Player Matchup

Tiamat
Tiamat
DualkerzoO
Tiamat
Level 129
God Stats
2W - 4L
1,274 SR
Queue Stats
256W - 239L
1,405 Elo+
Solo
Danzaburou
Danzaburou
IDS Gajeel
Danzaburou
Level 59
God Stats
18W - 21L
1,290 SR
Queue Stats
497W - 495L
1,472 Elo+
Solo
Medusa
Medusa
JDL_Aussie
Medusa
Level 84
God Stats
14W - 13L
1,375 SR
Queue Stats
545W - 606L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
WhisperinPhantom
Baron Samedi
Level 81
God Stats
5W - 2L
1,500 SR
Queue Stats
372W - 417L
1,316 Elo+
Party 2
Nike
Nike
YungLilMike1
Nike
Level 156
God Stats
66W - 32L
1,641 SR
Queue Stats
97W - 73L
1,410 Elo+
Solo
Team Averages
Level 102
1,416 SR
1,407 Elo+

VS

Team Averages
Level 75
1,565 SR
1,444 Elo+
Olorun
Olorun
 
Olorun
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Cooki3m0nster42
Cabrakan
Level 105
God Stats
11W - 6L
1,500 SR
Queue Stats
181W - 184L
1,471 Elo+
Solo
Tiamat
Tiamat
Floyds0n-_-
Tiamat
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,428 Elo+
Party 1
Artemis
Artemis
LordPermafrost
Artemis
Level 65
God Stats
5W - 6L
1,742 SR
Queue Stats
32W - 33L
1,416 Elo+
Party 1
King Arthur
King Arthur
ThisisCarlosG
King Arthur
Level 65
God Stats
5W - 7L
1,585 SR
Queue Stats
135W - 126L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DualkerzoO
Tiamat
7
1 / 1 / 0
4,098
585
1,577
3,644
1,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
IDS Gajeel
Danzaburou
7
2 / 0 / 0
4,724
675
2,063
2,839
825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Medusa
JDL_Aussie
Medusa
7
1 / 1 / 0
4,116
588
1,865
2,957
846
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
WhisperinPhantom
Baron Samedi
7
0 / 0 / 0
3,697
528
1,005
1,672
498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 0 / 0
4,290
613
2,704
5,296
2,296
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
6
0 / 1 / 0
3,723
532
2,256
3,889
1,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cabrakan
6
1 / 1 / 0
3,794
542
977
4,159
2,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
5
0 / 2 / 0
3,579
511
935
3,271
963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

1
0 / 0 / 0
2,852
407
0
0
0
King Arthur
ThisisCarlosG
King Arthur
7
0 / 1 / 0
4,083
583
2,782
4,985
1,632
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
2
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
1
0
0
L
Cabrakan
1
1
0
1
W
Tiamat
DualkerzoO
Tiamat
1
1
0
1
L
Tiamat
0
2
0
0
W
Danzaburou
IDS Gajeel
Danzaburou
2
0
0
2
W
Medusa
JDL_Aussie
Medusa
1
1
0
1
L
0
0
0
0
L
King Arthur
ThisisCarlosG
King Arthur
0
1
0
0
W
Baron Samedi
WhisperinPhantom
Baron Samedi
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,214
Damage
6,950
16,408
Taken
16,304
6,227
Mitigated
6,658
7,035
Healing
3,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
2,256
1,385
0
693
3,889
1,844
0
1,139
2,750
12,472
3,314
L
Cabrakan
977
218
0
1,261
4,159
2,219
0
486
3,673
10,461
0
W
Tiamat
DualkerzoO
Tiamat
1,577
309
0
1,692
3,644
1,762
0
267
3,377
14,522
0
L
Tiamat
935
102
0
555
3,271
963
0
775
2,496
8,391
0
W
Danzaburou
IDS Gajeel
Danzaburou
2,063
661
0
489
2,839
825
0
1,428
1,285
0
19,948
W
Medusa
JDL_Aussie
Medusa
1,865
967
0
1,140
2,957
846
0
993
1,964
0
20,968
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
ThisisCarlosG
King Arthur
2,782
432
0
750
4,985
1,632
31
182
4,508
0
18,152
W
Baron Samedi
WhisperinPhantom
Baron Samedi
1,005
232
336
763
1,672
498
120
487
1,153
10,847
0
W
2,704
459
0
2,615
5,296
2,296
0
509
4,787
0
17,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,925
Gold Earned
18,031
176
Minions Killed
112
0
Camps Cleared
0
636,836
Distance Traveled
501,140
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,723
532
36
5
0
131,631
0
L
Cabrakan
3,794
542
20
3
0
116,156
1
W
Tiamat
4,098
585
42
6
0
138,797
0
L
Tiamat
3,579
511
23
3
0
110,671
0
W
Danzaburou
4,724
675
44
6
0
126,458
1
W
Medusa
4,116
588
39
6
0
113,732
0
L
Artemis
2,852
407
0
0
0
683
0
L
King Arthur
4,083
583
33
5
0
141,999
1
W
Baron Samedi
3,697
528
19
3
0
131,834
2
W
Nike
4,290
613
32
5
0
126,015
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role