Player Matchup

Chang'e
Chang'e
AnimatedJF
Chang'e
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 147L
1,385 Elo+
Party 4
Set
Set
BasykGamer
Set
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cabrakan
Cabrakan
SpyralHD
Cabrakan
Level 78
God Stats
3W - 5L
1,566 SR
Queue Stats
210W - 180L
1,552 Elo+
Party 1
Bacchus
Bacchus
Truegod33
Bacchus
Level 75
God Stats
2W - 2L
1,544 SR
Queue Stats
20W - 31L
1,392 Elo+
Solo
Danzaburou
Danzaburou
UtopianScroll51
Danzaburou
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 90
1,522 SR
1,466 Elo+

VS

Team Averages
Level 91
1,498 SR
1,496 Elo+
Tiamat
Tiamat
Itz_Jiraiya_Sama
Tiamat
Level 89
God Stats
4W - 3L
1,520 SR
Queue Stats
58W - 59L
1,452 Elo+
Party 3
Janus
Janus
JingJang814
Janus
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,499 Elo+
Party 2
Cthulhu
Cthulhu
LaSopaAsesina
Cthulhu
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 62L
1,442 Elo+
Party 3
Loki
Loki
TheBurningPyro
Loki
Level 123
God Stats
11W - 11L
1,333 SR
Queue Stats
435W - 421L
1,589 Elo+
Party 2
Chaac
Chaac
plasmius01
Chaac
Level 86
God Stats
34W - 21L
1,636 SR
Queue Stats
288W - 276L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnimatedJF
Chang'e
16
7 / 6 / 5
9,995
526
14,970
16,357
6,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 4
9,037
476
11,113
16,951
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
SpyralHD
Cabrakan
17
5 / 4 / 2
10,509
553
8,161
11,028
10,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Truegod33
Bacchus
10
0 / 2 / 1
6,990
368
5,609
9,955
8,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
UtopianScroll51
Danzaburou
13
3 / 7 / 1
8,568
451
5,864
17,743
5,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 5
10,168
535
8,216
13,661
8,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 5 / 6
9,808
516
7,068
9,120
3,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
13
1 / 5 / 11
8,709
458
8,124
18,257
9,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
11 / 2 / 5
11,740
618
14,753
11,918
4,390
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
18
7 / 5 / 5
11,661
614
12,739
17,653
15,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
19
Kills
23
24
Deaths
19
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AnimatedJF
Chang'e
7
6
5
1.58
L
4
5
4
1.2
W
1
2
5
1.75
W
3
5
6
1.2
W
Cthulhu
1
5
11
1.3
L
Cabrakan
SpyralHD
Cabrakan
5
4
2
1.5
W
11
2
5
6.75
L
Bacchus
Truegod33
Bacchus
0
2
1
0.25
L
Danzaburou
UtopianScroll51
Danzaburou
3
7
1
0.5
W
Chaac
7
5
5
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,717
Damage
50,900
72,034
Taken
70,609
38,996
Mitigated
42,157
19,810
Healing
19,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AnimatedJF
Chang'e
14,970
1,693
1,255
5,117
16,357
6,983
0
6,885
9,472
55,645
0
L
11,113
4,234
0
4,504
16,951
6,914
0
6,249
10,702
0
59,489
W
8,216
1,323
0
4,177
13,661
8,758
182
5,137
8,524
74,145
0
W
7,068
681
0
1,178
9,120
3,306
726
4,970
4,150
54,001
0
W
Cthulhu
8,124
591
498
5,541
18,257
9,988
180
4,560
13,665
32,540
0
L
Cabrakan
SpyralHD
Cabrakan
8,161
1,307
0
2,364
11,028
10,503
0
1,402
9,626
43,199
0
W
14,753
3,056
0
1,137
11,918
4,390
459
4,092
7,788
0
93,179
L
Bacchus
Truegod33
Bacchus
5,609
473
0
2,298
9,955
8,814
35
4,138
5,817
16,734
0
L
Danzaburou
UtopianScroll51
Danzaburou
5,864
2,378
0
4,272
17,743
5,782
553
4,734
13,009
0
57,522
W
Chaac
12,739
3,127
0
7,378
17,653
15,715
1,526
9,474
7,742
0
75,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
52,086
421
Minions Killed
543
0
Camps Cleared
0
1,618,148
Distance Traveled
1,758,096
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,995
526
104
5
0
309,252
2
L
Set
9,037
476
95
5
0
340,290
2
W
Tiamat
10,168
535
137
7
0
351,239
6
W
Janus
9,808
516
103
5
0
336,453
3
W
Cthulhu
8,709
458
45
2
0
369,282
14
L
Cabrakan
10,509
553
96
5
0
299,056
1
W
Loki
11,740
618
128
7
0
371,654
1
L
Bacchus
6,990
368
27
1
0
354,305
8
L
Danzaburou
8,568
451
99
5
0
315,245
2
W
Chaac
11,661
614
130
7
0
329,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role