Player Matchup

Nemesis
Nemesis
Jovikea
Nemesis
Level 10
God Stats
8W - 24L
1,243 SR
Queue Stats
11W - 31L
1,214 Elo+
Party 1
Anhur
Anhur
MxL420
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,295 Elo+
Solo
Tiamat
Tiamat
VividnLucid
Tiamat
Level 105
God Stats
0W - 4L
1,321 SR
Queue Stats
36W - 54L
1,385 Elo+
Party 1
Team Averages
Level 48
1,355 SR
1,298 Elo+

VS

Team Averages
Level 44
1,590 SR
1,425 Elo+
Artemis
Artemis
Ghostlyotto
Artemis
Level 42
God Stats
1W - 0L
1,829 SR
Queue Stats
97W - 77L
1,447 Elo+
Party 2
Yemoja
Yemoja
Rosamaster
Yemoja
Level 63
God Stats
17W - 36L
1,390 SR
Queue Stats
41W - 82L
1,346 Elo+
Solo
Scylla
Scylla
WaddleWalk
Scylla
Level 28
God Stats
4W - 5L
1,552 SR
Queue Stats
74W - 57L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jovikea
Nemesis
12
2 / 4 / 0
9,471
631
3,519
10,813
3,126
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
MxL420
Anhur
12
0 / 9 / 2
9,146
610
4,565
15,783
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
12
0 / 6 / 1
8,613
574
7,277
11,282
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ghostlyotto
Artemis
14
4 / 1 / 15
10,694
713
11,219
7,091
2,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Rosamaster
Yemoja
13
2 / 1 / 16
11,227
748
5,132
11,092
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
WaddleWalk
Scylla
16
13 / 0 / 3
11,998
800
12,843
7,213
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
19
19
Deaths
2
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
Ghostlyotto
Artemis
4
1
15
11.5
L
Nemesis
Jovikea
Nemesis
2
4
0
0.5
L
Anhur
MxL420
Anhur
0
9
2
0.11
W
Yemoja
Rosamaster
Yemoja
2
1
16
10
L
Tiamat
0
6
1
0.08
W
Scylla
WaddleWalk
Scylla
13
0
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,361
Damage
29,194
37,878
Taken
25,396
12,283
Mitigated
12,265
5,319
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Ghostlyotto
Artemis
11,219
6,112
0
3,089
7,091
2,339
1,771
1,251
5,660
0
34,005
L
Nemesis
Jovikea
Nemesis
3,519
618
0
340
10,813
3,126
0
5,369
5,264
0
17,945
L
Anhur
MxL420
Anhur
4,565
1,132
0
3,348
15,783
4,299
0
6,478
9,123
0
50,721
W
Yemoja
Rosamaster
Yemoja
5,132
348
1,602
3,898
11,092
7,761
489
3,122
7,388
20,697
0
L
Tiamat
7,277
360
0
1,631
11,282
4,858
90
5,963
5,107
33,618
0
W
Scylla
WaddleWalk
Scylla
12,843
1,310
0
1,960
7,213
2,165
887
1,895
4,970
60,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,230
Gold Earned
33,919
179
Minions Killed
173
0
Camps Cleared
0
698,150
Distance Traveled
807,495
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,694
713
52
3
0
256,308
4
L
Nemesis
9,471
631
28
2
0
260,947
1
L
Anhur
9,146
610
90
6
0
198,801
2
W
Yemoja
11,227
748
24
2
0
261,767
5
L
Tiamat
8,613
574
61
4
0
238,402
2
W
Scylla
11,998
800
97
6
0
289,420
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role