Player Matchup

Sun Wukong
Sun Wukong
FerricOxide
Sun Wukong
Level 21
God Stats
12W - 4L
1,964 SR
Queue Stats
76W - 65L
1,513 Elo+
Party 1
Anubis
Anubis
Jangoisse
Anubis
Level 26
God Stats
2W - 2L
1,291 SR
Queue Stats
18W - 22L
1,143 Elo+
Party 2
Ratatoskr
Ratatoskr
Klynt
Ratatoskr
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 18L
1,500 Elo+
Party 2
Neith
Neith
Pogocoop
Neith
Level 22
God Stats
1W - 3L
1,136 SR
Queue Stats
49W - 50L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
Royceope
Jormungandr
Level 25
God Stats
22W - 27L
1,307 SR
Queue Stats
592W - 618L
1,433 Elo+
Party 1
Team Averages
Level 24
1,440 SR
1,413 Elo+

VS

Team Averages
Level 23
1,693 SR
1,415 Elo+
Hercules
Hercules
Dev1lmon
Hercules
Level 12
God Stats
3W - 2L
1,799 SR
Queue Stats
11W - 10L
1,504 Elo+
Solo
Ullr
Ullr
DizDanMan
Ullr
Level 28
God Stats
7W - 2L
1,871 SR
Queue Stats
133W - 142L
1,444 Elo+
Solo
Da Ji
Da Ji
KyriosKaled
Da Ji
Level 27
God Stats
25W - 17L
1,593 SR
Queue Stats
82W - 74L
1,490 Elo+
Solo
Xing Tian
Xing Tian
NocturnalEcho1
Xing Tian
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
220W - 216L
1,256 Elo+
Solo
Tiamat
Tiamat
Vadison
Tiamat
Level 28
God Stats
8W - 8L
1,704 SR
Queue Stats
22W - 29L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FerricOxide
Sun Wukong
11
1 / 1 / 1
6,629
603
3,466
7,206
3,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Jangoisse
Anubis
12
6 / 2 / 3
6,975
634
5,480
6,427
2,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Klynt
Ratatoskr
10
5 / 1 / 4
6,978
634
4,932
5,882
1,895
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Pogocoop
Neith
10
1 / 1 / 1
5,906
537
4,043
4,252
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
Royceope
Jormungandr
9
0 / 1 / 2
5,473
498
2,330
7,499
3,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Dev1lmon
Hercules
4
0 / 1 / 0
4,076
371
921
2,898
1,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ullr
9
1 / 0 / 1
5,192
472
4,536
4,147
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 4 / 0
5,707
519
3,984
9,006
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
NocturnalEcho1
Xing Tian
8
1 / 2 / 1
5,379
489
2,972
9,216
4,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Vadison
Tiamat
8
1 / 6 / 0
5,210
474
3,619
7,147
2,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
6
6
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Dev1lmon
Hercules
0
1
0
0
L
Ullr
1
0
1
1.5
W
Sun Wukong
FerricOxide
Sun Wukong
1
1
1
1.5
W
Anubis
Jangoisse
Anubis
6
2
3
3.75
W
Ratatoskr
Klynt
Ratatoskr
5
1
4
7
L
3
4
0
0.75
L
Xing Tian
NocturnalEcho1
Xing Tian
1
2
1
0.75
W
Neith
Pogocoop
Neith
1
1
1
1.5
W
Jormungandr
Royceope
Jormungandr
0
1
2
1
L
Tiamat
Vadison
Tiamat
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,251
Damage
16,032
31,266
Taken
32,414
12,378
Mitigated
12,600
12,907
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Dev1lmon
Hercules
921
409
0
1,804
2,898
1,242
0
0
2,898
0
7,590
L
Ullr
4,536
2,095
0
775
4,147
1,161
0
526
3,621
0
28,274
W
Sun Wukong
FerricOxide
Sun Wukong
3,466
825
0
3,428
7,206
3,134
2,438
454
6,627
0
34,863
W
Anubis
Jangoisse
Anubis
5,480
494
0
2,731
6,427
2,723
1,194
2,685
3,742
25,873
0
W
Ratatoskr
Klynt
Ratatoskr
4,932
1,949
0
2,056
5,882
1,895
818
1,160
4,722
0
23,144
L
3,984
900
135
2,270
9,006
2,645
0
1,350
7,656
0
20,635
L
Xing Tian
NocturnalEcho1
Xing Tian
2,972
136
0
2,175
9,216
4,640
0
1,804
7,412
16,881
0
W
Neith
Pogocoop
Neith
4,043
1,471
0
2,531
4,252
1,202
168
1,144
3,108
0
29,877
W
Jormungandr
Royceope
Jormungandr
2,330
700
0
2,161
7,499
3,424
204
1,148
6,351
16,396
0
L
Tiamat
Vadison
Tiamat
3,619
322
278
1,168
7,147
2,912
0
4,130
3,017
21,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
25,564
277
Minions Killed
158
0
Camps Cleared
0
989,481
Distance Traveled
889,112
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,076
371
14
1
0
61,080
0
L
Ullr
5,192
472
50
5
0
187,094
1
W
Sun Wukong
6,629
603
83
8
0
193,434
0
W
Anubis
6,975
634
54
5
0
195,257
0
W
Ratatoskr
6,978
634
47
4
0
222,167
0
L
Da Ji
5,707
519
41
4
0
209,812
0
L
Xing Tian
5,379
489
26
2
0
241,019
0
W
Neith
5,906
537
58
5
0
180,282
0
W
Jormungandr
5,473
498
35
3
0
198,341
0
L
Tiamat
5,210
474
27
2
0
190,107
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role