Player Matchup

Kumbhakarna
Kumbhakarna
MiniKnight321
Kumbhakarna
Level 46
God Stats
6W - 4L
1,726 SR
Queue Stats
28W - 28L
1,461 Elo+
Party 2
Tiamat
Tiamat
Protogen_Main
Tiamat
Level 42
God Stats
1W - 5L
1,249 SR
Queue Stats
73W - 87L
1,373 Elo+
Party 1
Baron Samedi
Baron Samedi
PsYCH0PaTHx
Baron Samedi
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 33L
1,513 Elo+
Party 2
Chaac
Chaac
ThisPistolOnly7
Chaac
Level 46
God Stats
1W - 1L
1,697 SR
Queue Stats
18W - 30L
1,286 Elo+
Party 1
Izanami
Izanami
Tornadus60
Izanami
Level 13
God Stats
15W - 12L
1,697 SR
Queue Stats
81W - 87L
1,373 Elo+
Party 1
Team Averages
Level 54
1,574 SR
1,401 Elo+

VS

Team Averages
Level 41
1,468 SR
1,416 Elo+
Tyr
Tyr
Garys Foods
Tyr
Level 63
God Stats
9W - 7L
1,740 SR
Queue Stats
210W - 186L
1,510 Elo+
Party 3
Scylla
Scylla
Iso Siders
Scylla
Level 28
God Stats
42W - 49L
1,359 SR
Queue Stats
108W - 128L
1,375 Elo+
Party 3
Bellona
Bellona
MasenP2827
Bellona
Level 28
God Stats
20W - 11L
1,503 SR
Queue Stats
65W - 69L
1,418 Elo+
Party 3
Ratatoskr
Ratatoskr
ShannonSupreme
Ratatoskr
Level 36
God Stats
27W - 18L
1,558 SR
Queue Stats
122W - 115L
1,487 Elo+
Party 3
Artemis
Artemis
Shipnx
Artemis
Level 49
God Stats
2W - 8L
1,180 SR
Queue Stats
313W - 385L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MiniKnight321
Kumbhakarna
10
1 / 6 / 4
7,213
424
5,035
16,868
12,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
1 / 5 / 1
7,282
428
3,235
10,929
5,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
PsYCH0PaTHx
Baron Samedi
13
0 / 6 / 0
7,750
456
4,756
10,566
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 5 / 0
8,240
485
9,282
17,622
12,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Tornadus60
Izanami
13
3 / 5 / 1
7,836
461
7,185
12,195
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 1
9,750
574
9,331
11,738
11,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Iso Siders
Scylla
15
2 / 0 / 5
9,124
537
6,526
5,207
2,008
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
MasenP2827
Bellona
13
4 / 3 / 6
8,354
491
7,849
9,978
8,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
ShannonSupreme
Ratatoskr
16
12 / 1 / 5
10,411
612
12,831
12,480
4,820
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
Shipnx
Artemis
14
6 / 2 / 6
8,575
504
11,034
10,889
3,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
27
27
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Scylla
Iso Siders
Scylla
2
0
5
4.5
W
Bellona
MasenP2827
Bellona
4
3
6
2.33
L
Kumbhakarna
MiniKnight321
Kumbhakarna
1
6
4
0.5
L
1
5
1
0.3
L
Baron Samedi
PsYCH0PaTHx
Baron Samedi
0
6
0
0
W
Ratatoskr
ShannonSupreme
Ratatoskr
12
1
5
14.5
W
Artemis
Shipnx
Artemis
6
2
6
4.5
L
1
5
0
0.2
L
Izanami
Tornadus60
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,493
Damage
47,571
68,180
Taken
50,292
36,885
Mitigated
30,676
17,755
Healing
20,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,331
2,575
0
6,435
11,738
11,944
670
1,251
9,937
0
61,089
W
Scylla
Iso Siders
Scylla
6,526
316
0
669
5,207
2,008
444
4,077
1,130
46,668
0
W
Bellona
MasenP2827
Bellona
7,849
2,833
0
3,362
9,978
8,142
1,075
2,151
7,827
0
44,581
L
Kumbhakarna
MiniKnight321
Kumbhakarna
5,035
278
123
2,313
16,868
12,074
0
923
15,904
26,770
0
L
3,235
164
0
3,044
10,929
5,304
0
1,223
9,578
32,361
0
L
Baron Samedi
PsYCH0PaTHx
Baron Samedi
4,756
395
0
2,243
10,566
3,951
515
3,923
6,230
46,643
0
W
Ratatoskr
ShannonSupreme
Ratatoskr
12,831
6,208
0
5,232
12,480
4,820
0
2,341
10,075
152
68,952
W
Artemis
Shipnx
Artemis
11,034
6,482
759
4,043
10,889
3,762
2,169
3,206
7,633
0
38,920
L
9,282
2,369
0
7,040
17,622
12,058
1,062
0
17,122
0
53,874
L
Izanami
Tornadus60
Izanami
7,185
5,021
0
2,992
12,195
3,498
41
148
12,047
0
42,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,321
Gold Earned
46,214
389
Minions Killed
428
0
Camps Cleared
0
1,501,352
Distance Traveled
1,623,730
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,750
574
112
7
0
343,945
1
W
Scylla
9,124
537
95
6
0
287,179
1
W
Bellona
8,354
491
68
4
0
316,554
2
L
Kumbhakarna
7,213
424
29
2
0
314,730
6
L
Tiamat
7,282
428
75
4
0
284,521
0
L
Baron Samedi
7,750
456
94
6
0
290,939
0
W
Ratatoskr
10,411
612
106
6
0
390,615
1
W
Artemis
8,575
504
47
3
0
285,437
2
L
Chaac
8,240
485
100
6
0
291,506
1
L
Izanami
7,836
461
91
5
0
319,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role