Player Matchup

Arachne
Arachne
Clownishmocha74
Arachne
Level 29
God Stats
29W - 26L
1,575 SR
Queue Stats
298W - 289L
1,572 Elo+
Party 1
Danzaburou
Danzaburou
DoktorSkate
Danzaburou
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 29L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dragonb1ade2004
Tsukuyomi
Level 38
God Stats
3W - 1L
1,739 SR
Queue Stats
34W - 30L
1,589 Elo+
Party 1
Tiamat
Tiamat
PlushieAshie
Tiamat
Level 17
God Stats
2W - 0L
1,739 SR
Queue Stats
4W - 0L
1,768 Elo+
Party 1
Sobek
Sobek
QcGuyWrecker
Sobek
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 107L
1,571 Elo+
Solo
Team Averages
Level 30
1,611 SR
1,598 Elo+

VS

Team Averages
Level 25
1,579 SR
1,523 Elo+
Tiamat
Tiamat
ChronoWraith22
Tiamat
Level 29
God Stats
27W - 28L
1,692 SR
Queue Stats
112W - 111L
1,570 Elo+
Solo
Bellona
Bellona
Itzeluwu6
Bellona
Level 24
God Stats
2W - 3L
1,696 SR
Queue Stats
97W - 103L
1,479 Elo+
Solo
Khepri
Khepri
Masterchief1184
Khepri
Level 27
God Stats
36W - 23L
1,635 SR
Queue Stats
75W - 74L
1,652 Elo+
Solo
Danzaburou
Danzaburou
ThedoubleGz
Danzaburou
Level 29
God Stats
1W - 6L
1,372 SR
Queue Stats
61W - 78L
1,459 Elo+
Solo
Arachne
Arachne
VICT0R FREEZE
Arachne
Level 14
God Stats
15W - 17L
1,500 SR
Queue Stats
842W - 986L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,471
1,067
5,512
3,467
1,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Danzaburou
DoktorSkate
Danzaburou
13
1 / 0 / 11
7,884
1,126
6,376
3,658
1,377
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Dragonb1ade2004
Tsukuyomi
13
5 / 2 / 8
8,086
1,155
9,110
4,833
2,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
13
2 / 0 / 7
7,717
1,102
4,576
3,162
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 10
8,376
1,197
7,522
7,132
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

424

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,968
995
6,288
8,193
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Itzeluwu6
Bellona
11
1 / 3 / 0
6,703
958
4,770
13,867
8,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
4,440
634
0
0
0
Danzaburou
ThedoubleGz
Danzaburou
10
0 / 1 / 0
6,024
861
207
892
240
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
11
0 / 7 / 1
6,481
926
3,121
12,168
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
4
16
Kills
2
2
Deaths
16
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
4
0
6
7
W
Danzaburou
DoktorSkate
Danzaburou
1
0
11
6.5
W
Tsukuyomi
Dragonb1ade2004
Tsukuyomi
5
2
8
4.5
L
Bellona
Itzeluwu6
Bellona
1
3
0
0.33
L
0
0
0
0
W
Tiamat
2
0
7
5.5
W
4
0
10
9
L
Danzaburou
ThedoubleGz
Danzaburou
0
1
0
0
L
Arachne
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,096
Damage
14,386
22,252
Taken
35,120
15,209
Mitigated
17,307
6,763
Healing
1,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,288
792
0
235
8,193
5,020
0
4,115
4,078
14,049
0
W
5,512
4,513
0
1,624
3,467
1,630
0
409
3,008
0
11,447
W
Danzaburou
DoktorSkate
Danzaburou
6,376
1,835
0
1,406
3,658
1,377
0
753
2,777
0
18,936
W
Tsukuyomi
Dragonb1ade2004
Tsukuyomi
9,110
4,229
0
217
4,833
2,445
0
1,236
3,447
0
17,927
L
Bellona
Itzeluwu6
Bellona
4,770
2,003
0
372
13,867
8,027
0
4,670
9,197
0
11,875
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
4,576
709
11
1,919
3,162
2,995
0
1,064
1,912
17,969
0
W
7,522
1,059
0
1,586
7,132
6,762
0
2,004
4,820
17,573
0
L
Danzaburou
ThedoubleGz
Danzaburou
207
0
0
66
892
240
0
112
780
0
1,877
L
Arachne
3,121
2,249
0
1,308
12,168
4,020
0
3,201
8,967
0
12,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,534
Gold Earned
30,616
127
Minions Killed
71
4
Camps Cleared
3
611,220
Distance Traveled
355,509
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,968
995
28
4
0
114,525
0
W
Arachne
7,471
1,067
21
3
1
89,694
2
W
Danzaburou
7,884
1,126
25
4
0
120,712
0
W
Tsukuyomi
8,086
1,155
15
2
2
136,778
3
L
Bellona
6,703
958
16
2
0
116,875
0
L
Khepri
4,440
634
0
0
0
0
0
W
Tiamat
7,717
1,102
51
7
1
125,115
0
W
Sobek
8,376
1,197
15
2
0
138,921
0
L
Danzaburou
6,024
861
3
0
1
13,046
0
L
Arachne
6,481
926
24
3
2
111,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role