Player Matchup

Tiamat
Tiamat
Stellar x Puma
Tiamat
Level 96
God Stats
3W - 0L
1,370 SR
Queue Stats
122W - 67L
1,685 Elo+
Party 2
Tyr
Tyr
brothaamann
Tyr
Level 28
God Stats
3W - 2L
1,842 SR
Queue Stats
14W - 8L
1,665 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
yungtarts
Ah Muzen Cab
Level 27
God Stats
3W - 2L
1,552 SR
Queue Stats
54W - 42L
1,576 Elo+
Party 2
Team Averages
Level 50
1,588 SR
1,642 Elo+

VS

Team Averages
Level 29
1,688 SR
1,554 Elo+
Kukulkan
Kukulkan
XxCobraKillerxXF
Kukulkan
Level 15
God Stats
41W - 40L
1,757 SR
Queue Stats
131W - 148L
1,520 Elo+
Party 1
Bakasura
Bakasura
bigest13
Bakasura
Level 29
God Stats
11W - 7L
1,759 SR
Queue Stats
18W - 18L
1,594 Elo+
Solo
Ymir
Ymir
skullkillerz981
Ymir
Level 43
God Stats
6W - 4L
1,547 SR
Queue Stats
43W - 32L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 6 / 1
13,764
765
25,388
18,212
11,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 7 / 9
11,859
659
7,389
16,029
14,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
yungtarts
Ah Muzen Cab
14
1 / 6 / 6
11,322
629
9,058
13,291
4,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 6
12,972
721
15,368
13,772
5,908
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
bigest13
Bakasura
16
8 / 6 / 6
13,232
735
12,789
20,578
10,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 12
11,350
631
8,653
18,400
19,672
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
13
Kills
18
19
Deaths
13
16
Assists
24
Player
Kills
Deaths
Assists
KDA
W
10
6
1
1.75
L
8
6
6
1.83
L
Bakasura
bigest13
Bakasura
8
6
6
1.83
W
2
7
9
0.93
L
2
1
12
8
W
Ah Muzen Cab
yungtarts
Ah Muzen Cab
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,835
Damage
36,810
47,532
Taken
52,750
29,898
Mitigated
35,674
11,103
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,388
1,631
182
6,816
18,212
11,178
756
9,451
8,111
63,028
0
L
15,368
1,680
0
2,966
13,772
5,908
199
4,707
8,525
42,054
0
L
Bakasura
bigest13
Bakasura
12,789
9,642
0
5,973
20,578
10,094
637
11,408
8,614
0
53,119
W
7,389
1,352
0
2,007
16,029
14,257
0
8,601
6,753
0
24,631
L
8,653
1,663
603
1,088
18,400
19,672
119
8,538
9,044
25,902
0
W
Ah Muzen Cab
yungtarts
Ah Muzen Cab
9,058
3,090
0
2,098
13,291
4,463
1,624
6,039
6,352
0
54,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
37,554
179
Minions Killed
180
0
Camps Cleared
0
1,033,247
Distance Traveled
1,011,756
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,764
765
72
4
0
318,016
4
L
Kukulkan
12,972
721
66
4
0
318,384
1
L
Bakasura
13,232
735
88
5
0
362,002
0
W
Tyr
11,859
659
23
1
0
378,962
1
L
Ymir
11,350
631
26
1
0
331,370
2
W
Ah Muzen Cab
11,322
629
84
5
0
336,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role