Player Matchup

Tiamat
Tiamat
ElBintcho
Tiamat
Level 98
God Stats
27W - 31L
1,492 SR
Queue Stats
458W - 457L
1,557 Elo+
Solo
Neith
Neith
HikiAltero
Neith
Level 5
God Stats
1W - 1L
1,737 SR
Queue Stats
2W - 2L
1,603 Elo+
Party 1
Bellona
Bellona
MizuPhantom
Bellona
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ReiArckay
Thanatos
Level 127
God Stats
5W - 11L
1,475 SR
Queue Stats
240W - 240L
1,471 Elo+
Party 1
Sobek
Sobek
Tebane
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 96L
1,471 Elo+
Party 1
Team Averages
Level 92
1,541 SR
1,520 Elo+

VS

Team Averages
Level 89
1,525 SR
1,474 Elo+
Guan Yu
Guan Yu
Diguifi
Guan Yu
Level 101
God Stats
27W - 20L
1,385 SR
Queue Stats
139W - 143L
1,453 Elo+
Party 2
Xbalanque
Xbalanque
VegScorpion
Xbalanque
Level 67
God Stats
12W - 10L
1,537 SR
Queue Stats
140W - 163L
1,496 Elo+
Solo
Ne Zha
Ne Zha
YellowVaca
Ne Zha
Level 118
God Stats
2W - 2L
1,703 SR
Queue Stats
179W - 213L
1,496 Elo+
Party 2
Athena
Athena
alexuslars
Athena
Level 93
God Stats
3W - 3L
1,500 SR
Queue Stats
204W - 219L
1,427 Elo+
Party 2
Anubis
Anubis
brunozxcvbn
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ElBintcho
Tiamat
16
3 / 7 / 2
10,312
491
11,075
14,384
8,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
0 / 8 / 1
9,270
441
5,006
12,418
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
MizuPhantom
Bellona
18
6 / 7 / 6
11,456
546
19,377
22,395
16,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
ReiArckay
Thanatos
16
3 / 8 / 5
10,190
485
7,595
18,129
6,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Tebane
Sobek
13
1 / 6 / 7
8,886
423
5,584
15,512
15,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Diguifi
Guan Yu
19
6 / 2 / 8
12,119
577
8,955
17,220
18,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xbalanque
VegScorpion
Xbalanque
19
9 / 3 / 7
12,721
606
17,022
14,895
5,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
YellowVaca
Ne Zha
19
8 / 5 / 6
12,026
573
13,976
17,242
6,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
alexuslars
Athena
15
2 / 3 / 16
10,471
499
4,447
15,247
14,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
20
11 / 1 / 6
12,569
599
18,620
12,778
6,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
79
13
Kills
36
36
Deaths
14
21
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Diguifi
Guan Yu
6
2
8
5
L
Tiamat
ElBintcho
Tiamat
3
7
2
0.57
L
Neith
0
8
1
0.06
L
Bellona
MizuPhantom
Bellona
6
7
6
1.29
L
Thanatos
ReiArckay
Thanatos
3
8
5
0.69
L
Sobek
Tebane
Sobek
1
6
7
0.75
W
Xbalanque
VegScorpion
Xbalanque
9
3
7
4.17
W
Ne Zha
YellowVaca
Ne Zha
8
5
6
2.2
W
Athena
alexuslars
Athena
2
3
16
3.33
W
Anubis
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,637
Damage
63,020
82,838
Taken
77,382
50,227
Mitigated
51,081
24,843
Healing
27,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Diguifi
Guan Yu
8,955
1,347
1,619
7,438
17,220
18,466
806
1,644
15,522
117
65,605
L
Tiamat
ElBintcho
Tiamat
11,075
1,286
0
3,277
14,384
8,169
254
7,568
6,781
67,991
0
L
Neith
5,006
2,504
0
3,074
12,418
3,537
302
1,211
11,207
0
48,950
L
Bellona
MizuPhantom
Bellona
19,377
9,340
0
5,129
22,395
16,768
0
5,948
15,963
0
75,096
L
Thanatos
ReiArckay
Thanatos
7,595
1,256
0
10,368
18,129
6,494
0
3,280
14,724
0
50,422
L
Sobek
Tebane
Sobek
5,584
618
0
2,995
15,512
15,259
0
5,169
10,293
20,315
0
W
Xbalanque
VegScorpion
Xbalanque
17,022
11,105
0
4,594
14,895
5,324
3,034
2,311
12,492
0
108,168
W
Ne Zha
YellowVaca
Ne Zha
13,976
6,705
0
4,837
17,242
6,844
3,184
2,191
15,027
0
80,043
W
Athena
alexuslars
Athena
4,447
586
0
1,365
15,247
14,295
234
2,290
12,927
20,564
0
W
Anubis
18,620
347
0
8,037
12,778
6,152
1,490
7,479
4,755
84,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,114
Gold Earned
59,906
459
Minions Killed
568
0
Camps Cleared
0
1,870,357
Distance Traveled
2,073,712
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,119
577
121
6
0
448,361
0
L
Tiamat
10,312
491
125
6
0
373,458
4
L
Neith
9,270
441
102
5
0
306,763
0
L
Bellona
11,456
546
132
6
0
365,877
4
L
Thanatos
10,190
485
80
4
0
379,631
6
L
Sobek
8,886
423
20
1
0
444,628
1
W
Xbalanque
12,721
606
152
7
0
403,485
5
W
Ne Zha
12,026
573
133
6
0
408,510
6
W
Athena
10,471
499
33
2
0
447,834
12
W
Anubis
12,569
599
129
6
0
365,522
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role