Player Matchup

Sobek
Sobek
D4rkKn1fe239
Sobek
Level 83
God Stats
15W - 19L
1,489 SR
Queue Stats
27W - 40L
1,372 Elo+
Party 1
Ullr
Ullr
FelsSplitter773
Ullr
Level 107
God Stats
34W - 30L
1,866 SR
Queue Stats
210W - 204L
1,375 Elo+
Party 1
Ao Kuang
Ao Kuang
Karlitops
Ao Kuang
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,371 Elo+
Solo
Guan Yu
Guan Yu
Trishula2020
Guan Yu
Level 53
God Stats
25W - 35L
1,451 SR
Queue Stats
279W - 375L
1,461 Elo+
Solo
Tiamat
Tiamat
xHeHe Boi
Tiamat
Level 109
God Stats
9W - 9L
1,413 SR
Queue Stats
140W - 120L
1,371 Elo+
Party 1
Team Averages
Level 89
1,544 SR
1,390 Elo+

VS

Team Averages
Level 107
1,519 SR
1,447 Elo+
Ymir
Ymir
FilthyFatboy69
Ymir
Level 122
God Stats
25W - 25L
1,532 SR
Queue Stats
90W - 110L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
JeffersonnNL
Ao Kuang
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
409W - 412L
1,480 Elo+
Solo
Tiamat
Tiamat
ScorchingFox
Tiamat
Level 107
God Stats
64W - 67L
1,360 SR
Queue Stats
229W - 249L
1,455 Elo+
Solo
Nu Wa
Nu Wa
StiFFso
Nu Wa
Level 109
God Stats
21W - 11L
1,705 SR
Queue Stats
44W - 43L
1,502 Elo+
Party 2
Neith
Neith
Twitch_xarlii22
Neith
Level 109
God Stats
5W - 8L
1,500 SR
Queue Stats
109W - 125L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
3,181
636
832
3,178
1,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 1 / 0
3,167
633
801
2,630
587
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Karlitops
Ao Kuang
5
1 / 0 / 0
3,458
692
670
3,191
689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Trishula2020
Guan Yu
6
0 / 0 / 1
3,436
687
1,209
3,490
1,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Tiamat
xHeHe Boi
Tiamat
6
0 / 1 / 0
3,577
715
1,390
1,965
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,615
723
1,898
2,959
1,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ao Kuang
JeffersonnNL
Ao Kuang
6
2 / 0 / 0
3,867
773
1,409
2,541
669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
1
0 / 0 / 0
2,478
496
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
StiFFso
Nu Wa
6
0 / 0 / 0
3,514
703
1,165
2,011
505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
0 / 0 / 1
3,566
713
3,069
1,912
392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
0
1
0
0
L
0
1
0
0
L
Ao Kuang
JeffersonnNL
Ao Kuang
2
0
0
2
W
Ao Kuang
Karlitops
Ao Kuang
1
0
0
1
L
Tiamat
0
0
0
0
L
Nu Wa
StiFFso
Nu Wa
0
0
0
0
W
Guan Yu
Trishula2020
Guan Yu
0
0
1
0.5
L
0
0
1
0.5
W
Tiamat
xHeHe Boi
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,902
Damage
7,541
14,454
Taken
9,423
4,306
Mitigated
3,552
5,656
Healing
3,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
832
0
0
1,448
3,178
1,216
0
117
3,033
6,082
0
W
801
176
0
0
2,630
587
0
733
1,869
0
14,218
L
1,898
393
0
450
2,959
1,986
0
443
2,516
14,460
0
L
Ao Kuang
JeffersonnNL
Ao Kuang
1,409
506
0
734
2,541
669
0
540
1,961
12,660
0
W
Ao Kuang
Karlitops
Ao Kuang
670
187
0
1,752
3,191
689
0
737
2,386
9,848
0
L
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
StiFFso
Nu Wa
1,165
393
0
990
2,011
505
0
1,173
658
14,022
0
W
Guan Yu
Trishula2020
Guan Yu
1,209
666
0
1,650
3,490
1,139
0
1,841
1,471
0
10,875
L
3,069
1,244
0
1,575
1,912
392
0
516
1,396
0
15,554
W
Tiamat
xHeHe Boi
Tiamat
1,390
203
0
806
1,965
675
0
686
1,223
16,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,819
Gold Earned
17,040
134
Minions Killed
124
0
Camps Cleared
0
479,409
Distance Traveled
356,937
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,181
636
12
2
0
106,875
0
W
Ullr
3,167
633
30
6
0
81,431
0
L
Ymir
3,615
723
26
5
0
70,843
0
L
Ao Kuang
3,867
773
35
7
0
105,385
1
W
Ao Kuang
3,458
692
27
5
0
111,962
0
L
Tiamat
2,478
496
0
0
0
0
0
L
Nu Wa
3,514
703
35
7
0
95,703
1
W
Guan Yu
3,436
687
29
6
0
92,822
0
L
Neith
3,566
713
28
6
0
85,006
2
W
Tiamat
3,577
715
36
7
0
86,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role