Player Matchup

Merlin
Merlin
J-O-M-D_2
Merlin
Level 41
God Stats
5W - 3L
1,701 SR
Queue Stats
20W - 25L
1,701 Elo+
Solo
Ares
Ares
XEquinoxX666
Ares
Level 103
God Stats
11W - 11L
1,291 SR
Queue Stats
483W - 530L
1,448 Elo+
Party 2
Neith
Neith
bank1ker
Neith
Level 73
God Stats
2W - 3L
1,308 SR
Queue Stats
306W - 279L
1,431 Elo+
Party 2
Team Averages
Level 72
1,433 SR
1,527 Elo+

VS

Team Averages
Level 60
1,536 SR
1,510 Elo+
Tiamat
Tiamat
NOOBxSLAYER9000
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,559 Elo+
Solo
Athena
Athena
gotcha-thinkin
Athena
Level 68
God Stats
14W - 12L
1,607 SR
Queue Stats
296W - 246L
1,575 Elo+
Party 1
Rama
Rama
razorex03
Rama
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 145L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
J-O-M-D_2
Merlin
10
2 / 2 / 13
7,218
802
6,621
5,008
1,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 8
8,435
937
5,807
8,828
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
bank1ker
Neith
13
10 / 0 / 8
9,043
1,005
10,815
5,507
2,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
6,056
673
2,579
9,202
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 8 / 1
5,465
607
3,908
10,549
3,392
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
9
2 / 7 / 1
6,795
755
3,297
8,076
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
18
Kills
3
3
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
J-O-M-D_2
Merlin
2
2
13
4.25
L
1
3
0
0.33
W
6
1
8
10
W
Neith
bank1ker
Neith
10
0
8
14
L
0
8
1
0.06
L
Rama
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,243
Damage
9,784
19,343
Taken
27,827
12,925
Mitigated
10,398
2,923
Healing
1,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
J-O-M-D_2
Merlin
6,621
902
0
980
5,008
1,654
1,361
2,371
2,637
14,251
0
L
2,579
103
0
853
9,202
4,315
0
4,314
4,888
14,843
0
W
5,807
288
0
945
8,828
9,214
577
1,871
6,957
19,089
0
W
Neith
bank1ker
Neith
10,815
4,503
0
998
5,507
2,057
201
2,280
3,134
0
39,947
L
3,908
1,151
0
447
10,549
3,392
0
4,776
5,773
6,714
0
L
Rama
3,297
2,580
0
0
8,076
2,691
0
3,408
4,668
0
15,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
18,316
102
Minions Killed
51
0
Camps Cleared
0
521,726
Distance Traveled
357,832
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,218
802
14
2
0
140,640
0
L
Tiamat
6,056
673
19
2
0
145,293
0
W
Ares
8,435
937
18
2
0
183,053
0
W
Neith
9,043
1,005
70
8
0
198,033
3
L
Athena
5,465
607
8
1
0
103,717
1
L
Rama
6,795
755
24
3
0
108,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role