Player Matchup

Cerberus
Cerberus
ToroXinK
Cerberus
Level 13
God Stats
5W - 1L
1,271 SR
Queue Stats
17W - 20L
1,401 Elo+
Party 3
Poseidon
Poseidon
dratsan
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,111 Elo+
Party 2
Chaac
Chaac
istrastine2
Chaac
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
limoneti2
Cupid
Level 29
God Stats
2W - 2L
1,362 SR
Queue Stats
162W - 172L
1,490 Elo+
Party 3
Loki
Loki
rryan6
Loki
Level 27
God Stats
9W - 11L
1,454 SR
Queue Stats
54W - 68L
1,470 Elo+
Solo
Team Averages
Level 19
1,417 SR
1,394 Elo+

VS

Team Averages
Level 24
1,544 SR
1,528 Elo+
King Arthur
King Arthur
KornaS
King Arthur
Level 27
God Stats
6W - 7L
1,589 SR
Queue Stats
67W - 64L
1,393 Elo+
Solo
Medusa
Medusa
Peluxedrogadicto
Medusa
Level 17
God Stats
12W - 3L
1,710 SR
Queue Stats
81W - 67L
1,615 Elo+
Party 1
Arachne
Arachne
TuMorenito
Arachne
Level 27
God Stats
7W - 8L
1,656 SR
Queue Stats
149W - 119L
1,644 Elo+
Party 1
Pele
Pele
amixrow
Pele
Level 18
God Stats
18W - 18L
1,498 SR
Queue Stats
195W - 226L
1,438 Elo+
Solo
Raijin
Raijin
luisdangla7
Raijin
Level 29
God Stats
2W - 3L
1,266 SR
Queue Stats
132W - 145L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ToroXinK
Cerberus
7
2 / 6 / 0
5,394
415
2,368
8,351
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
dratsan
Poseidon
9
1 / 8 / 1
5,663
436
4,345
6,752
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 4 / 1
6,438
495
7,674
11,928
11,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cupid
limoneti2
Cupid
8
0 / 5 / 2
5,408
416
2,664
8,128
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
rryan6
Loki
7
1 / 8 / 2
5,230
402
4,734
9,351
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KornaS
King Arthur
12
1 / 0 / 6
6,491
499
6,001
12,088
7,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
7 / 1 / 6
8,031
618
11,322
9,430
3,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
TuMorenito
Arachne
12
8 / 2 / 6
8,073
621
6,513
8,999
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
amixrow
Pele
12
6 / 0 / 2
7,334
564
3,561
7,449
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
13
9 / 3 / 4
8,019
617
7,177
6,455
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
5
Kills
31
31
Deaths
6
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
King Arthur
KornaS
King Arthur
1
0
6
4
W
7
1
6
10
L
Cerberus
ToroXinK
Cerberus
2
6
0
0.33
W
Arachne
TuMorenito
Arachne
8
2
6
5.5
W
Pele
amixrow
Pele
6
0
2
7
L
Poseidon
dratsan
Poseidon
1
8
1
0.19
L
1
4
1
0.38
L
Cupid
limoneti2
Cupid
0
5
2
0.2
W
Raijin
9
3
4
3.67
L
Loki
rryan6
Loki
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,785
Damage
34,574
44,510
Taken
44,421
21,610
Mitigated
20,401
9,454
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
KornaS
King Arthur
6,001
1,170
0
5,894
12,088
7,561
112
588
10,892
0
21,739
W
11,322
5,680
0
4,541
9,430
3,305
966
1,317
8,113
0
49,120
L
Cerberus
ToroXinK
Cerberus
2,368
338
0
1,032
8,351
3,457
0
211
8,098
15,898
0
W
Arachne
TuMorenito
Arachne
6,513
5,188
0
2,982
8,999
4,942
747
1,729
7,226
0
34,287
W
Pele
amixrow
Pele
3,561
1,246
0
3,792
7,449
2,501
0
280
7,119
0
39,240
L
Poseidon
dratsan
Poseidon
4,345
782
0
390
6,752
2,101
115
4,024
2,418
19,344
0
L
7,674
766
0
5,686
11,928
11,928
147
1,044
10,222
0
35,802
L
Cupid
limoneti2
Cupid
2,664
1,154
25
1,325
8,128
1,653
0
0
8,128
0
19,887
W
Raijin
7,177
479
0
1,335
6,455
2,092
704
2,799
3,656
41,378
0
L
Loki
rryan6
Loki
4,734
1,130
0
996
9,351
2,471
0
1,397
7,779
0
17,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,133
Gold Earned
37,948
216
Minions Killed
361
0
Camps Cleared
0
1,151,752
Distance Traveled
1,262,821
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,491
499
37
3
0
256,244
1
W
Medusa
8,031
618
87
7
0
240,072
1
L
Cerberus
5,394
415
27
2
0
230,048
0
W
Arachne
8,073
621
63
5
0
261,479
3
W
Pele
7,334
564
87
7
0
265,857
3
L
Poseidon
5,663
436
37
3
0
224,770
1
L
Chaac
6,438
495
68
5
0
215,879
1
L
Cupid
5,408
416
46
4
0
236,472
0
W
Raijin
8,019
617
87
7
0
239,169
5
L
Loki
5,230
402
38
3
0
244,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role