Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
El_enterradorgl
Baron Samedi
Level 29
God Stats
3W - 1L
1,898 SR
Queue Stats
43W - 29L
1,627 Elo+
Party 1
Tiamat
Tiamat
TB_Minero
Tiamat
Level 127
God Stats
9W - 8L
1,588 SR
Queue Stats
141W - 120L
1,534 Elo+
Party 1
Set
Set
Xx-Oo-MaFa-oO-xX
Set
Level 146
God Stats
7W - 6L
1,776 SR
Queue Stats
297W - 243L
1,514 Elo+
Party 1
Izanami
Izanami
kingvax04
Izanami
Level 29
God Stats
25W - 13L
1,743 SR
Queue Stats
244W - 228L
1,503 Elo+
Party 1
Team Averages
Level 98
1,701 SR
1,536 Elo+

VS

Team Averages
Level 56
1,585 SR
1,592 Elo+
Artemis
Artemis
GreasyGopher69
Artemis
Level 27
God Stats
5W - 7L
1,629 SR
Queue Stats
43W - 55L
1,515 Elo+
Party 3
Thanatos
Thanatos
Gresny
Thanatos
Level 29
God Stats
13W - 7L
1,500 SR
Queue Stats
264W - 196L
1,656 Elo+
Party 2
Izanami
Izanami
Ilovebigwomen
Izanami
Level 58
God Stats
56W - 22L
1,742 SR
Queue Stats
66W - 43L
1,579 Elo+
Party 3
Sylvanus
Sylvanus
MADBIGDADDY76
Sylvanus
Level 61
God Stats
78W - 41L
1,551 SR
Queue Stats
246W - 222L
1,506 Elo+
Party 3
Chang'e
Chang'e
Rabidlung
Chang'e
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
190W - 146L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
19
11 / 3 / 14
12,652
666
17,261
9,163
5,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
El_enterradorgl
Baron Samedi
17
8 / 3 / 16
12,070
635
17,082
18,917
19,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
TB_Minero
Tiamat
18
2 / 2 / 3
11,407
600
9,227
9,691
7,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 4 / 9
11,141
586
13,089
17,111
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
kingvax04
Izanami
16
5 / 7 / 11
10,188
536
9,138
13,779
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 6
8,481
446
4,832
13,163
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Gresny
Thanatos
17
3 / 8 / 3
9,974
525
4,896
15,977
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
16
10 / 8 / 7
10,985
578
14,996
20,001
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
MADBIGDADDY76
Sylvanus
13
2 / 6 / 12
8,994
473
8,158
21,970
19,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
Rabidlung
Chang'e
17
3 / 4 / 1
10,283
541
8,774
15,486
8,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
48
31
Kills
19
19
Deaths
31
53
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
3
14
6
W
Baron Samedi
El_enterradorgl
Baron Samedi
8
3
16
5.33
L
1
5
6
0.8
L
Thanatos
Gresny
Thanatos
3
8
3
0.56
L
Izanami
10
8
7
1.69
L
Sylvanus
MADBIGDADDY76
Sylvanus
2
6
12
1.33
L
Chang'e
Rabidlung
Chang'e
3
4
1
0.88
W
Tiamat
TB_Minero
Tiamat
2
2
3
1.75
W
5
4
9
2.38
W
Izanami
kingvax04
Izanami
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,797
Damage
41,656
68,661
Taken
86,597
44,188
Mitigated
43,571
29,802
Healing
32,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,261
905
0
3,008
9,163
5,290
917
1,503
7,660
86,863
0
W
Baron Samedi
El_enterradorgl
Baron Samedi
17,082
3,366
2,373
10,343
18,917
19,633
454
3,882
15,035
52,755
0
L
4,832
1,941
0
3,450
13,163
4,456
1,736
4,820
8,343
0
53,686
L
Thanatos
Gresny
Thanatos
4,896
1,417
0
9,634
15,977
5,532
0
8,585
7,392
0
61,854
L
Izanami
14,996
11,114
0
5,137
20,001
5,410
630
12,481
7,520
0
66,216
L
Sylvanus
MADBIGDADDY76
Sylvanus
8,158
2,223
1,890
6,874
21,970
19,232
120
9,541
12,429
27,479
0
L
Chang'e
Rabidlung
Chang'e
8,774
1,128
1,191
4,729
15,486
8,941
0
8,143
7,343
54,875
0
W
Tiamat
TB_Minero
Tiamat
9,227
1,721
0
4,127
9,691
7,656
5,182
4,184
5,507
74,083
0
W
13,089
7,569
0
7,463
17,111
7,547
1,307
2,821
14,290
0
81,483
W
Izanami
kingvax04
Izanami
9,138
5,723
0
2,488
13,779
4,062
2,108
4,542
9,237
0
44,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,458
Gold Earned
48,717
523
Minions Killed
542
0
Camps Cleared
0
1,692,159
Distance Traveled
1,575,143
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,652
666
145
8
0
335,045
4
W
Baron Samedi
12,070
635
52
3
0
332,711
4
L
Artemis
8,481
446
104
5
0
323,067
0
L
Thanatos
9,974
525
126
7
0
336,667
1
L
Izanami
10,985
578
106
6
0
306,063
1
L
Sylvanus
8,994
473
35
2
0
300,189
2
L
Chang'e
10,283
541
171
9
0
309,157
1
W
Tiamat
11,407
600
141
7
0
324,594
0
W
Set
11,141
586
122
6
0
375,490
4
W
Izanami
10,188
536
63
3
0
324,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role