Player Matchup

Ah Puch
Ah Puch
GPK_CBear94
Ah Puch
Level 110
God Stats
9W - 13L
1,714 SR
Queue Stats
443W - 425L
1,498 Elo+
Party 1
Tsukuyomi
Tsukuyomi
GPK_Judge
Tsukuyomi
Level 136
God Stats
8W - 20L
1,566 SR
Queue Stats
574W - 556L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
MercifulBuddha96
Cthulhu
Level 89
God Stats
21W - 19L
1,690 SR
Queue Stats
693W - 706L
1,531 Elo+
Party 1
Tiamat
Tiamat
TheLastMofongo
Tiamat
Level 122
God Stats
15W - 17L
1,500 SR
Queue Stats
202W - 215L
1,470 Elo+
Party 3
Izanami
Izanami
YaBi23
Izanami
Level 68
God Stats
13W - 25L
1,542 SR
Queue Stats
128W - 151L
1,460 Elo+
Party 3
Team Averages
Level 105
1,602 SR
1,493 Elo+

VS

Team Averages
Level 106
1,692 SR
1,544 Elo+
Tiamat
Tiamat
 
Tiamat
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Daly22
Chernobog
Level 140
God Stats
5W - 3L
1,789 SR
Queue Stats
159W - 170L
1,451 Elo+
Party 2
King Arthur
King Arthur
NerdyWrath
King Arthur
Level 89
God Stats
17W - 5L
1,924 SR
Queue Stats
183W - 146L
1,528 Elo+
Solo
Kukulkan
Kukulkan
PlayinFromPrisn
Kukulkan
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 8L
1,447 Elo+
Party 2
Arachne
Arachne
Sterg50
Arachne
Level 148
God Stats
3W - 0L
1,749 SR
Queue Stats
6W - 10L
1,792 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GPK_CBear94
Ah Puch
10
1 / 2 / 1
6,010
501
3,004
5,606
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
GPK_Judge
Tsukuyomi
11
1 / 2 / 2
6,632
553
4,467
7,693
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 1
5,570
464
3,045
8,569
4,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 2 / 0
6,589
549
7,876
6,379
4,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
YaBi23
Izanami
10
0 / 3 / 0
5,801
483
1,832
5,323
1,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 0 / 7
6,563
547
4,036
7,806
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
Daly22
Chernobog
12
3 / 1 / 0
7,163
597
5,128
6,899
2,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
NerdyWrath
King Arthur
13
5 / 0 / 1
7,624
635
6,514
9,632
3,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Kukulkan
11
2 / 1 / 2
6,495
541
5,044
4,456
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Sterg50
Arachne
10
2 / 1 / 2
6,067
506
2,542
5,878
2,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
13
13
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
7
4.5
W
Chernobog
Daly22
Chernobog
3
1
0
3
L
Ah Puch
GPK_CBear94
Ah Puch
1
2
1
0.75
L
Tsukuyomi
GPK_Judge
Tsukuyomi
1
2
2
1
L
0
4
1
0.13
W
King Arthur
NerdyWrath
King Arthur
5
0
1
5.5
W
Kukulkan
2
1
2
3
W
Arachne
Sterg50
Arachne
2
1
2
3
L
1
2
0
0.5
L
Izanami
YaBi23
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,224
Damage
23,264
33,570
Taken
34,671
14,584
Mitigated
17,682
10,539
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
4,036
492
0
3,237
7,806
6,920
0
3,541
4,189
14,588
0
W
Chernobog
Daly22
Chernobog
5,128
2,389
0
2,862
6,899
2,376
0
544
6,355
0
47,098
L
Ah Puch
GPK_CBear94
Ah Puch
3,004
397
0
1,535
5,606
1,665
0
2,219
3,269
24,623
0
L
Tsukuyomi
GPK_Judge
Tsukuyomi
4,467
1,418
0
2,525
7,693
2,633
0
1,969
5,579
0
38,904
L
3,045
124
184
1,719
8,569
4,677
0
3,451
4,958
21,220
0
W
King Arthur
NerdyWrath
King Arthur
6,514
439
0
2,294
9,632
3,949
0
5,385
3,772
0
45,431
W
Kukulkan
5,044
325
0
490
4,456
1,471
0
2,650
1,728
38,512
0
W
Arachne
Sterg50
Arachne
2,542
1,606
0
1,771
5,878
2,966
0
1,140
4,702
0
28,968
L
7,876
1,148
0
3,086
6,379
4,302
12
221
6,002
37,819
0
L
Izanami
YaBi23
Izanami
1,832
1,025
0
1,490
5,323
1,307
988
797
4,526
0
30,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,602
Gold Earned
33,912
322
Minions Killed
395
0
Camps Cleared
0
1,151,536
Distance Traveled
1,132,037
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,563
547
30
3
0
248,368
1
W
Chernobog
7,163
597
104
9
0
198,566
4
L
Ah Puch
6,010
501
49
4
0
208,847
0
L
Tsukuyomi
6,632
553
90
8
0
268,187
0
L
Cthulhu
5,570
464
20
2
0
225,487
6
W
King Arthur
7,624
635
109
9
0
248,670
0
W
Kukulkan
6,495
541
100
8
0
218,362
0
W
Arachne
6,067
506
52
4
0
218,071
0
L
Tiamat
6,589
549
86
7
0
220,447
1
L
Izanami
5,801
483
77
6
0
228,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role