Player Matchup

Tiamat
Tiamat
Cali Ace OG
Tiamat
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,444 Elo+
Party 2
Skadi
Skadi
ToxicPepper00
Skadi
Level 68
God Stats
4W - 3L
1,360 SR
Queue Stats
17W - 24L
1,393 Elo+
Party 2
Achilles
Achilles
vA Phen0m
Achilles
Level 64
God Stats
0W - 1L
1,402 SR
Queue Stats
0W - 4L
1,129 Elo+
Party 2
Artio
Artio
wWhiteFang
Artio
Level 117
God Stats
1W - 2L
1,228 SR
Queue Stats
22W - 27L
1,415 Elo+
Party 2
Team Averages
Level 92
1,373 SR
1,345 Elo+

VS

Team Averages
Level 92
1,670 SR
1,445 Elo+
Ymir
Ymir
A YoLoSaurusRex
Ymir
Level 62
God Stats
3W - 0L
1,704 SR
Queue Stats
3W - 4L
1,336 Elo+
Party 1
Guan Yu
Guan Yu
BostonForLife
Guan Yu
Level 130
God Stats
6W - 1L
1,760 SR
Queue Stats
74W - 97L
1,482 Elo+
Party 1
Poseidon
Poseidon
FuzzySR
Poseidon
Level 72
God Stats
3W - 2L
1,504 SR
Queue Stats
55W - 66L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
Kasforlife
Danzaburou
Level 104
God Stats
6W - 3L
1,712 SR
Queue Stats
84W - 104L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 3 / 2
8,292
691
6,420
6,446
3,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 6 / 1
7,594
633
3,787
9,732
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
vA Phen0m
Achilles
14
2 / 5 / 1
8,482
707
4,850
9,919
8,522
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
14
2 / 4 / 0
8,236
686
4,089
14,194
8,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
9,855
821
5,248
11,133
8,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
16
5 / 1 / 8
10,509
876
10,812
10,809
12,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
FuzzySR
Poseidon
15
4 / 1 / 5
10,286
857
8,373
7,506
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Kasforlife
Danzaburou
16
6 / 1 / 5
10,553
879
9,600
8,515
3,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
18
18
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Guan Yu
5
1
8
9
L
Tiamat
0
3
2
0.33
W
Poseidon
FuzzySR
Poseidon
4
1
5
6.5
W
Danzaburou
Kasforlife
Danzaburou
6
1
5
8.5
L
0
6
1
0.08
L
Achilles
vA Phen0m
Achilles
2
5
1
0.5
L
Artio
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,146
Damage
34,033
40,291
Taken
37,963
23,731
Mitigated
27,454
7,578
Healing
18,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,248
388
0
4,723
11,133
8,412
462
2,725
8,190
20,766
0
W
Guan Yu
10,812
2,124
3,668
5,467
10,809
12,691
960
2,639
8,090
2,375
30,966
L
Tiamat
6,420
45
0
1,254
6,446
3,169
0
1,792
4,604
25,742
0
W
Poseidon
FuzzySR
Poseidon
8,373
1,144
0
1,582
7,506
2,593
1,680
2,998
4,412
33,947
0
W
Danzaburou
Kasforlife
Danzaburou
9,600
3,887
0
2,876
8,515
3,758
5,150
2,109
6,220
0
44,910
L
3,787
1,280
489
1,221
9,732
3,988
0
4,687
4,913
0
28,504
L
Achilles
vA Phen0m
Achilles
4,850
1,168
282
282
9,919
8,522
162
3,182
6,662
0
16,334
L
Artio
4,089
276
239
3,811
14,194
8,052
0
6,010
8,009
24,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,604
Gold Earned
41,203
176
Minions Killed
212
11
Camps Cleared
10
781,443
Distance Traveled
960,060
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,855
821
32
3
1
221,051
0
W
Guan Yu
10,509
876
49
4
3
269,375
2
L
Tiamat
8,292
691
63
5
8
192,090
2
W
Poseidon
10,286
857
63
5
3
258,514
1
W
Danzaburou
10,553
879
68
6
3
211,120
1
L
Skadi
7,594
633
47
4
3
182,941
4
L
Achilles
8,482
707
28
2
0
180,375
1
L
Artio
8,236
686
38
3
0
226,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role