Player Matchup

Arachne
Arachne
Dead0master
Arachne
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,513 Elo+
Solo
Cupid
Cupid
GreenSkyDragon
Cupid
Level 140
God Stats
22W - 19L
1,730 SR
Queue Stats
333W - 341L
1,395 Elo+
Solo
Mulan
Mulan
JKR0ME
Mulan
Level 151
God Stats
2W - 0L
1,695 SR
Queue Stats
39W - 14L
1,316 Elo+
Party 2
Anubis
Anubis
Threnge
Anubis
Level 104
God Stats
4W - 2L
1,695 SR
Queue Stats
101W - 105L
1,441 Elo+
Party 2
Sylvanus
Sylvanus
earthduzt
Sylvanus
Level 53
God Stats
1,118W - 826L
1,438 SR
Queue Stats
1,456W - 1,243L
1,437 Elo+
Solo
Team Averages
Level 116
1,612 SR
1,420 Elo+

VS

Team Averages
Level 39
1,400 SR
1,327 Elo+
Set
Set
HeikoXI
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 230L
1,355 Elo+
Party 1
Horus
Horus
MagosRedilus
Horus
Level 33
God Stats
2W - 7L
1,214 SR
Queue Stats
83W - 139L
1,367 Elo+
Party 1
Anubis
Anubis
Prowler 22ndMEU
Anubis
Level 68
God Stats
0W - 2L
1,287 SR
Queue Stats
21W - 44L
1,201 Elo+
Party 1
Thoth
Thoth
SammyRosee
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 193L
1,370 Elo+
Party 1
Anhur
Anhur
WildstylesHen
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 205L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dead0master
Arachne
18
9 / 0 / 20
10,680
1,068
13,456
6,753
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
17 / 0 / 24
12,251
1,225
30,966
7,882
2,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
JKR0ME
Mulan
18
9 / 0 / 28
11,500
1,150
17,572
7,112
4,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Threnge
Anubis
19
14 / 2 / 23
13,057
1,306
22,178
8,267
3,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
earthduzt
Sylvanus
17
1 / 2 / 30
9,967
997
7,108
11,374
13,082
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

321

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
13
0 / 9 / 1
8,125
813
4,295
14,587
5,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 11 / 4
8,922
892
6,492
27,100
27,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 10 / 1
9,502
950
10,238
17,837
7,535
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
15
0 / 10 / 4
8,729
873
5,379
17,258
5,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 10 / 1
9,464
946
7,181
23,070
7,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
15
50
Kills
4
4
Deaths
50
125
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Dead0master
Arachne
9
0
20
19
W
17
0
24
29
L
Set
0
9
1
0.06
W
Mulan
JKR0ME
Mulan
9
0
28
23
L
0
11
4
0.18
L
2
10
1
0.25
L
Thoth
0
10
4
0.2
W
Anubis
Threnge
Anubis
14
2
23
12.75
L
2
10
1
0.25
W
Sylvanus
earthduzt
Sylvanus
1
2
30
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,280
Damage
33,585
41,388
Taken
99,852
27,815
Mitigated
53,281
16,158
Healing
14,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Dead0master
Arachne
13,456
10,103
0
3,135
6,753
3,384
0
2,752
3,811
0
21,624
W
30,966
16,504
77
405
7,882
2,891
0
1,967
5,657
0
57,183
L
Set
4,295
959
207
775
14,587
5,072
0
3,523
10,914
0
11,318
W
Mulan
JKR0ME
Mulan
17,572
3,253
0
1,997
7,112
4,882
0
2,980
3,853
0
24,778
L
6,492
3,434
2,784
4,473
27,100
27,177
0
7,821
19,054
0
25,419
L
10,238
763
0
2,544
17,837
7,535
0
5,569
12,179
24,620
0
L
Thoth
5,379
511
151
722
17,258
5,502
0
5,281
11,927
18,547
0
W
Anubis
Threnge
Anubis
22,178
1,065
0
3,505
8,267
3,576
0
3,099
5,046
50,355
0
L
7,181
2,897
0
2,399
23,070
7,995
0
7,092
15,878
0
27,305
W
Sylvanus
earthduzt
Sylvanus
7,108
926
3,615
3,424
11,374
13,082
0
4,081
6,337
10,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,455
Gold Earned
44,742
176
Minions Killed
158
9
Camps Cleared
3
905,818
Distance Traveled
804,862
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,680
1,068
19
2
3
204,388
0
W
Cupid
12,251
1,225
58
6
4
170,082
1
L
Set
8,125
813
12
1
0
185,052
0
W
Mulan
11,500
1,150
22
2
2
203,872
0
L
Horus
8,922
892
36
4
2
167,118
0
L
Anubis
9,502
950
35
4
1
153,349
0
L
Thoth
8,729
873
38
4
0
151,210
0
W
Anubis
13,057
1,306
69
7
0
156,442
0
L
Anhur
9,464
946
37
4
0
148,133
0
W
Sylvanus
9,967
997
8
1
0
171,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role