Player Matchup

Cerberus
Cerberus
McnuggetKing
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,846 Elo+
Solo
Merlin
Merlin
MuteYuki
Merlin
Level 15
God Stats
28W - 8L
1,816 SR
Queue Stats
45W - 40L
1,608 Elo+
Party 1
Nemesis
Nemesis
Nibbloo
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,578 Elo+
Solo
Cupid
Cupid
Valkuirae
Cupid
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
nano8437
Chaac
Level 15
God Stats
6W - 4L
1,555 SR
Queue Stats
237W - 230L
1,669 Elo+
Party 1
Team Averages
Level 15
1,574 SR
1,640 Elo+

VS

Team Averages
Level 25
1,501 SR
1,589 Elo+
Poseidon
Poseidon
D3adlyinx
Poseidon
Level 28
God Stats
0W - 2L
1,300 SR
Queue Stats
202W - 194L
1,639 Elo+
Solo
Nu Wa
Nu Wa
JustBeFriendly
Nu Wa
Level 27
God Stats
3W - 3L
1,582 SR
Queue Stats
142W - 162L
1,694 Elo+
Solo
Cthulhu
Cthulhu
Myrei
Cthulhu
Level 24
God Stats
0W - 1L
1,225 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Slayer869
Guan Yu
Level 18
God Stats
5W - 2L
1,818 SR
Queue Stats
16W - 20L
1,542 Elo+
Solo
Ratatoskr
Ratatoskr
Wonkabar12
Ratatoskr
Level 29
God Stats
27W - 27L
1,582 SR
Queue Stats
258W - 264L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
McnuggetKing
Cerberus
16
16 / 2 / 11
11,597
610
18,432
18,896
19,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
MuteYuki
Merlin
13
1 / 3 / 4
8,350
439
4,550
6,516
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Nibbloo
Nemesis
16
6 / 2 / 6
9,623
506
7,269
12,519
6,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Valkuirae
Cupid
16
8 / 2 / 9
10,094
531
11,389
11,380
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chaac
nano8437
Chaac
17
0 / 0 / 4
9,530
502
12,157
19,076
15,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
D3adlyinx
Poseidon
12
2 / 10 / 1
8,276
436
8,867
13,165
3,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 6 / 2
8,213
432
9,903
11,074
2,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Myrei
Cthulhu
9
1 / 5 / 3
7,048
371
4,485
11,943
5,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Slayer869
Guan Yu
15
1 / 2 / 1
9,409
495
11,819
16,921
14,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ratatoskr
Wonkabar12
Ratatoskr
14
5 / 8 / 3
9,443
497
9,980
15,945
6,408
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
31
Kills
9
9
Deaths
31
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
D3adlyinx
Poseidon
2
10
1
0.25
L
0
6
2
0.17
W
Cerberus
McnuggetKing
Cerberus
16
2
11
10.75
W
Merlin
MuteYuki
Merlin
1
3
4
1
L
Cthulhu
Myrei
Cthulhu
1
5
3
0.5
W
Nemesis
Nibbloo
Nemesis
6
2
6
4.5
L
Guan Yu
Slayer869
Guan Yu
1
2
1
0.75
W
Cupid
Valkuirae
Cupid
8
2
9
6.25
L
Ratatoskr
Wonkabar12
Ratatoskr
5
8
3
0.81
W
Chaac
nano8437
Chaac
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,797
Damage
45,054
68,387
Taken
69,048
48,085
Mitigated
31,927
28,543
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
D3adlyinx
Poseidon
8,867
2,003
0
1,002
13,165
3,312
552
3,354
9,786
54,550
0
L
9,903
771
0
545
11,074
2,708
202
6,716
4,118
49,952
0
W
Cerberus
McnuggetKing
Cerberus
18,432
1,997
0
4,133
18,896
19,228
0
7,335
10,828
44,361
0
W
Merlin
MuteYuki
Merlin
4,550
101
477
1,069
6,516
2,034
291
3,032
3,292
42,098
0
L
Cthulhu
Myrei
Cthulhu
4,485
778
104
1,851
11,943
5,115
0
4,946
6,949
11,067
0
W
Nemesis
Nibbloo
Nemesis
7,269
2,721
0
2,437
12,519
6,896
0
4,371
7,858
0
64,162
L
Guan Yu
Slayer869
Guan Yu
11,819
3,950
68
3,365
16,921
14,384
0
2,584
13,421
0
68,197
W
Cupid
Valkuirae
Cupid
11,389
5,618
1,552
5,605
11,380
3,966
530
4,347
6,796
0
63,288
L
Ratatoskr
Wonkabar12
Ratatoskr
9,980
4,288
0
1,885
15,945
6,408
72
4,904
10,865
0
56,322
W
Chaac
nano8437
Chaac
12,157
4,739
0
13,270
19,076
15,961
0
2,521
16,358
0
67,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,194
Gold Earned
42,389
460
Minions Killed
416
0
Camps Cleared
0
1,739,809
Distance Traveled
1,642,966
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,276
436
87
5
0
329,991
1
L
Nu Wa
8,213
432
98
5
0
307,303
9
W
Cerberus
11,597
610
65
3
0
368,249
7
W
Merlin
8,350
439
89
5
0
309,717
2
L
Cthulhu
7,048
371
16
1
0
306,944
5
W
Nemesis
9,623
506
92
5
0
376,560
1
L
Guan Yu
9,409
495
131
7
0
360,352
5
W
Cupid
10,094
531
87
5
0
346,856
3
L
Ratatoskr
9,443
497
84
4
0
338,376
3
W
Chaac
9,530
502
127
7
0
338,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role