Player Matchup

Bellona
Bellona
Silver I
DantalionDeva
Bellona
Silver I
Level 105
God Stats
6W - 6L
1,393 SR
Queue Stats
27W - 21L
1,587 MMR
Solo
Rama
Rama
Bronze III
ILoveLamp89
Rama
Bronze III
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 67L
1,500 MMR
Solo
Hel
Hel
Gold II
KlampFer
Hel
Gold II
Level 80
God Stats
3W - 5L
1,643 SR
Queue Stats
71W - 74L
1,561 MMR
Solo
Discordia
Discordia
Gold II
SewingPlane11
Discordia
Gold II
Level 127
God Stats
1W - 2L
1,277 SR
Queue Stats
68W - 67L
1,579 MMR
Solo
Thanatos
Thanatos
Gold III
dannyes115
Thanatos
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,463 SR
1,546 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,636 SR
1,553 MMR
Hercules
Hercules
Silver I
Filthysandro
Hercules
Silver I
Level 141
God Stats
0W - 2L
1,857 SR
Queue Stats
37W - 42L
1,553 MMR
Party 2
Khepri
Khepri
Bronze III
Rabonaje
Khepri
Bronze III
Level 35
God Stats
0W - 1L
1,769 SR
Queue Stats
13W - 12L
1,544 MMR
Party 1
Neith
Neith
Bronze III
kevinetty
Neith
Bronze III
Level 109
God Stats
0W - 1L
1,556 SR
Queue Stats
5W - 5L
1,544 MMR
Party 1
Zeus
Zeus
Bronze III
lSALVATOREl
Zeus
Bronze III
Level 108
God Stats
12W - 19L
1,500 SR
Queue Stats
271W - 286L
1,500 MMR
Solo
Set
Set
Silver I
lorebrox
Set
Silver I
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 37L
1,627 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
8 / 1 / 2
11,255
592
17,300
16,547
12,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 5 / 1
7,146
376
1,339
7,006
1,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
0 / 2 / 6
8,541
450
3,074
10,865
6,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
SewingPlane11
Discordia
18
6 / 4 / 5
11,052
582
19,474
9,795
3,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
dannyes115
Thanatos
17
5 / 4 / 4
10,377
546
9,049
16,628
6,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
ApolloThe MorriganDanzaburouScyllaNemesis

VS

Bans
Nu WaYmirAnhurCerberusCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Filthysandro
Hercules
16
1 / 7 / 0
9,722
512
7,028
21,387
22,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
Rabonaje
Khepri
14
3 / 3 / 7
9,230
486
7,080
16,013
12,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
kevinetty
Neith
14
4 / 3 / 5
9,122
480
10,665
10,314
4,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

8
0 / 0 / 1
6,863
361
1,418
2,119
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

17
8 / 6 / 3
11,115
585
11,376
20,063
10,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
32
19
Kills
16
16
Deaths
19
18
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
1
2
9
L
Hercules
Filthysandro
Hercules
1
7
0
0.14
W
0
5
1
0.1
W
0
2
6
1.5
L
Khepri
Rabonaje
Khepri
3
3
7
2.17
W
Discordia
SewingPlane11
Discordia
6
4
5
2.13
W
Thanatos
dannyes115
Thanatos
5
4
4
1.75
L
Neith
kevinetty
Neith
4
3
5
2.17
L
0
0
1
0.5
L
8
6
3
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,236
Damage
37,567
60,841
Taken
69,896
30,516
Mitigated
50,833
36,497
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
17,300
7,467
0
9,722
16,547
12,433
556
352
16,195
0
85,867
L
Hercules
Filthysandro
Hercules
7,028
2,375
0
7,474
21,387
22,738
0
3,439
17,948
0
59,385
W
1,339
1,019
0
1,177
7,006
1,560
0
983
6,023
0
21,372
W
3,074
183
4,675
4,672
10,865
6,521
0
2,569
8,296
22,743
0
L
Khepri
Rabonaje
Khepri
7,080
1,102
0
1,705
16,013
12,417
340
6,213
9,800
34,648
0
W
Discordia
SewingPlane11
Discordia
19,474
1,369
0
1,451
9,795
3,293
47
2,852
6,943
82,662
0
W
Thanatos
dannyes115
Thanatos
9,049
3,737
0
14,800
16,628
6,709
0
1,742
14,886
0
69,596
L
Neith
kevinetty
Neith
10,665
5,546
0
3,802
10,314
4,203
1,202
4,294
6,020
0
57,623
L
1,418
203
0
1,058
2,119
615
0
1,388
731
16,243
0
L
11,376
5,910
0
6,407
20,063
10,860
0
7,214
12,849
0
80,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,371
Gold Earned
46,052
480
Minions Killed
428
0
Camps Cleared
0
1,828,512
Distance Traveled
1,544,965
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,255
592
137
7
0
461,308
3
L
Hercules
9,722
512
125
7
0
319,357
6
W
Rama
7,146
376
54
3
0
197,142
3
W
Hel
8,541
450
34
2
0
381,472
9
L
Khepri
9,230
486
30
2
0
401,080
6
W
Discordia
11,052
582
126
7
0
380,811
10
W
Thanatos
10,377
546
129
7
0
407,779
6
L
Neith
9,122
480
103
5
0
337,079
0
L
Zeus
6,863
361
43
2
0
131,411
0
L
Set
11,115
585
127
7
0
356,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role