Player Matchup

Heimdallr
Heimdallr
Boss_Hogg_501-
Heimdallr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 2
Hades
Hades
Certes_de_Bowe
Hades
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 102L
1,464 Elo+
Solo
Tiamat
Tiamat
Rohan2107
Tiamat
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 48L
1,292 Elo+
Solo
Odin
Odin
Scrotilla-TheHun
Odin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,696 Elo+
Party 2
Arachne
Arachne
mrstartistic1315
Arachne
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 70L
1,242 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,439 Elo+

VS

Team Averages
Level 92
1,463 SR
1,488 Elo+
Discordia
Discordia
Bhas17
Discordia
Level 149
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Neith
Neith
DeVaull525
Neith
Level 69
God Stats
4W - 6L
1,326 SR
Queue Stats
390W - 402L
1,505 Elo+
Solo
Yemoja
Yemoja
Merlinswond
Yemoja
Level 79
God Stats
14W - 20L
1,273 SR
Queue Stats
226W - 236L
1,395 Elo+
Solo
Tiamat
Tiamat
OYBA Gibby
Tiamat
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
117W - 110L
1,515 Elo+
Party 1
Arachne
Arachne
vxnzil
Arachne
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 141L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boss_Hogg_501-
Heimdallr
19
4 / 6 / 23
12,687
1,057
13,921
15,733
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
7 / 2 / 21
13,177
1,098
24,088
16,565
10,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
Rohan2107
Tiamat
19
1 / 5 / 26
11,949
996
7,992
9,232
10,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 1 / 22
12,789
1,066
15,634
15,517
17,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
19 / 5 / 10
14,630
1,219
23,737
17,223
8,691
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

236

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bhas17
Discordia
14
0 / 1 / 0
9,132
761
189
807
207
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
19
3 / 11 / 10
12,334
1,028
10,591
24,999
9,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
18
0 / 6 / 7
10,990
916
4,411
16,826
12,085
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
OYBA Gibby
Tiamat
19
1 / 8 / 13
12,008
1,001
22,124
20,639
19,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
vxnzil
Arachne
19
15 / 11 / 3
15,676
1,306
26,625
26,307
13,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
52
37
Kills
19
19
Deaths
37
102
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bhas17
Discordia
0
1
0
0
W
Heimdallr
Boss_Hogg_501-
Heimdallr
4
6
23
2.58
W
7
2
21
8.75
L
Neith
3
11
10
0.73
L
Yemoja
0
6
7
0.58
L
Tiamat
OYBA Gibby
Tiamat
1
8
13
0.94
W
Tiamat
Rohan2107
Tiamat
1
5
26
2.8
W
6
1
22
17
W
19
5
10
4.8
L
Arachne
vxnzil
Arachne
15
11
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,372
Damage
63,940
74,270
Taken
89,578
53,304
Mitigated
54,082
18,293
Healing
11,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bhas17
Discordia
189
0
0
0
807
207
0
285
522
2,478
0
W
Heimdallr
Boss_Hogg_501-
Heimdallr
13,921
6,722
0
1,855
15,733
6,578
0
5,376
10,357
0
42,585
W
24,088
2,067
954
7,407
16,565
10,121
0
6,486
10,079
58,235
0
L
Neith
10,591
4,958
0
1,685
24,999
9,605
0
8,709
16,215
0
27,048
L
Yemoja
4,411
1,016
1,415
1,744
16,826
12,085
0
6,043
10,608
19,593
0
L
Tiamat
OYBA Gibby
Tiamat
22,124
1,111
195
2,642
20,639
19,033
0
6,634
13,850
46,580
0
W
Tiamat
Rohan2107
Tiamat
7,992
940
525
1,646
9,232
10,878
0
3,716
5,516
28,457
0
W
15,634
3,355
0
366
15,517
17,036
0
5,133
10,384
1,621
21,686
W
23,737
16,592
0
5,540
17,223
8,691
0
6,013
11,210
0
40,758
L
Arachne
vxnzil
Arachne
26,625
21,676
183
3,307
26,307
13,152
0
11,124
15,008
0
38,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,232
Gold Earned
60,140
258
Minions Killed
174
9
Camps Cleared
4
1,094,918
Distance Traveled
866,292
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,132
761
6
1
0
18,356
0
W
Heimdallr
12,687
1,057
74
6
2
199,067
0
W
Hades
13,177
1,098
92
8
2
225,096
1
L
Neith
12,334
1,028
53
4
1
206,873
0
L
Yemoja
10,990
916
19
2
1
151,966
19
L
Tiamat
12,008
1,001
57
5
0
233,298
0
W
Tiamat
11,949
996
52
4
0
194,957
0
W
Odin
12,789
1,066
18
2
0
248,978
0
W
Arachne
14,630
1,219
22
2
5
226,820
0
L
Arachne
15,676
1,306
39
3
2
255,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role