Player Matchup

Da Ji
Da Ji
ColdBratKat
Da Ji
Level 104
God Stats
5W - 4L
1,764 SR
Queue Stats
181W - 190L
1,574 Elo+
Solo
Tiamat
Tiamat
LetEsuna
Tiamat
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 13L
1,314 Elo+
Solo
Hachiman
Hachiman
Raid Boss6111
Hachiman
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 144L
1,595 Elo+
Party 1
Nu Wa
Nu Wa
Ras_Edufari
Nu Wa
Level 124
God Stats
219W - 224L
1,542 SR
Queue Stats
801W - 815L
1,520 Elo+
Solo
Artemis
Artemis
TarpSalesman
Artemis
Level 89
God Stats
1W - 2L
1,458 SR
Queue Stats
34W - 25L
1,528 Elo+
Party 1
Team Averages
Level 98
1,553 SR
1,506 Elo+

VS

Team Averages
Level 72
1,449 SR
1,382 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
GregFlo11
Baba Yaga
Level 54
God Stats
3W - 4L
1,395 SR
Queue Stats
19W - 33L
1,323 Elo+
Party 2
Ymir
Ymir
Pesky7
Ymir
Level 63
God Stats
6W - 10L
1,335 SR
Queue Stats
16W - 29L
1,267 Elo+
Party 2
Tiamat
Tiamat
Stormsreign87
Tiamat
Level 55
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 18L
1,441 Elo+
Party 2
Nemesis
Nemesis
xMike2491x
Nemesis
Level 63
God Stats
2W - 4L
1,514 SR
Queue Stats
16W - 24L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 1
11,423
952
12,359
21,112
9,586
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
LetEsuna
Tiamat
16
1 / 3 / 3
10,007
834
8,779
11,658
6,495
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Raid Boss6111
Hachiman
16
1 / 2 / 1
10,173
848
12,765
15,319
5,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 1 / 5
10,765
897
18,335
4,929
1,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Artemis
TarpSalesman
Artemis
16
0 / 7 / 1
9,794
816
8,965
17,668
7,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

115

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
4 / 2 / 9
11,631
969
10,748
13,822
6,542
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
GregFlo11
Baba Yaga
18
3 / 0 / 12
11,195
933
10,148
7,180
3,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ymir
Pesky7
Ymir
18
6 / 1 / 13
11,915
993
12,559
17,531
12,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
3 / 1 / 14
11,128
927
18,027
13,968
12,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
xMike2491x
Nemesis
17
7 / 3 / 11
11,592
966
15,359
14,828
7,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
7
Kills
23
23
Deaths
7
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
9
4.25
L
5
10
1
0.55
W
Baba Yaga
GregFlo11
Baba Yaga
3
0
12
9
L
Tiamat
LetEsuna
Tiamat
1
3
3
0.83
W
Ymir
Pesky7
Ymir
6
1
13
12.5
L
Hachiman
Raid Boss6111
Hachiman
1
2
1
0.75
L
0
1
5
2.5
W
3
1
14
10
L
Artemis
TarpSalesman
Artemis
0
7
1
0.07
W
Nemesis
xMike2491x
Nemesis
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,203
Damage
66,841
70,686
Taken
67,329
31,031
Mitigated
41,746
7,093
Healing
16,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,748
3,593
1,374
4,421
13,822
6,542
0
4,724
9,098
0
62,728
L
12,359
2,461
214
913
21,112
9,586
0
10,723
10,389
0
18,230
W
Baba Yaga
GregFlo11
Baba Yaga
10,148
228
498
2,313
7,180
3,466
0
3,256
3,924
29,749
0
L
Tiamat
LetEsuna
Tiamat
8,779
910
0
1,586
11,658
6,495
0
6,052
5,606
17,042
0
W
Ymir
Pesky7
Ymir
12,559
1,343
905
2,740
17,531
12,354
0
8,302
9,229
33,865
0
L
Hachiman
Raid Boss6111
Hachiman
12,765
4,984
0
1,248
15,319
5,668
0
12,006
3,313
0
34,765
L
18,335
6,277
487
971
4,929
1,951
0
1,133
3,796
53,363
0
W
18,027
1,182
0
1,974
13,968
12,366
0
4,842
9,126
38,871
0
L
Artemis
TarpSalesman
Artemis
8,965
3,399
0
1,674
17,668
7,331
0
10,820
6,848
0
31,662
W
Nemesis
xMike2491x
Nemesis
15,359
7,620
0
2,087
14,828
7,018
0
5,990
8,838
0
23,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,162
Gold Earned
57,461
211
Minions Killed
272
9
Camps Cleared
6
1,027,907
Distance Traveled
1,127,584
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,631
969
135
11
1
199,656
0
L
Da Ji
11,423
952
8
1
3
192,048
1
W
Baba Yaga
11,195
933
36
3
0
234,163
0
L
Tiamat
10,007
834
15
1
1
224,847
0
W
Ymir
11,915
993
57
5
0
214,078
0
L
Hachiman
10,173
848
55
5
3
221,447
2
L
Nu Wa
10,765
897
67
6
2
204,100
1
W
Tiamat
11,128
927
27
2
3
231,664
0
L
Artemis
9,794
816
66
6
0
185,465
1
W
Nemesis
11,592
966
17
1
2
248,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role