Player Matchup

Tiamat
Tiamat
Boo Nastie
Tiamat
Level 82
God Stats
1W - 5L
1,687 SR
Queue Stats
5W - 7L
1,187 Elo+
Solo
Mercury
Mercury
CarefreeConstar
Mercury
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,374 Elo+
Solo
Agni
Agni
FiddleStick2429
Agni
Level 69
God Stats
14W - 19L
1,337 SR
Queue Stats
270W - 297L
1,371 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PoisonCountr
Cu Chulainn
Level 72
God Stats
7W - 10L
1,088 SR
Queue Stats
436W - 461L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
Saltboy7248
Jormungandr
Level 66
God Stats
19W - 30L
1,419 SR
Queue Stats
216W - 265L
1,400 Elo+
Party 1
Team Averages
Level 71
1,406 SR
1,343 Elo+

VS

Team Averages
Level 107
1,500 SR
1,335 Elo+
Achilles
Achilles
ABushyStraw
Achilles
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
139W - 158L
1,364 Elo+
Solo
Nu Wa
Nu Wa
DC3 CHIEF
Nu Wa
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,136 Elo+
Solo
Sun Wukong
Sun Wukong
dacman1211
Sun Wukong
Level 58
God Stats
7W - 7L
1,500 SR
Queue Stats
236W - 276L
1,375 Elo+
Solo
Tiamat
Tiamat
drip101
Tiamat
Level 102
God Stats
2W - 3L
1,500 SR
Queue Stats
493W - 481L
1,417 Elo+
Solo
Medusa
Medusa
xToxic_Dynamite
Medusa
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
389W - 390L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Boo Nastie
Tiamat
15
6 / 7 / 6
9,952
452
15,763
19,299
14,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
4 / 4 / 6
11,225
510
5,843
20,239
8,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
9 / 1 / 5
10,595
482
16,283
11,264
4,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
PoisonCountr
Cu Chulainn
12
4 / 2 / 2
9,008
409
7,994
9,186
5,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Saltboy7248
Jormungandr
15
3 / 7 / 4
9,333
424
12,797
20,153
9,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ABushyStraw
Achilles
18
4 / 8 / 5
11,615
528
9,011
20,105
18,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
DC3 CHIEF
Nu Wa
16
9 / 1 / 4
11,100
505
15,125
8,990
3,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
dacman1211
Sun Wukong
17
4 / 6 / 4
11,172
508
10,314
18,964
13,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
drip101
Tiamat
15
1 / 7 / 3
9,380
426
7,530
15,275
11,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 5 / 9
10,329
470
12,099
18,036
6,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
46
26
Kills
21
21
Deaths
27
23
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Achilles
ABushyStraw
Achilles
4
8
5
0.81
L
Tiamat
Boo Nastie
Tiamat
6
7
6
1.29
L
4
4
6
1.75
W
Nu Wa
DC3 CHIEF
Nu Wa
9
1
4
11
L
9
1
5
11.5
L
Cu Chulainn
PoisonCountr
Cu Chulainn
4
2
2
2.5
L
Jormungandr
Saltboy7248
Jormungandr
3
7
4
0.71
W
Sun Wukong
dacman1211
Sun Wukong
4
6
4
1
W
Tiamat
drip101
Tiamat
1
7
3
0.36
W
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,680
Damage
54,079
80,141
Taken
81,370
42,048
Mitigated
52,607
25,979
Healing
20,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
ABushyStraw
Achilles
9,011
4,097
0
2,755
20,105
18,286
1,401
7,432
12,176
0
91,359
L
Tiamat
Boo Nastie
Tiamat
15,763
362
581
5,510
19,299
14,191
411
6,032
13,197
51,620
0
L
5,843
3,276
0
9,546
20,239
8,012
90
1,962
18,252
0
78,764
W
Nu Wa
DC3 CHIEF
Nu Wa
15,125
4,819
1,593
1,773
8,990
3,247
1,319
6,650
2,038
45,035
0
L
16,283
558
0
2,808
11,264
4,328
712
4,027
7,162
53,428
0
L
Cu Chulainn
PoisonCountr
Cu Chulainn
7,994
2,479
0
2,736
9,186
5,994
0
1,879
7,006
0
35,180
L
Jormungandr
Saltboy7248
Jormungandr
12,797
1,570
1,098
3,700
20,153
9,523
125
8,881
11,197
52,525
0
W
Sun Wukong
dacman1211
Sun Wukong
10,314
3,092
0
6,519
18,964
13,294
1,007
7,484
10,856
126
50,645
W
Tiamat
drip101
Tiamat
7,530
1,199
0
2,410
15,275
11,030
256
8,697
6,067
50,835
0
W
12,099
5,004
0
5,327
18,036
6,750
2,782
12,450
4,874
0
59,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,113
Gold Earned
53,596
459
Minions Killed
452
0
Camps Cleared
0
1,931,025
Distance Traveled
1,885,736
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,615
528
139
6
0
371,049
1
L
Tiamat
9,952
452
88
4
0
392,822
0
L
Mercury
11,225
510
131
6
0
429,287
2
W
Nu Wa
11,100
505
60
3
0
351,290
7
L
Agni
10,595
482
98
4
0
441,378
4
L
Cu Chulainn
9,008
409
67
3
0
274,096
0
L
Jormungandr
9,333
424
75
3
0
393,442
1
W
Sun Wukong
11,172
508
98
4
0
395,136
1
W
Tiamat
9,380
426
62
3
0
393,065
9
W
Medusa
10,329
470
93
4
0
375,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role