Player Matchup

Jormungandr
Jormungandr
PretzeIBoi
Jormungandr
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,362 Elo+
Party 1
Bakasura
Bakasura
Rebornkraken100
Bakasura
Level 96
God Stats
3W - 4L
1,692 SR
Queue Stats
91W - 77L
1,627 Elo+
Party 1
Tiamat
Tiamat
YaBoiJesus117
Tiamat
Level 64
God Stats
1W - 2L
1,294 SR
Queue Stats
39W - 32L
1,446 Elo+
Party 1
Scylla
Scylla
YearlyRune
Scylla
Level 124
God Stats
40W - 35L
1,553 SR
Queue Stats
41W - 38L
1,588 Elo+
Party 1
Erlang Shen
Erlang Shen
jellybeangang617
Erlang Shen
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 126L
1,547 Elo+
Party 1
Team Averages
Level 100
1,508 SR
1,514 Elo+

VS

Team Averages
Level 124
1,523 SR
1,508 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
KittyTwinkie
Medusa
Level 137
God Stats
1W - 1L
1,337 SR
Queue Stats
4W - 4L
1,527 Elo+
Party 2
Ratatoskr
Ratatoskr
Swearingknat
Ratatoskr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,510 Elo+
Party 3
Chaac
Chaac
bigz1911
Chaac
Level 125
God Stats
7W - 3L
1,714 SR
Queue Stats
69W - 64L
1,510 Elo+
Party 3
Ra
Ra
cab2809
Ra
Level 82
God Stats
5W - 0L
1,564 SR
Queue Stats
28W - 23L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PretzeIBoi
Jormungandr
12
0 / 6 / 3
7,513
578
4,786
9,725
3,833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bakasura
14
1 / 7 / 0
8,146
627
2,960
10,194
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 9 / 3
9,310
716
5,738
13,278
7,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
YearlyRune
Scylla
18
1 / 3 / 2
9,766
751
5,780
7,741
3,559
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
jellybeangang617
Erlang Shen
17
3 / 3 / 2
10,429
802
6,970
12,889
7,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
7 / 2 / 15
10,905
839
8,494
7,568
5,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
19
13 / 3 / 11
13,449
1,035
13,705
10,733
5,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Swearingknat
Ratatoskr
16
5 / 2 / 17
10,470
805
10,565
10,100
4,240
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
bigz1911
Chaac
15
0 / 0 / 18
9,225
710
6,105
6,997
6,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 0 / 8
11,027
848
7,332
4,421
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
97
7
Kills
28
28
Deaths
7
10
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
2
15
7.25
W
Medusa
13
3
11
6.17
L
Jormungandr
PretzeIBoi
Jormungandr
0
6
3
0.25
L
Bakasura
1
7
0
0.14
W
Ratatoskr
Swearingknat
Ratatoskr
5
2
17
6.75
L
2
9
3
0.39
L
Scylla
YearlyRune
Scylla
1
3
2
0.67
W
Chaac
bigz1911
Chaac
0
0
18
9
W
3
0
8
7
L
Erlang Shen
jellybeangang617
Erlang Shen
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,234
Damage
46,201
53,827
Taken
39,819
27,167
Mitigated
23,302
7,955
Healing
14,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,494
575
2,882
1,271
7,568
5,338
672
2,937
4,540
26,411
0
W
Medusa
13,705
6,691
0
559
10,733
5,140
2,702
4,010
6,406
0
50,147
L
Jormungandr
PretzeIBoi
Jormungandr
4,786
155
0
0
9,725
3,833
0
3,487
6,137
13,104
0
L
Bakasura
2,960
1,700
0
1,173
10,194
5,197
0
2,683
7,489
0
12,002
W
Ratatoskr
Swearingknat
Ratatoskr
10,565
2,986
0
1,719
10,100
4,240
431
4,106
5,829
0
23,410
L
5,738
342
0
1,576
13,278
7,381
0
3,856
9,124
17,620
0
L
Scylla
YearlyRune
Scylla
5,780
0
0
1,271
7,741
3,559
0
1,998
5,589
45,908
0
W
Chaac
bigz1911
Chaac
6,105
429
0
3,055
6,997
6,653
370
2,500
4,497
0
22,109
W
7,332
438
2,494
2,312
4,421
1,931
760
3,123
1,298
59,922
0
L
Erlang Shen
jellybeangang617
Erlang Shen
6,970
2,838
0
3,935
12,889
7,197
0
3,789
8,954
0
36,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,164
Gold Earned
55,076
271
Minions Killed
377
5
Camps Cleared
11
1,138,667
Distance Traveled
1,281,872
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,905
839
45
3
2
236,856
3
W
Medusa
13,449
1,035
116
9
3
235,330
0
L
Jormungandr
7,513
578
22
2
1
187,260
1
L
Bakasura
8,146
627
44
3
2
261,222
0
W
Ratatoskr
10,470
805
27
2
3
285,196
0
L
Tiamat
9,310
716
33
3
0
220,677
0
L
Scylla
9,766
751
107
8
0
213,755
0
W
Chaac
9,225
710
40
3
0
239,340
0
W
Ra
11,027
848
149
11
3
285,150
3
L
Erlang Shen
10,429
802
65
5
2
255,753
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role