Ymir
12,731
849
11
1
0
233,266
0
W
Scylla
13,696
913
24
2
0
239,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role