Player Matchup

Jing Wei
Jing Wei
DungDungSwag
Jing Wei
Level 17
God Stats
1W - 1L
1,491 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Olorun
Olorun
GeneralJan
Olorun
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Arachne
Arachne
Kachoomie
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Guan Yu
Guan Yu
Sick3ez
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Ymir
Ymir
beroqu
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,680 Elo+
Party 1
Team Averages
Level 33
1,498 SR
1,680 Elo+

VS

Team Averages
Level 25
1,647 SR
1,634 Elo+
Set
Set
Drakavion
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,760 Elo+
Solo
Tyr
Tyr
GGmaK26
Tyr
Level 26
God Stats
21W - 15L
1,800 SR
Queue Stats
217W - 161L
1,544 Elo+
Solo
Baron Samedi
Baron Samedi
WingsFromNature
Baron Samedi
Level 26
God Stats
13W - 7L
1,744 SR
Queue Stats
373W - 340L
1,674 Elo+
Solo
Tiamat
Tiamat
ericksume01
Tiamat
Level 25
God Stats
4W - 9L
1,500 SR
Queue Stats
366W - 344L
1,532 Elo+
Solo
Heimdallr
Heimdallr
plutoee
Heimdallr
Level 21
God Stats
7W - 8L
1,689 SR
Queue Stats
101W - 81L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DungDungSwag
Jing Wei
7
0 / 4 / 0
4,115
412
2,080
6,761
1,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
GeneralJan
Olorun
10
0 / 1 / 1
5,365
537
2,820
5,726
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
Kachoomie
Arachne
7
0 / 2 / 1
4,604
460
1,236
7,226
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
Sick3ez
Guan Yu
8
1 / 2 / 0
4,741
474
2,777
5,010
3,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
beroqu
Ymir
7
0 / 5 / 0
4,347
435
1,530
7,356
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,611
561
4,890
6,410
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tyr
11
3 / 0 / 0
6,526
653
2,735
5,043
2,439
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
WingsFromNature
Baron Samedi
9
3 / 1 / 3
5,211
521
4,186
5,434
2,603
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
11
0 / 0 / 0
5,838
584
2,056
3,782
1,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
plutoee
Heimdallr
11
6 / 0 / 3
6,422
642
7,705
4,426
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
14
14
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Jing Wei
DungDungSwag
Jing Wei
0
4
0
0
W
Tyr
3
0
0
3
L
Olorun
GeneralJan
Olorun
0
1
1
0.5
L
Arachne
Kachoomie
Arachne
0
2
1
0.25
L
Guan Yu
Sick3ez
Guan Yu
1
2
0
0.5
W
Baron Samedi
WingsFromNature
Baron Samedi
3
1
3
4.5
L
Ymir
beroqu
Ymir
0
5
0
0
W
Tiamat
0
0
0
0
W
Heimdallr
plutoee
Heimdallr
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,443
Damage
21,572
32,079
Taken
25,095
11,666
Mitigated
11,262
9,454
Healing
14,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,890
2,485
0
4,867
6,410
2,261
0
854
5,506
0
33,149
L
Jing Wei
DungDungSwag
Jing Wei
2,080
1,494
0
1,581
6,761
1,325
296
1,481
5,279
0
13,202
W
Tyr
2,735
403
0
2,816
5,043
2,439
0
0
4,793
0
31,630
L
Olorun
GeneralJan
Olorun
2,820
1,739
0
2,825
5,726
1,990
87
2,772
2,954
31,461
0
L
Arachne
Kachoomie
Arachne
1,236
941
0
3,058
7,226
1,902
0
81
7,145
0
20,977
L
Guan Yu
Sick3ez
Guan Yu
2,777
872
0
795
5,010
3,658
0
0
5,010
0
15,600
W
Baron Samedi
WingsFromNature
Baron Samedi
4,186
586
459
2,403
5,434
2,603
98
1,565
3,844
15,736
0
L
Ymir
beroqu
Ymir
1,530
84
0
1,195
7,356
2,791
96
1,908
5,448
9,396
0
W
Tiamat
2,056
108
0
2,209
3,782
1,869
0
1,409
2,373
34,049
0
W
Heimdallr
plutoee
Heimdallr
7,705
3,390
0
2,164
4,426
2,090
449
522
3,904
0
37,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,172
Gold Earned
29,608
195
Minions Killed
313
0
Camps Cleared
0
1,027,072
Distance Traveled
939,908
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,611
561
67
7
0
204,569
4
L
Jing Wei
4,115
412
24
2
0
224,637
0
W
Tyr
6,526
653
74
7
0
208,124
5
L
Olorun
5,365
537
69
7
0
184,197
3
L
Arachne
4,604
460
48
5
0
202,424
0
L
Guan Yu
4,741
474
39
4
0
201,106
0
W
Baron Samedi
5,211
521
18
2
0
177,929
4
L
Ymir
4,347
435
15
2
0
214,708
1
W
Tiamat
5,838
584
79
8
0
179,598
0
W
Heimdallr
6,422
642
75
8
0
169,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role