Player Matchup

Artemis
Artemis
AKipa XiToui
Artemis
Level 114
God Stats
16W - 23L
1,649 SR
Queue Stats
224W - 245L
1,463 Elo+
Party 1
Skadi
Skadi
AMS1107
Skadi
Level 64
God Stats
71W - 61L
1,633 SR
Queue Stats
162W - 176L
1,495 Elo+
Party 3
Tiamat
Tiamat
K95O9
Tiamat
Level 66
God Stats
39W - 28L
1,241 SR
Queue Stats
484W - 479L
1,469 Elo+
Party 1
Ymir
Ymir
Onyx XLZ
Ymir
Level 49
God Stats
20W - 20L
1,477 SR
Queue Stats
114W - 106L
1,402 Elo+
Party 3
Baron Samedi
Baron Samedi
Saucy Dku
Baron Samedi
Level 43
God Stats
2W - 1L
1,470 SR
Queue Stats
9W - 15L
1,413 Elo+
Party 1
Team Averages
Level 67
1,494 SR
1,448 Elo+

VS

Team Averages
Level 42
1,414 SR
1,292 Elo+
Eset
Eset
Big-StaCksda-Plu
Eset
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,370 Elo+
Solo
Cupid
Cupid
Sauce Donkey
Cupid
Level 17
God Stats
3W - 4L
1,492 SR
Queue Stats
6W - 10L
1,287 Elo+
Party 2
Cthulhu
Cthulhu
TheBearJew60
Cthulhu
Level 67
God Stats
12W - 17L
1,238 SR
Queue Stats
12W - 23L
1,198 Elo+
Party 2
Pele
Pele
jammarcus2287
Pele
Level 61
God Stats
5W - 9L
1,485 SR
Queue Stats
12W - 21L
1,252 Elo+
Party 2
Izanami
Izanami
xHPDESIREx
Izanami
Level 16
God Stats
4W - 7L
1,355 SR
Queue Stats
6W - 12L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AKipa XiToui
Artemis
18
8 / 1 / 6
11,127
556
12,817
15,158
5,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
AMS1107
Skadi
16
2 / 1 / 4
10,044
502
9,361
7,368
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
K95O9
Tiamat
17
3 / 1 / 4
10,076
504
6,316
10,925
11,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
15
1 / 3 / 6
9,462
473
4,268
9,849
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Saucy Dku
Baron Samedi
17
6 / 1 / 6
10,654
533
7,014
10,903
6,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 2
9,294
465
11,528
15,848
6,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 3
7,573
379
3,158
8,105
3,190
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
TheBearJew60
Cthulhu
15
3 / 1 / 3
8,572
429
6,959
9,658
7,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 4 / 3
9,099
455
3,679
14,242
5,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
xHPDESIREx
Izanami
15
0 / 4 / 0
9,618
481
4,383
10,581
4,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
20
Kills
7
7
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
AKipa XiToui
Artemis
8
1
6
11
W
Skadi
AMS1107
Skadi
2
1
4
4
L
2
9
2
0.33
W
Tiamat
K95O9
Tiamat
3
1
4
5
W
Ymir
1
3
6
1.33
L
1
2
3
1.25
W
Baron Samedi
Saucy Dku
Baron Samedi
6
1
6
9
L
Cthulhu
TheBearJew60
Cthulhu
3
1
3
4.5
L
1
4
3
0.63
L
Izanami
xHPDESIREx
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,776
Damage
29,707
54,203
Taken
58,434
32,297
Mitigated
26,045
26,416
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AKipa XiToui
Artemis
12,817
7,119
113
7,173
15,158
5,472
4,134
4,025
11,002
0
70,118
W
Skadi
AMS1107
Skadi
9,361
3,856
832
1,855
7,368
2,539
1,518
2,851
4,437
0
68,556
L
11,528
889
0
2,786
15,848
6,463
0
5,276
10,572
60,362
0
W
Tiamat
K95O9
Tiamat
6,316
1,183
0
5,643
10,925
11,654
1,829
2,229
8,626
55,174
0
W
Ymir
4,268
171
0
1,966
9,849
5,804
75
3,361
6,393
39,969
0
L
3,158
1,018
275
2,698
8,105
3,190
0
2,227
5,828
0
29,436
W
Baron Samedi
Saucy Dku
Baron Samedi
7,014
795
1,865
6,969
10,903
6,828
1,535
5,234
5,258
51,234
0
L
Cthulhu
TheBearJew60
Cthulhu
6,959
75
246
1,210
9,658
7,180
0
3,458
6,155
31,202
0
L
3,679
1,008
0
3,180
14,242
5,074
0
3,383
10,734
0
50,157
L
Izanami
xHPDESIREx
Izanami
4,383
2,630
0
2,249
10,581
4,138
3,170
2,809
7,547
0
58,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,363
Gold Earned
44,156
477
Minions Killed
462
0
Camps Cleared
0
1,725,687
Distance Traveled
1,612,969
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,127
556
119
6
0
362,005
1
W
Skadi
10,044
502
112
6
0
317,061
2
L
Eset
9,294
465
103
5
0
289,841
2
W
Tiamat
10,076
504
106
5
0
330,365
1
W
Ymir
9,462
473
65
3
0
356,867
6
L
Cupid
7,573
379
68
3
0
335,476
0
W
Baron Samedi
10,654
533
75
4
0
359,389
1
L
Cthulhu
8,572
429
49
2
0
326,038
5
L
Pele
9,099
455
96
5
0
368,792
5
L
Izanami
9,618
481
146
7
0
292,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role