Player Matchup

Ravana
Ravana
Hanzo80
Ravana
Level 124
God Stats
0W - 2L
1,258 SR
Queue Stats
137W - 158L
1,513 Elo+
Party 1
Zeus
Zeus
IXDeamonXI
Zeus
Level 109
God Stats
2W - 8L
1,403 SR
Queue Stats
47W - 74L
1,384 Elo+
Party 1
Ganesha
Ganesha
Merliine
Ganesha
Level 145
God Stats
12W - 26L
1,060 SR
Queue Stats
161W - 193L
1,363 Elo+
Party 1
Team Averages
Level 126
1,240 SR
1,420 Elo+

VS

Team Averages
Level 84
1,834 SR
1,653 Elo+
Ganesha
Ganesha
HellSing7538
Ganesha
Level 22
God Stats
7W - 0L
1,829 SR
Queue Stats
7W - 0L
1,857 Elo+
Party 2
Baron Samedi
Baron Samedi
KageBullShin
Baron Samedi
Level 108
God Stats
10W - 0L
1,930 SR
Queue Stats
60W - 55L
1,603 Elo+
Party 2
Ullr
Ullr
PiS7oN SaMa
Ullr
Level 121
God Stats
3W - 0L
1,742 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hanzo80
Ravana
16
7 / 9 / 4
14,311
716
19,905
17,975
11,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 9 / 6
13,339
667
19,984
13,061
4,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Merliine
Ganesha
15
0 / 7 / 12
11,795
590
9,655
17,338
15,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
HellSing7538
Ganesha
17
0 / 4 / 21
14,081
704
8,152
27,003
34,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
KageBullShin
Baron Samedi
17
7 / 5 / 13
13,482
674
9,349
17,644
8,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
18 / 3 / 4
15,996
800
26,123
19,810
11,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
12
Kills
25
25
Deaths
12
22
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ravana
Hanzo80
Ravana
7
9
4
1
W
Ganesha
HellSing7538
Ganesha
0
4
21
2.63
L
5
9
6
0.89
W
Baron Samedi
KageBullShin
Baron Samedi
7
5
13
2.7
L
Ganesha
Merliine
Ganesha
0
7
12
0.86
W
18
3
4
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
43,624
48,374
Taken
64,457
30,366
Mitigated
54,208
7,386
Healing
27,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Hanzo80
Ravana
19,905
7,349
1,136
5,128
17,975
11,292
1,797
5,463
12,512
0
49,017
W
Ganesha
HellSing7538
Ganesha
8,152
489
907
5,546
27,003
34,235
338
14,443
12,560
27,438
0
L
19,984
472
0
816
13,061
4,020
893
6,536
6,525
62,163
0
W
Baron Samedi
KageBullShin
Baron Samedi
9,349
281
4,043
6,911
17,644
8,445
34
8,091
9,553
60,530
0
L
Ganesha
Merliine
Ganesha
9,655
1,049
0
306
17,338
15,054
418
5,542
11,796
28,574
0
W
26,123
12,199
0
9,831
19,810
11,528
3,281
7,186
12,624
0
130,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,445
Gold Earned
43,559
156
Minions Killed
245
0
Camps Cleared
0
908,154
Distance Traveled
1,005,884
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
14,311
716
60
3
0
319,262
2
W
Ganesha
14,081
704
3
0
0
344,208
0
L
Zeus
13,339
667
89
4
0
282,926
1
W
Baron Samedi
13,482
674
86
4
0
336,150
4
L
Ganesha
11,795
590
7
0
0
305,966
1
W
Ullr
15,996
800
156
8
0
325,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role