Player Matchup

Ymir
Ymir
Bonsheen
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,468 Elo+
Party 2
Zhong Kui
Zhong Kui
Crusaderking
Zhong Kui
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 40L
1,557 Elo+
Party 2
Artio
Artio
Katsyy
Artio
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Redoren
Anhur
Level 42
God Stats
2W - 1L
1,754 SR
Queue Stats
121W - 88L
1,576 Elo+
Party 2
Thor
Thor
Trackarius
Thor
Level 73
God Stats
2W - 5L
1,618 SR
Queue Stats
195W - 95L
1,616 Elo+
Party 3
Team Averages
Level 39
1,574 SR
1,544 Elo+

VS

Team Averages
Level 40
1,600 SR
1,519 Elo+
Chaac
Chaac
FeedWahid
Chaac
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 143L
1,551 Elo+
Party 1
Scylla
Scylla
MiaChan
Scylla
Level 33
God Stats
8W - 9L
1,796 SR
Queue Stats
307W - 307L
1,472 Elo+
Solo
Mulan
Mulan
PeakWheat
Mulan
Level 29
God Stats
18W - 12L
1,627 SR
Queue Stats
176W - 170L
1,466 Elo+
Party 1
Tiamat
Tiamat
Phsycotiggz
Tiamat
Level 57
God Stats
1W - 2L
1,373 SR
Queue Stats
156W - 138L
1,520 Elo+
Party 1
Anhur
Anhur
SKOOBYSNACK
Anhur
Level 49
God Stats
2W - 1L
1,705 SR
Queue Stats
83W - 66L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 2 / 31
11,166
1,117
14,441
12,943
10,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Crusaderking
Zhong Kui
17
5 / 2 / 24
10,725
1,073
10,621
9,513
6,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
Katsyy
Artio
18
10 / 3 / 16
12,357
1,236
11,146
17,041
20,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
Redoren
Anhur
18
10 / 0 / 20
11,832
1,183
19,276
12,462
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
11 / 4 / 16
12,358
1,236
22,909
13,723
5,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

264

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FeedWahid
Chaac
16
0 / 7 / 10
9,216
922
14,870
18,696
15,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
MiaChan
Scylla
16
3 / 9 / 5
10,210
1,021
13,296
14,952
4,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
PeakWheat
Mulan
15
2 / 8 / 5
9,359
936
8,552
18,906
12,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
15
3 / 6 / 4
9,556
956
9,268
14,400
8,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 8 / 6
9,885
989
13,217
18,229
5,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
41
38
Kills
11
11
Deaths
38
107
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
31
8.75
W
Zhong Kui
Crusaderking
Zhong Kui
5
2
24
8.5
L
Chaac
FeedWahid
Chaac
0
7
10
0.71
W
Artio
Katsyy
Artio
10
3
16
6
L
Scylla
MiaChan
Scylla
3
9
5
0.61
L
Mulan
PeakWheat
Mulan
2
8
5
0.56
L
Tiamat
3
6
4
0.83
W
Anhur
Redoren
Anhur
10
0
20
20
L
3
8
6
0.75
W
11
4
16
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,393
Damage
59,203
65,682
Taken
85,183
47,644
Mitigated
45,787
15,053
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
14,441
1,656
0
1,125
12,943
10,967
0
3,597
8,650
24,983
0
W
Zhong Kui
Crusaderking
Zhong Kui
10,621
1,393
0
824
9,513
6,064
0
2,684
6,520
20,379
0
L
Chaac
FeedWahid
Chaac
14,870
2,831
0
2,725
18,696
15,689
0
10,019
8,677
0
30,877
W
Artio
Katsyy
Artio
11,146
96
5,564
5,095
17,041
20,872
0
5,650
10,566
26,913
0
L
Scylla
MiaChan
Scylla
13,296
1,186
0
0
14,952
4,027
0
4,365
10,587
33,350
0
L
Mulan
PeakWheat
Mulan
8,552
1,108
0
680
18,906
12,212
0
9,371
9,535
0
19,703
L
Tiamat
9,268
712
0
867
14,400
8,509
0
4,083
10,317
19,455
0
W
Anhur
Redoren
Anhur
19,276
12,972
0
2,320
12,462
4,592
0
3,966
7,949
0
39,580
L
13,217
6,422
0
1,766
18,229
5,350
0
8,370
9,859
0
29,930
W
22,909
2,696
0
125
13,723
5,149
0
4,948
8,266
0
42,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,438
Gold Earned
48,226
164
Minions Killed
155
9
Camps Cleared
4
963,519
Distance Traveled
854,159
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,166
1,117
32
3
0
182,472
0
W
Zhong Kui
10,725
1,073
19
2
0
182,992
0
L
Chaac
9,216
922
33
3
0
175,325
0
W
Artio
12,357
1,236
39
4
2
209,467
0
L
Scylla
10,210
1,021
54
5
1
133,485
0
L
Mulan
9,359
936
23
2
2
183,739
0
L
Tiamat
9,556
956
18
2
0
191,024
2
W
Anhur
11,832
1,183
46
5
1
194,350
0
L
Anhur
9,885
989
27
3
1
170,586
0
W
Thor
12,358
1,236
28
3
6
194,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role