Player Matchup

Nu Wa
Nu Wa
Air 4pf
Nu Wa
Level 106
God Stats
8W - 7L
1,681 SR
Queue Stats
91W - 102L
1,578 Elo+
Party 3
Vamana
Vamana
Jslump16
Vamana
Level 100
God Stats
13W - 2L
1,740 SR
Queue Stats
311W - 283L
1,605 Elo+
Party 3
Hachiman
Hachiman
MuncherofChipz
Hachiman
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,679 Elo+
Party 1
Tiamat
Tiamat
SleepDeprivedDad
Tiamat
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,487 Elo+
Party 1
Mercury
Mercury
djflath
Mercury
Level 149
God Stats
2W - 1L
1,349 SR
Queue Stats
14W - 22L
1,470 Elo+
Party 1
Team Averages
Level 127
1,554 SR
1,564 Elo+

VS

Team Averages
Level 119
1,512 SR
1,555 Elo+
Cabrakan
Cabrakan
Moose_Lookin_AS5
Cabrakan
Level 142
God Stats
10W - 10L
1,376 SR
Queue Stats
229W - 246L
1,463 Elo+
Solo
Chaac
Chaac
NoseGamerHd
Chaac
Level 95
God Stats
4W - 6L
1,561 SR
Queue Stats
39W - 42L
1,502 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SamasArin
Ah Muzen Cab
Level 129
God Stats
11W - 9L
1,623 SR
Queue Stats
177W - 142L
1,605 Elo+
Party 2
Khepri
Khepri
SirUnorthodox
Khepri
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 144L
1,605 Elo+
Party 2
Tiamat
Tiamat
frigginkool
Tiamat
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 178L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Air 4pf
Nu Wa
10
4 / 3 / 4
5,987
544
7,322
5,262
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
Jslump16
Vamana
13
4 / 0 / 0
7,315
665
6,465
8,836
3,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
10
4 / 1 / 0
6,354
578
3,510
7,506
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 7
5,795
527
4,137
6,257
4,783
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
djflath
Mercury
11
4 / 0 / 4
6,428
584
4,920
7,257
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
4,999
454
2,342
8,949
4,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
0 / 2 / 1
5,605
510
6,601
9,566
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ah Muzen Cab
SamasArin
Ah Muzen Cab
10
1 / 3 / 0
6,152
559
7,373
5,982
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
5,273
479
2,473
6,060
3,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
10
3 / 4 / 0
5,904
537
2,753
6,961
4,013
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
4
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Air 4pf
Nu Wa
4
3
4
2
W
Vamana
Jslump16
Vamana
4
0
0
4
L
0
6
2
0.17
W
Hachiman
4
1
0
4
L
0
2
1
0.25
L
Ah Muzen Cab
SamasArin
Ah Muzen Cab
1
3
0
0.33
L
0
2
0
0
W
1
0
7
4.5
W
Mercury
djflath
Mercury
4
0
4
6
L
Tiamat
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,354
Damage
21,542
35,118
Taken
37,518
13,969
Mitigated
20,906
14,906
Healing
10,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Air 4pf
Nu Wa
7,322
1,894
0
750
5,262
1,612
0
2,667
2,352
29,935
0
W
Vamana
Jslump16
Vamana
6,465
2,890
0
5,993
8,836
3,369
0
441
7,912
0
45,865
L
2,342
527
0
2,239
8,949
4,410
0
2,848
6,101
20,190
0
W
Hachiman
3,510
1,174
0
4,034
7,506
1,964
0
643
6,863
0
30,591
L
6,601
1,347
0
4,272
9,566
6,506
0
976
8,590
0
34,251
L
Ah Muzen Cab
SamasArin
Ah Muzen Cab
7,373
3,490
0
1,586
5,982
2,602
0
805
5,177
0
40,741
L
2,473
19
0
1,262
6,060
3,375
0
2,414
3,646
12,703
0
W
4,137
1,043
348
3,246
6,257
4,783
414
2,161
4,096
22,891
0
W
Mercury
djflath
Mercury
4,920
3,024
0
535
7,257
2,241
0
1,382
5,827
0
36,250
L
Tiamat
2,753
142
0
1,562
6,961
4,013
0
4,416
2,545
22,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,879
Gold Earned
27,933
305
Minions Killed
264
0
Camps Cleared
0
1,072,783
Distance Traveled
1,062,784
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,987
544
46
4
0
197,553
1
W
Vamana
7,315
665
94
9
0
211,325
1
L
Cabrakan
4,999
454
43
4
0
194,834
0
W
Hachiman
6,354
578
67
6
0
193,387
2
L
Chaac
5,605
510
63
6
0
219,117
2
L
Ah Muzen Cab
6,152
559
75
7
0
207,123
0
L
Khepri
5,273
479
31
3
0
244,207
0
W
Tiamat
5,795
527
35
3
0
199,260
0
W
Mercury
6,428
584
63
6
0
271,258
1
L
Tiamat
5,904
537
52
5
0
197,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role