Player Matchup

Bellona
Bellona
Bronenburg69
Bellona
Level 109
God Stats
7W - 2L
1,482 SR
Queue Stats
205W - 205L
1,534 Elo+
Party 2
Scylla
Scylla
TheKreed88
Scylla
Level 103
God Stats
42W - 20L
1,554 SR
Queue Stats
163W - 118L
1,656 Elo+
Party 2
Hun Batz
Hun Batz
TheLastBanana65
Hun Batz
Level 148
God Stats
31W - 22L
1,545 SR
Queue Stats
260W - 247L
1,606 Elo+
Party 2
Team Averages
Level 120
1,527 SR
1,599 Elo+

VS

Team Averages
Level 116
1,688 SR
1,530 Elo+
Bastet
Bastet
IIlIlIIIll
Bastet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 50L
1,495 Elo+
Party 1
Ares
Ares
MINDxQUAD
Ares
Level 140
God Stats
23W - 17L
1,841 SR
Queue Stats
414W - 440L
1,541 Elo+
Party 1
Tiamat
Tiamat
TWIST oALPHAo
Tiamat
Level 119
God Stats
9W - 10L
1,724 SR
Queue Stats
505W - 519L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bronenburg69
Bellona
17
7 / 5 / 7
13,937
606
18,300
23,258
24,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
TheKreed88
Scylla
17
4 / 4 / 10
13,618
592
15,751
14,299
4,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
18
7 / 2 / 9
14,502
631
19,303
23,295
12,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IIlIlIIIll
Bastet
17
4 / 6 / 4
14,106
613
16,192
19,693
11,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
17
3 / 4 / 7
13,999
609
12,955
24,207
27,315
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
4 / 8 / 6
14,652
637
19,642
20,995
17,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
18
Kills
11
11
Deaths
18
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bronenburg69
Bellona
7
5
7
2.1
W
Bastet
IIlIlIIIll
Bastet
4
6
4
1
W
Ares
3
4
7
1.63
W
4
8
6
0.88
L
Scylla
TheKreed88
Scylla
4
4
10
2.25
L
Hun Batz
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,354
Damage
48,789
60,852
Taken
64,895
41,645
Mitigated
56,065
9,197
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bronenburg69
Bellona
18,300
6,810
0
2,906
23,258
24,670
583
12,662
10,596
0
66,552
W
Bastet
IIlIlIIIll
Bastet
16,192
2,935
781
4,520
19,693
11,566
609
4,336
15,357
0
75,540
W
Ares
12,955
342
817
1,995
24,207
27,315
229
6,758
17,449
35,513
0
W
19,642
2,797
0
6,186
20,995
17,184
1,193
4,720
16,275
76,198
0
L
Scylla
TheKreed88
Scylla
15,751
103
1,465
1,531
14,299
4,834
478
7,560
6,739
68,415
0
L
Hun Batz
19,303
4,638
0
3,295
23,295
12,141
470
12,458
10,837
0
80,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,057
Gold Earned
42,757
279
Minions Killed
187
0
Camps Cleared
0
1,259,129
Distance Traveled
1,246,245
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
13,937
606
89
4
0
404,599
5
W
Bastet
14,106
613
55
2
0
449,953
2
W
Ares
13,999
609
22
1
0
405,121
4
W
Tiamat
14,652
637
110
5
0
391,171
0
L
Scylla
13,618
592
78
3
0
421,118
1
L
Hun Batz
14,502
631
112
5
0
433,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role