Player Matchup

Danzaburou
Danzaburou
Bando1784
Danzaburou
Level 38
God Stats
11W - 8L
1,598 SR
Queue Stats
29W - 23L
1,443 Elo+
Party 3
Amaterasu
Amaterasu
Pierpaq31
Amaterasu
Level 120
God Stats
11W - 8L
1,566 SR
Queue Stats
15W - 13L
1,391 Elo+
Party 1
Kukulkan
Kukulkan
WoolierCrane300
Kukulkan
Level 4
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 13L
1,391 Elo+
Party 1
Hun Batz
Hun Batz
killeur41
Hun Batz
Level 118
God Stats
15W - 12L
1,499 SR
Queue Stats
15W - 12L
1,391 Elo+
Party 1
Tiamat
Tiamat
ur mad trash
Tiamat
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
77W - 65L
1,547 Elo+
Party 3
Team Averages
Level 78
1,533 SR
1,433 Elo+

VS

Team Averages
Level 34
1,610 SR
1,585 Elo+
Merlin
Merlin
GTR MGMATATS
Merlin
Level 43
God Stats
13W - 4L
1,628 SR
Queue Stats
27W - 24L
1,499 Elo+
Party 4
Xing Tian
Xing Tian
LamestDamest
Xing Tian
Level 24
God Stats
11W - 5L
1,922 SR
Queue Stats
27W - 46L
1,521 Elo+
Party 2
Danzaburou
Danzaburou
The_UnknownT__
Danzaburou
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 269L
1,567 Elo+
Party 2
Tiamat
Tiamat
ZephyrsDethDeal
Tiamat
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 95L
1,695 Elo+
Party 4
Ares
Ares
spidersqirt
Ares
Level 17
God Stats
9W - 2L
1,500 SR
Queue Stats
12W - 9L
1,641 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bando1784
Danzaburou
19
6 / 5 / 17
13,117
1,093
19,364
15,069
6,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Pierpaq31
Amaterasu
20
5 / 1 / 21
13,235
1,103
15,605
14,900
17,671
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
18
4 / 5 / 13
11,310
943
8,030
9,079
3,981
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
killeur41
Hun Batz
19
14 / 1 / 10
13,967
1,164
25,264
11,142
5,166
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
18
5 / 1 / 17
11,991
999
24,599
13,865
15,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
3 / 8 / 6
11,921
993
11,689
18,919
8,021
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Xing Tian
LamestDamest
Xing Tian
18
4 / 0 / 7
12,940
1,078
7,623
19,102
23,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
The_UnknownT__
Danzaburou
18
4 / 11 / 5
12,706
1,059
22,880
23,499
10,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 9 / 4
10,816
901
9,384
17,368
14,667
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 7 / 4
10,145
845
3,822
20,033
20,076
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
39
34
Kills
13
13
Deaths
35
78
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bando1784
Danzaburou
6
5
17
2.9
L
Merlin
3
8
6
0.75
L
Xing Tian
LamestDamest
Xing Tian
4
0
7
7.5
W
Amaterasu
Pierpaq31
Amaterasu
5
1
21
15.5
L
Danzaburou
The_UnknownT__
Danzaburou
4
11
5
0.59
W
Kukulkan
4
5
13
2.1
L
2
9
4
0.44
W
Hun Batz
killeur41
Hun Batz
14
1
10
19
L
0
7
4
0.29
W
Tiamat
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,862
Damage
55,398
64,055
Taken
98,921
48,660
Mitigated
76,804
15,304
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bando1784
Danzaburou
19,364
10,812
0
5,807
15,069
6,209
0
7,999
7,070
0
42,400
L
Merlin
11,689
656
0
784
18,919
8,021
0
5,874
13,045
20,968
0
L
Xing Tian
LamestDamest
Xing Tian
7,623
600
0
1,098
19,102
23,574
0
5,935
13,167
19,894
0
W
Amaterasu
Pierpaq31
Amaterasu
15,605
5,411
0
4,751
14,900
17,671
0
7,561
7,339
0
35,097
L
Danzaburou
The_UnknownT__
Danzaburou
22,880
9,976
0
1,719
23,499
10,466
0
11,229
12,270
0
55,687
W
Kukulkan
8,030
2,228
0
22
9,079
3,981
0
4,366
4,713
15,270
0
L
9,384
1,524
0
1,961
17,368
14,667
0
3,344
14,024
23,539
0
W
Hun Batz
killeur41
Hun Batz
25,264
5,745
0
250
11,142
5,166
0
6,835
4,307
0
59,155
L
3,822
319
0
2,935
20,033
20,076
0
6,247
13,786
5,161
0
W
Tiamat
24,599
1,553
150
4,324
13,865
15,633
0
5,757
8,108
32,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,620
Gold Earned
58,528
224
Minions Killed
152
8
Camps Cleared
4
1,118,513
Distance Traveled
1,011,542
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,117
1,093
50
4
1
161,403
0
L
Merlin
11,921
993
26
2
2
210,903
0
L
Xing Tian
12,940
1,078
26
2
0
266,473
0
W
Amaterasu
13,235
1,103
50
4
1
270,494
0
L
Danzaburou
12,706
1,059
75
6
2
205,277
0
W
Kukulkan
11,310
943
15
1
0
183,689
0
L
Tiamat
10,816
901
24
2
0
192,154
0
W
Hun Batz
13,967
1,164
89
7
4
262,066
2
L
Ares
10,145
845
1
0
0
136,735
0
W
Tiamat
11,991
999
20
2
2
240,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role