Player Matchup

Aphrodite
Aphrodite
ImortleGamingTTV
Aphrodite
Level 27
God Stats
5W - 0L
1,803 SR
Queue Stats
61W - 65L
1,527 Elo+
Solo
Artemis
Artemis
LambTheGoat
Artemis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,348 Elo+
Solo
Ullr
Ullr
PotroneSofa
Ullr
Level 18
God Stats
1W - 0L
1,731 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Bellona
Bellona
Sicrax
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,464 Elo+
Solo
Fenrir
Fenrir
smogk
Fenrir
Level 28
God Stats
3W - 2L
1,760 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Team Averages
Level 23
1,659 SR
1,468 Elo+

VS

Team Averages
Level 22
1,468 SR
1,391 Elo+
Xbalanque
Xbalanque
Anddamaria
Xbalanque
Level 28
God Stats
4W - 17L
1,234 SR
Queue Stats
157W - 208L
1,331 Elo+
Solo
Fenrir
Fenrir
AphoticMasterZ
Fenrir
Level 24
God Stats
2W - 2L
1,571 SR
Queue Stats
35W - 34L
1,489 Elo+
Party 1
Chronos
Chronos
DearJohnz
Chronos
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Exodussss
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,154 Elo+
Solo
Nu Wa
Nu Wa
anmeldunsmite
Nu Wa
Level 25
God Stats
17W - 15L
1,536 SR
Queue Stats
31W - 39L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
13
1 / 3 / 9
9,113
480
2,797
8,706
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
LambTheGoat
Artemis
14
3 / 3 / 5
8,808
464
10,566
9,844
3,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
7 / 4 / 8
11,012
580
12,809
14,989
5,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Sicrax
Bellona
17
3 / 0 / 5
10,116
532
10,041
8,713
7,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
smogk
Fenrir
18
7 / 1 / 0
11,337
597
5,561
12,951
8,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Anddamaria
Xbalanque
13
0 / 4 / 3
7,236
381
657
9,528
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 7 / 1
7,986
420
6,146
17,374
6,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
DearJohnz
Chronos
12
5 / 6 / 3
8,403
442
5,948
14,892
4,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Exodussss
Bellona
13
1 / 3 / 5
7,929
417
5,665
9,257
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
3 / 1 / 1
8,622
454
9,876
5,923
2,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
21
Kills
11
11
Deaths
21
27
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Anddamaria
Xbalanque
0
4
3
0.38
L
2
7
1
0.36
L
Chronos
DearJohnz
Chronos
5
6
3
1.08
L
Bellona
Exodussss
Bellona
1
3
5
1.17
W
Aphrodite
1
3
9
1.83
W
Artemis
LambTheGoat
Artemis
3
3
5
1.83
W
7
4
8
2.75
W
Bellona
Sicrax
Bellona
3
0
5
5.5
L
3
1
1
3.5
W
Fenrir
smogk
Fenrir
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,774
Damage
28,292
55,203
Taken
56,974
29,915
Mitigated
25,019
22,489
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Anddamaria
Xbalanque
657
267
0
1,659
9,528
2,798
821
757
8,771
0
19,394
L
6,146
648
0
3,952
17,374
6,896
270
498
16,876
0
48,633
L
Chronos
DearJohnz
Chronos
5,948
2,464
0
2,699
14,892
4,799
459
803
14,089
34,271
0
L
Bellona
Exodussss
Bellona
5,665
1,402
0
1,497
9,257
8,408
516
739
8,518
0
30,202
W
Aphrodite
2,797
818
4,747
4,797
8,706
4,632
666
3,512
5,194
23,612
0
W
Artemis
LambTheGoat
Artemis
10,566
5,848
0
2,440
9,844
3,190
3,541
3,087
6,757
0
45,787
W
12,809
5,644
0
5,624
14,989
5,779
1,037
2,825
12,164
0
78,146
W
Bellona
Sicrax
Bellona
10,041
3,002
185
1,363
8,713
7,420
1,504
4,627
4,086
0
64,845
L
9,876
3,539
0
0
5,923
2,118
722
0
5,923
39,218
0
W
Fenrir
smogk
Fenrir
5,561
1,523
0
3,333
12,951
8,894
1,053
1,773
11,178
0
90,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
40,176
523
Minions Killed
296
0
Camps Cleared
0
1,755,587
Distance Traveled
1,535,341
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,236
381
37
2
0
314,424
0
L
Fenrir
7,986
420
74
4
0
330,887
6
L
Chronos
8,403
442
65
3
0
326,768
5
L
Bellona
7,929
417
58
3
0
344,248
1
W
Aphrodite
9,113
480
30
2
0
343,929
0
W
Artemis
8,808
464
61
3
0
308,517
2
W
Ullr
11,012
580
144
8
0
347,704
0
W
Bellona
10,116
532
141
7
0
373,542
2
L
Nu Wa
8,622
454
62
3
0
219,014
7
W
Fenrir
11,337
597
147
8
0
381,895
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role