Player Matchup

Hou Yi
Hou Yi
ItsNotCastro
Hou Yi
Level 6
God Stats
0W - 4L
1,190 SR
Queue Stats
8W - 6L
1,481 Elo+
Party 3
Janus
Janus
PaintingBiscuit
Janus
Level 68
God Stats
1W - 3L
1,501 SR
Queue Stats
258W - 257L
1,445 Elo+
Party 3
Tiamat
Tiamat
Raptor_Actually
Tiamat
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 77L
1,530 Elo+
Party 2
Nike
Nike
Witness_of_Death
Nike
Level 28
God Stats
0W - 1L
1,607 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
tsmolls
Cabrakan
Level 128
God Stats
11W - 18L
1,500 SR
Queue Stats
570W - 547L
1,507 Elo+
Party 3
Team Averages
Level 71
1,460 SR
1,493 Elo+

VS

Team Averages
Level 88
1,690 SR
1,629 Elo+
Tiamat
Tiamat
Blazen Phantom
Tiamat
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 67L
1,675 Elo+
Party 1
Thoth
Thoth
Mattakadz
Thoth
Level 157
God Stats
10W - 5L
1,948 SR
Queue Stats
151W - 109L
1,668 Elo+
Party 1
Ares
Ares
Misothanas
Ares
Level 47
God Stats
4W - 3L
1,503 SR
Queue Stats
33W - 37L
1,490 Elo+
Solo
Neith
Neith
SP4RTINJr
Neith
Level 77
God Stats
27W - 13L
1,780 SR
Queue Stats
195W - 149L
1,643 Elo+
Party 1
Fenrir
Fenrir
SpartasBurg
Fenrir
Level 26
God Stats
19W - 13L
1,720 SR
Queue Stats
78W - 44L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
0 / 6 / 0
4,940
380
2,132
8,293
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 4 / 2
6,480
498
1,938
6,991
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
5,635
433
2,366
7,532
3,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,042
465
1,675
5,174
2,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cabrakan
tsmolls
Cabrakan
11
2 / 1 / 1
6,368
490
3,633
6,474
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,625
587
2,461
5,168
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Mattakadz
Thoth
13
4 / 1 / 2
8,034
618
3,653
4,460
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 7
6,130
472
3,170
6,882
3,237
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
SP4RTINJr
Neith
11
5 / 0 / 5
7,049
542
6,053
5,523
1,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
12
6 / 1 / 4
7,827
602
4,731
7,993
4,719
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
15
15
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
L
Hou Yi
0
6
0
0
W
Thoth
Mattakadz
Thoth
4
1
2
5
W
0
2
7
1.75
L
1
4
2
0.5
L
1
4
0
0.25
W
Neith
SP4RTINJr
Neith
5
0
5
7.5
W
Fenrir
6
1
4
8
L
1
0
1
1.5
L
Cabrakan
tsmolls
Cabrakan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,744
Damage
20,068
34,464
Taken
30,026
13,740
Mitigated
15,103
5,341
Healing
12,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,461
165
0
2,943
5,168
3,816
180
1,267
3,781
42,367
0
L
Hou Yi
2,132
405
0
1,114
8,293
2,096
0
1,857
6,396
0
16,247
W
Thoth
Mattakadz
Thoth
3,653
202
80
2,013
4,460
1,451
934
1,881
2,481
41,051
0
W
3,170
85
264
450
6,882
3,237
0
1,966
4,885
19,882
0
L
1,938
300
0
460
6,991
2,037
0
2,693
4,132
32,951
0
L
2,366
129
0
1,644
7,532
3,886
0
1,069
6,423
24,595
0
W
Neith
SP4RTINJr
Neith
6,053
2,198
0
3,089
5,523
1,880
2,532
1,377
4,146
0
30,646
W
Fenrir
4,731
1,030
0
3,259
7,993
4,719
128
1,313
6,651
0
40,515
L
1,675
204
0
770
5,174
2,385
0
1,769
3,405
0
27,129
L
Cabrakan
tsmolls
Cabrakan
3,633
1,058
0
1,353
6,474
3,336
0
1,571
4,824
29,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
36,665
279
Minions Killed
320
0
Camps Cleared
0
1,085,852
Distance Traveled
1,124,091
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,625
587
90
7
0
171,599
2
L
Hou Yi
4,940
380
32
2
0
195,444
0
W
Thoth
8,034
618
76
6
0
242,207
1
W
Ares
6,130
472
35
3
0
250,149
0
L
Janus
6,480
498
69
5
0
229,558
2
L
Tiamat
5,635
433
48
4
0
208,067
0
W
Neith
7,049
542
52
4
0
212,396
2
W
Fenrir
7,827
602
67
5
0
247,740
4
L
Nike
6,042
465
67
5
0
262,783
0
L
Cabrakan
6,368
490
63
5
0
190,000
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role