Player Matchup

Athena
Athena
BLKMichaelScott
Athena
Level 25
God Stats
20W - 23L
1,649 SR
Queue Stats
41W - 42L
1,534 Elo+
Party 1
Cu Chulainn
Cu Chulainn
FriarFax
Cu Chulainn
Level 21
God Stats
9W - 5L
1,653 SR
Queue Stats
21W - 10L
1,694 Elo+
Party 3
Tiamat
Tiamat
RayCab86
Tiamat
Level 90
God Stats
8W - 3L
1,827 SR
Queue Stats
279W - 234L
1,575 Elo+
Party 3
Danzaburou
Danzaburou
il_cannolo
Danzaburou
Level 46
God Stats
18W - 17L
1,667 SR
Queue Stats
361W - 372L
1,544 Elo+
Party 1
Nemesis
Nemesis
xNightWing2017x
Nemesis
Level 29
God Stats
4W - 11L
1,319 SR
Queue Stats
65W - 84L
1,446 Elo+
Party 1
Team Averages
Level 42
1,623 SR
1,559 Elo+

VS

Team Averages
Level 77
1,575 SR
1,472 Elo+
Chaac
Chaac
D1V1N3cha0s5953
Chaac
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
FAoSNarrator
Skadi
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 127L
1,387 Elo+
Party 2
Hel
Hel
a sad succubus
Hel
Level 129
God Stats
23W - 20L
1,680 SR
Queue Stats
115W - 112L
1,613 Elo+
Party 2
Kuzenbo
Kuzenbo
chykuu
Kuzenbo
Level 61
God Stats
2W - 2L
1,695 SR
Queue Stats
176W - 200L
1,359 Elo+
Solo
Thor
Thor
coleeey
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
5,783
445
2,126
9,357
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cu Chulainn
FriarFax
Cu Chulainn
13
0 / 0 / 0
7,267
559
6,147
6,467
3,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
RayCab86
Tiamat
11
0 / 4 / 0
6,579
506
5,958
9,063
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
il_cannolo
Danzaburou
9
2 / 3 / 0
5,833
449
6,053
8,202
3,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 3 / 0
5,698
438
28
7,606
1,827
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,288
484
2,201
7,208
3,335
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 0 / 3
6,616
509
8,716
6,241
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 0 / 0
7,191
553
4,553
7,411
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
chykuu
Kuzenbo
10
0 / 2 / 5
6,441
495
4,364
8,696
8,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thor
coleeey
Thor
14
7 / 0 / 1
8,193
630
4,395
7,128
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
0
0
0
0
W
2
0
3
3.5
L
Cu Chulainn
FriarFax
Cu Chulainn
0
0
0
0
L
Tiamat
RayCab86
Tiamat
0
4
0
0
W
3
0
0
3
W
Kuzenbo
chykuu
Kuzenbo
0
2
5
1.25
W
Thor
coleeey
Thor
7
0
1
7.5
L
Danzaburou
il_cannolo
Danzaburou
2
3
0
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,312
Damage
24,229
40,695
Taken
36,684
19,295
Mitigated
18,271
9,494
Healing
20,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,126
862
0
2,933
9,357
5,098
0
2,917
6,417
14,177
0
W
2,201
66
0
3,315
7,208
3,335
85
0
7,208
0
27,394
W
8,716
4,740
0
3,427
6,241
1,738
576
1,190
5,051
0
41,262
L
Cu Chulainn
FriarFax
Cu Chulainn
6,147
906
0
1,092
6,467
3,153
378
981
5,384
0
48,217
L
Tiamat
RayCab86
Tiamat
5,958
522
0
1,240
9,063
5,448
0
3,079
5,702
46,429
0
W
4,553
147
2,684
5,695
7,411
2,552
1,555
2,622
4,789
46,389
0
W
Kuzenbo
chykuu
Kuzenbo
4,364
1,394
0
3,019
8,696
8,043
100
1,488
7,208
20,508
0
W
Thor
coleeey
Thor
4,395
1,280
0
2,446
7,128
2,603
0
2,784
4,344
0
44,941
L
Danzaburou
il_cannolo
Danzaburou
6,053
2,224
0
2,764
8,202
3,769
0
1,533
6,669
0
27,828
L
28
0
0
1,465
7,606
1,827
0
0
7,606
0
35,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,160
Gold Earned
34,729
331
Minions Killed
366
0
Camps Cleared
0
1,197,912
Distance Traveled
1,267,195
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,783
445
25
2
0
260,178
1
W
Chaac
6,288
484
57
4
0
273,106
0
W
Skadi
6,616
509
79
6
0
216,788
3
L
Cu Chulainn
7,267
559
96
7
0
251,609
0
L
Tiamat
6,579
506
90
7
0
242,793
3
W
Hel
7,191
553
105
8
0
267,157
4
W
Kuzenbo
6,441
495
23
2
0
236,562
0
W
Thor
8,193
630
102
8
0
273,582
0
L
Danzaburou
5,833
449
58
4
0
212,578
0
L
Nemesis
5,698
438
62
5
0
230,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role