Player Matchup

Tsukuyomi
Tsukuyomi
AllMighτ
Tsukuyomi
Level 160
God Stats
13W - 2L
1,670 SR
Queue Stats
361W - 231L
1,660 Elo+
Party 3
Anhur
Anhur
BestOnii
Anhur
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 34L
1,675 Elo+
Party 2
Tiamat
Tiamat
Gamegod971
Tiamat
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 33L
1,678 Elo+
Party 2
Ra
Ra
Maharaj
Ra
Level 148
God Stats
31W - 12L
1,622 SR
Queue Stats
205W - 107L
1,640 Elo+
Party 3
Tyr
Tyr
ShizaStuffer
Tyr
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 12L
1,955 Elo+
Party 3
Team Averages
Level 80
1,558 SR
1,722 Elo+

VS

Team Averages
Level 74
1,621 SR
1,705 Elo+
Tiamat
Tiamat
DyeFrauwnn
Tiamat
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 24L
1,689 Elo+
Party 1
Chaac
Chaac
Kyokugenfightoo
Chaac
Level 118
God Stats
0W - 1L
1,674 SR
Queue Stats
43W - 15L
1,790 Elo+
Party 1
Ymir
Ymir
RemiBoyz14
Ymir
Level 37
God Stats
1W - 2L
1,772 SR
Queue Stats
26W - 9L
1,862 Elo+
Party 1
Izanami
Izanami
StevieX
Izanami
Level 64
God Stats
14W - 14L
1,499 SR
Queue Stats
130W - 133L
1,466 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wazwomp
Tsukuyomi
Level 68
God Stats
3W - 2L
1,661 SR
Queue Stats
52W - 19L
1,718 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AllMighτ
Tsukuyomi
18
6 / 1 / 8
10,343
608
14,626
10,076
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
BestOnii
Anhur
16
5 / 0 / 5
9,466
557
7,375
9,049
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Gamegod971
Tiamat
11
1 / 4 / 10
7,134
420
6,299
11,343
6,915
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 4
9,055
533
3,722
11,390
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 2
10,769
633
11,521
16,405
10,131
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DyeFrauwnn
Tiamat
15
4 / 2 / 1
9,407
553
12,180
8,673
6,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 1
8,409
495
9,600
15,299
15,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 4
7,272
428
4,803
11,646
7,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
StevieX
Izanami
13
1 / 5 / 1
7,419
436
4,697
9,476
2,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Wazwomp
Tsukuyomi
14
3 / 5 / 0
8,091
476
5,829
13,889
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
20
Kills
9
9
Deaths
20
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AllMighτ
Tsukuyomi
6
1
8
10
W
Anhur
BestOnii
Anhur
5
0
5
7.5
L
Tiamat
DyeFrauwnn
Tiamat
4
2
1
2.25
W
Tiamat
Gamegod971
Tiamat
1
4
10
1.5
L
1
2
1
0.75
W
3
4
4
1.25
L
0
6
4
0.33
W
5
0
2
6
L
Izanami
StevieX
Izanami
1
5
1
0.3
L
Tsukuyomi
Wazwomp
Tsukuyomi
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,543
Damage
37,109
58,263
Taken
58,983
28,249
Mitigated
36,930
27,152
Healing
19,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AllMighτ
Tsukuyomi
14,626
4,412
0
5,135
10,076
4,085
106
2,982
6,730
0
84,368
W
Anhur
BestOnii
Anhur
7,375
3,088
0
5,594
9,049
2,846
1,438
747
8,302
0
62,006
L
Tiamat
DyeFrauwnn
Tiamat
12,180
784
0
3,513
8,673
6,919
183
1,287
7,386
64,507
0
W
Tiamat
Gamegod971
Tiamat
6,299
705
456
4,251
11,343
6,915
185
6,609
4,508
25,822
0
L
9,600
2,621
0
7,511
15,299
15,025
0
914
14,385
0
58,223
W
3,722
362
867
3,678
11,390
4,272
202
4,861
6,215
59,667
0
L
4,803
1,316
0
1,488
11,646
7,383
0
3,660
7,986
16,626
0
W
11,521
1,384
0
7,171
16,405
10,131
36
966
14,815
144
78,824
L
Izanami
StevieX
Izanami
4,697
2,423
0
2,035
9,476
2,732
0
2,607
6,869
0
46,126
L
Tsukuyomi
Wazwomp
Tsukuyomi
5,829
1,363
0
4,659
13,889
4,871
0
1,697
12,192
0
50,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,767
Gold Earned
40,598
600
Minions Killed
470
0
Camps Cleared
0
1,714,833
Distance Traveled
1,589,493
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,343
608
149
9
0
396,566
4
W
Anhur
9,466
557
116
7
0
294,999
7
L
Tiamat
9,407
553
137
8
0
317,049
5
W
Tiamat
7,134
420
33
2
0
307,328
5
L
Chaac
8,409
495
131
8
0
342,474
4
W
Ra
9,055
533
138
8
0
314,823
1
L
Ymir
7,272
428
16
1
0
306,270
4
W
Tyr
10,769
633
164
10
0
401,117
2
L
Izanami
7,419
436
104
6
0
288,606
7
L
Tsukuyomi
8,091
476
82
5
0
335,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role