Player Matchup

Fenrir
Fenrir
Creatlach
Fenrir
Level 93
God Stats
3W - 5L
1,498 SR
Queue Stats
236W - 207L
1,550 Elo+
Solo
Tiamat
Tiamat
Kneiil
Tiamat
Level 50
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 175L
1,598 Elo+
Party 3
Neith
Neith
Star-Wars028
Neith
Level 65
God Stats
3W - 2L
1,631 SR
Queue Stats
7W - 5L
1,595 Elo+
Party 1
Thanatos
Thanatos
Williamseng65
Thanatos
Level 25
God Stats
0W - 1L
1,250 SR
Queue Stats
5W - 3L
1,595 Elo+
Party 1
Bellona
Bellona
Àlyx
Bellona
Level 29
God Stats
1W - 1L
1,763 SR
Queue Stats
6W - 4L
1,683 Elo+
Party 3
Team Averages
Level 52
1,528 SR
1,604 Elo+

VS

Team Averages
Level 81
1,562 SR
1,573 Elo+
Tiamat
Tiamat
ChaØtix
Tiamat
Level 106
God Stats
17W - 7L
1,740 SR
Queue Stats
103W - 72L
1,655 Elo+
Party 2
Bellona
Bellona
NeoSang
Bellona
Level 123
God Stats
4W - 8L
1,313 SR
Queue Stats
440W - 426L
1,466 Elo+
Solo
Chernobog
Chernobog
OmegaElite11
Chernobog
Level 46
God Stats
13W - 6L
1,500 SR
Queue Stats
157W - 111L
1,671 Elo+
Party 2
Kuzenbo
Kuzenbo
Pupil0
Kuzenbo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 90L
1,555 Elo+
Party 4
Nemesis
Nemesis
dyl4n93
Nemesis
Level 102
God Stats
7W - 1L
1,755 SR
Queue Stats
164W - 142L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Creatlach
Fenrir
17
4 / 7 / 7
12,041
463
10,515
25,049
26,746
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Kneiil
Tiamat
20
2 / 8 / 4
12,266
472
14,355
20,844
14,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 5 / 6
12,472
480
14,301
18,814
8,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Williamseng65
Thanatos
18
3 / 7 / 6
11,666
449
8,590
24,006
9,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Àlyx
Bellona
18
2 / 5 / 4
11,172
430
13,138
21,905
22,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChaØtix
Tiamat
20
9 / 2 / 17
15,751
606
28,006
16,891
16,053
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
NeoSang
Bellona
20
9 / 4 / 8
15,466
595
18,717
25,007
28,720
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chernobog
OmegaElite11
Chernobog
20
10 / 3 / 11
16,155
621
15,908
13,910
6,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Pupil0
Kuzenbo
18
2 / 1 / 22
13,820
532
9,803
18,235
28,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
dyl4n93
Nemesis
20
2 / 6 / 17
14,227
547
11,784
21,746
13,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
16
Kills
32
32
Deaths
16
27
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ChaØtix
Tiamat
9
2
17
8.75
L
Fenrir
Creatlach
Fenrir
4
7
7
1.07
L
Tiamat
Kneiil
Tiamat
2
8
4
0.5
W
Bellona
NeoSang
Bellona
9
4
8
3.25
W
Chernobog
OmegaElite11
Chernobog
10
3
11
5.17
W
Kuzenbo
Pupil0
Kuzenbo
2
1
22
13
L
5
5
6
1.6
L
Thanatos
Williamseng65
Thanatos
3
7
6
0.86
W
Nemesis
dyl4n93
Nemesis
2
6
17
1.75
L
Bellona
Àlyx
Bellona
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,899
Damage
84,218
110,618
Taken
95,789
81,672
Mitigated
93,402
35,917
Healing
25,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ChaØtix
Tiamat
28,006
4,754
912
6,607
16,891
16,053
1,247
4,485
12,004
105,798
0
L
Fenrir
Creatlach
Fenrir
10,515
993
0
2,418
25,049
26,746
0
8,974
16,075
1,620
38,832
L
Tiamat
Kneiil
Tiamat
14,355
1,245
0
4,266
20,844
14,877
311
7,646
13,198
92,490
0
W
Bellona
NeoSang
Bellona
18,717
8,347
0
7,123
25,007
28,720
3,343
4,004
20,898
0
99,940
W
Chernobog
OmegaElite11
Chernobog
15,908
11,586
0
5,236
13,910
6,740
2,979
2,086
11,727
0
129,971
W
Kuzenbo
Pupil0
Kuzenbo
9,803
2,399
0
3,221
18,235
28,406
891
1,671
16,520
35,970
0
L
14,301
6,457
872
6,658
18,814
8,169
0
8,656
10,158
0
101,077
L
Thanatos
Williamseng65
Thanatos
8,590
2,265
0
17,628
24,006
9,219
0
7,408
16,598
0
80,704
W
Nemesis
dyl4n93
Nemesis
11,784
5,531
0
2,818
21,746
13,483
2,539
3,829
17,578
0
118,749
L
Bellona
Àlyx
Bellona
13,138
2,156
0
4,075
21,905
22,661
863
5,125
16,780
0
69,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,617
Gold Earned
75,419
702
Minions Killed
648
0
Camps Cleared
0
2,383,649
Distance Traveled
2,584,743
18
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,751
606
164
6
0
516,772
10
L
Fenrir
12,041
463
64
2
0
495,243
2
L
Tiamat
12,266
472
180
7
0
472,845
9
W
Bellona
15,466
595
150
6
0
547,918
5
W
Chernobog
16,155
621
173
7
0
514,580
10
W
Kuzenbo
13,820
532
30
1
0
502,222
6
L
Neith
12,472
480
187
7
0
441,459
3
L
Thanatos
11,666
449
128
5
0
505,092
3
W
Nemesis
14,227
547
131
5
0
503,251
3
L
Bellona
11,172
430
143
6
0
469,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role