Player Matchup

Tiamat
Tiamat
Crimson Night 6
Tiamat
Level 27
God Stats
4W - 1L
1,863 SR
Queue Stats
8W - 6L
1,803 Elo+
Party 1
Cthulhu
Cthulhu
Gungrave1234
Cthulhu
Level 6
God Stats
3W - 6L
1,811 SR
Queue Stats
8W - 14L
1,859 Elo+
Party 1
Guan Yu
Guan Yu
MCM2242
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,766 Elo+
Solo
Kukulkan
Kukulkan
PTotE164292759
Kukulkan
Level 28
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 3L
1,481 Elo+
Solo
Hou Yi
Hou Yi
RUNEBRAND
Hou Yi
Level 28
God Stats
26W - 28L
1,556 SR
Queue Stats
161W - 155L
1,649 Elo+
Solo
Team Averages
Level 19
1,605 SR
1,712 Elo+

VS

Team Averages
Level 26
1,564 SR
1,646 Elo+
Danzaburou
Danzaburou
AVI8R2454
Danzaburou
Level 29
God Stats
23W - 21L
1,522 SR
Queue Stats
305W - 319L
1,663 Elo+
Party 3
Zeus
Zeus
Boogeymeister
Zeus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 84L
1,580 Elo+
Party 2
Artemis
Artemis
Gun_Spitta19
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 112L
1,646 Elo+
Solo
Tiamat
Tiamat
SilentHak
Tiamat
Level 28
God Stats
6W - 9L
1,721 SR
Queue Stats
368W - 335L
1,741 Elo+
Party 3
Cerberus
Cerberus
homeboy7333
Cerberus
Level 23
God Stats
14W - 11L
1,579 SR
Queue Stats
41W - 29L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 12 / 1
10,317
860
11,231
21,965
11,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Gungrave1234
Cthulhu
16
1 / 10 / 6
10,601
883
4,549
21,057
17,818
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
MCM2242
Guan Yu
16
0 / 11 / 6
10,002
834
4,105
23,287
21,115
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
19
3 / 9 / 8
12,996
1,083
22,284
18,717
6,400
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
RUNEBRAND
Hou Yi
17
6 / 1 / 3
12,231
1,019
15,068
11,352
4,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

45

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AVI8R2454
Danzaburou
19
5 / 1 / 19
13,047
1,087
15,819
8,306
4,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
5 / 5 / 15
12,097
1,008
12,839
11,471
4,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Gun_Spitta19
Artemis
19
6 / 2 / 23
12,456
1,038
17,042
12,695
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
SilentHak
Tiamat
19
18 / 2 / 12
13,770
1,148
29,189
14,791
12,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
homeboy7333
Cerberus
20
9 / 2 / 24
14,150
1,179
14,666
17,403
18,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
136
12
Kills
43
43
Deaths
12
24
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AVI8R2454
Danzaburou
5
1
19
14.5
W
5
5
15
2.5
L
2
12
1
0.21
W
Artemis
Gun_Spitta19
Artemis
6
2
23
8.75
L
Cthulhu
Gungrave1234
Cthulhu
1
10
6
0.4
L
Guan Yu
MCM2242
Guan Yu
0
11
6
0.27
L
Kukulkan
3
9
8
0.78
L
Hou Yi
RUNEBRAND
Hou Yi
6
1
3
7.5
W
Tiamat
SilentHak
Tiamat
18
2
12
12
W
Cerberus
homeboy7333
Cerberus
9
2
24
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,237
Damage
89,555
96,378
Taken
64,666
60,611
Mitigated
46,377
4,754
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AVI8R2454
Danzaburou
15,819
7,962
0
2,123
8,306
4,174
0
4,358
3,834
0
44,146
W
12,839
2,532
291
1,778
11,471
4,805
0
4,487
6,876
39,921
0
L
11,231
771
0
240
21,965
11,258
0
13,710
8,255
20,190
0
W
Artemis
Gun_Spitta19
Artemis
17,042
10,904
0
2,645
12,695
5,512
0
7,594
4,925
0
29,900
L
Cthulhu
Gungrave1234
Cthulhu
4,549
1,038
1,160
457
21,057
17,818
0
10,571
10,486
21,261
0
L
Guan Yu
MCM2242
Guan Yu
4,105
1,157
1,221
1,465
23,287
21,115
0
12,744
10,543
141
7,950
L
Kukulkan
22,284
989
0
211
18,717
6,400
0
12,441
6,276
58,664
0
L
Hou Yi
RUNEBRAND
Hou Yi
15,068
6,817
0
0
11,352
4,020
0
7,228
4,124
0
40,658
W
Tiamat
SilentHak
Tiamat
29,189
1,874
203
5,264
14,791
12,904
0
9,417
5,130
44,593
0
W
Cerberus
homeboy7333
Cerberus
14,666
509
0
3,080
17,403
18,982
0
11,340
5,604
27,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,147
Gold Earned
65,520
195
Minions Killed
227
2
Camps Cleared
13
1,042,745
Distance Traveled
1,116,806
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,047
1,087
49
4
6
213,992
3
W
Zeus
12,097
1,008
71
6
0
178,317
0
L
Tiamat
10,317
860
17
1
0
205,527
0
W
Artemis
12,456
1,038
27
2
4
217,847
0
L
Cthulhu
10,601
883
47
4
0
193,849
1
L
Guan Yu
10,002
834
1
0
0
196,956
1
L
Kukulkan
12,996
1,083
93
8
1
221,741
1
L
Hou Yi
12,231
1,019
37
3
1
224,672
0
W
Tiamat
13,770
1,148
36
3
3
233,705
0
W
Cerberus
14,150
1,179
44
4
0
272,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role