Player Matchup

Medusa
Medusa
DLJak
Medusa
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 195L
1,474 Elo+
Party 2
Tiamat
Tiamat
FireHawk00
Tiamat
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 153L
1,431 Elo+
Party 2
Mulan
Mulan
GreenAccel
Mulan
Level 103
God Stats
3W - 7L
1,720 SR
Queue Stats
125W - 213L
1,441 Elo+
Party 2
Team Averages
Level 96
1,573 SR
1,449 Elo+

VS

Team Averages
Level 66
1,337 SR
1,421 Elo+
Tiamat
Tiamat
A115
Tiamat
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,408 Elo+
Solo
Vulcan
Vulcan
jimbo1202
Vulcan
Level 84
God Stats
4W - 9L
1,241 SR
Queue Stats
431W - 443L
1,435 Elo+
Party 1
Anubis
Anubis
theDI0brando
Anubis
Level 69
God Stats
18W - 16L
1,269 SR
Queue Stats
350W - 360L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DLJak
Medusa
16
9 / 4 / 11
13,283
781
10,279
17,204
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tiamat
FireHawk00
Tiamat
15
5 / 9 / 10
12,187
717
6,452
15,968
7,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
18
12 / 3 / 9
13,869
816
17,272
18,327
18,302
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
A115
Tiamat
12
3 / 10 / 7
10,607
624
7,164
15,243
8,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
jimbo1202
Vulcan
14
4 / 8 / 11
11,537
679
13,583
11,943
4,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
16
9 / 8 / 6
12,936
761
13,816
13,688
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
26
Kills
16
16
Deaths
26
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
A115
Tiamat
3
10
7
0.65
W
Medusa
DLJak
Medusa
9
4
11
3.63
W
Tiamat
FireHawk00
Tiamat
5
9
10
1.11
W
Mulan
12
3
9
5.5
L
Vulcan
jimbo1202
Vulcan
4
8
11
1.19
L
Anubis
9
8
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,003
Damage
34,563
51,499
Taken
40,874
31,577
Mitigated
19,594
11,960
Healing
2,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
A115
Tiamat
7,164
1,297
142
1,991
15,243
8,435
50
2,567
12,676
19,554
0
W
Medusa
DLJak
Medusa
10,279
5,815
0
5,056
17,204
5,786
2,260
11,714
4,929
0
63,490
W
Tiamat
FireHawk00
Tiamat
6,452
1,004
1,038
3,422
15,968
7,489
0
11,313
4,233
33,127
0
W
Mulan
17,272
2,450
0
2,444
18,327
18,302
944
10,207
7,570
0
58,714
L
Vulcan
jimbo1202
Vulcan
13,583
4,903
0
0
11,943
4,931
243
1,741
10,202
41,038
0
L
Anubis
13,816
532
0
696
13,688
6,228
0
2,174
11,514
49,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,339
Gold Earned
35,080
205
Minions Killed
144
0
Camps Cleared
0
852,774
Distance Traveled
724,121
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,607
624
21
1
0
236,993
2
W
Medusa
13,283
781
88
5
0
288,858
1
W
Tiamat
12,187
717
39
2
0
272,705
0
W
Mulan
13,869
816
78
5
0
291,211
0
L
Vulcan
11,537
679
53
3
0
262,952
2
L
Anubis
12,936
761
70
4
0
224,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role