Player Matchup

Arachne
Arachne
ElM3r0
Arachne
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Godslayer9491
Danzaburou
Level 69
God Stats
3W - 1L
1,602 SR
Queue Stats
58W - 49L
1,525 Elo+
Party 3
Bellona
Bellona
ImSeitoshi
Bellona
Level 68
God Stats
9W - 12L
1,634 SR
Queue Stats
51W - 46L
1,484 Elo+
Party 3
Yemoja
Yemoja
LordINNOS
Yemoja
Level 157
God Stats
9W - 6L
1,522 SR
Queue Stats
281W - 235L
1,464 Elo+
Party 1
Persephone
Persephone
Matheuz_GMX
Persephone
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 146L
1,553 Elo+
Party 1
Team Averages
Level 79
1,552 SR
1,505 Elo+

VS

Team Averages
Level 98
1,381 SR
1,413 Elo+
Tiamat
Tiamat
ACzDC
Tiamat
Level 115
God Stats
3W - 7L
1,326 SR
Queue Stats
312W - 404L
1,399 Elo+
Party 2
Ganesha
Ganesha
Kasimirion
Ganesha
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
XZ_Beowulf
Anhur
Level 68
God Stats
1W - 10L
1,216 SR
Queue Stats
154W - 204L
1,340 Elo+
Party 2
Hades
Hades
alatar_tiago
Hades
Level 84
God Stats
21W - 26L
1,277 SR
Queue Stats
71W - 121L
1,339 Elo+
Party 2
Fenrir
Fenrir
deprssion
Fenrir
Level 105
God Stats
0W - 2L
1,588 SR
Queue Stats
477W - 483L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElM3r0
Arachne
15
3 / 1 / 4
9,269
545
2,892
11,202
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
Godslayer9491
Danzaburou
13
11 / 3 / 4
9,749
573
16,710
11,822
3,861
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
ImSeitoshi
Bellona
15
10 / 3 / 3
9,790
576
12,046
11,726
10,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
LordINNOS
Yemoja
15
7 / 2 / 16
10,061
592
9,153
12,689
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Matheuz_GMX
Persephone
14
1 / 3 / 9
8,890
523
7,586
8,805
3,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ACzDC
Tiamat
11
0 / 7 / 3
7,193
423
7,653
11,981
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Kasimirion
Ganesha
11
0 / 5 / 7
7,635
449
5,921
14,517
10,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
11
2 / 10 / 1
7,097
417
5,064
14,913
4,185
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 4 / 1
8,090
476
4,520
10,669
5,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
deprssion
Fenrir
14
8 / 6 / 2
9,723
572
9,082
13,699
5,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
32
Kills
12
12
Deaths
32
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ACzDC
Tiamat
0
7
3
0.21
W
Arachne
ElM3r0
Arachne
3
1
4
5
W
Danzaburou
Godslayer9491
Danzaburou
11
3
4
4.33
W
Bellona
ImSeitoshi
Bellona
10
3
3
3.83
L
Ganesha
Kasimirion
Ganesha
0
5
7
0.7
W
Yemoja
LordINNOS
Yemoja
7
2
16
7.5
W
Persephone
Matheuz_GMX
Persephone
1
3
9
1.83
L
Anhur
2
10
1
0.25
L
2
4
1
0.63
L
Fenrir
deprssion
Fenrir
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,387
Damage
32,240
56,244
Taken
65,779
32,992
Mitigated
32,673
19,370
Healing
14,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ACzDC
Tiamat
7,653
761
288
3,290
11,981
7,017
0
4,812
7,094
39,674
0
W
Arachne
ElM3r0
Arachne
2,892
2,429
0
5,592
11,202
4,382
773
1,281
9,877
0
55,203
W
Danzaburou
Godslayer9491
Danzaburou
16,710
8,065
135
5,010
11,822
3,861
1,184
4,672
7,110
0
38,029
W
Bellona
ImSeitoshi
Bellona
12,046
6,288
0
1,473
11,726
10,418
1,900
4,559
6,935
0
49,877
L
Ganesha
Kasimirion
Ganesha
5,921
648
0
982
14,517
10,543
0
3,248
11,194
26,385
0
W
Yemoja
LordINNOS
Yemoja
9,153
3,637
2,344
2,231
12,689
11,259
730
3,410
9,217
32,154
0
W
Persephone
Matheuz_GMX
Persephone
7,586
1,627
0
2,585
8,805
3,072
837
3,794
5,009
48,366
0
L
Anhur
5,064
2,108
0
3,502
14,913
4,185
0
4,503
10,385
0
27,162
L
4,520
428
63
3,416
10,669
5,521
1,224
648
9,671
32,880
0
L
Fenrir
deprssion
Fenrir
9,082
1,477
0
2,534
13,699
5,407
594
3,528
10,096
0
38,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,759
Gold Earned
39,738
376
Minions Killed
288
0
Camps Cleared
0
1,547,911
Distance Traveled
1,340,503
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,193
423
65
4
0
261,920
5
W
Arachne
9,269
545
106
6
0
339,011
1
W
Danzaburou
9,749
573
46
3
0
293,197
1
W
Bellona
9,790
576
103
6
0
315,883
2
L
Ganesha
7,635
449
23
1
0
315,196
2
W
Yemoja
10,061
592
37
2
0
282,893
3
W
Persephone
8,890
523
84
5
0
316,927
2
L
Anhur
7,097
417
52
3
0
257,763
0
L
Hades
8,090
476
82
5
0
239,496
0
L
Fenrir
9,723
572
66
4
0
266,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role