Player Matchup

Danzaburou
Danzaburou
Activeyz
Danzaburou
Level 88
God Stats
96W - 62L
1,730 SR
Queue Stats
668W - 609L
1,563 Elo+
Party 1
Thoth
Thoth
BumbIeby
Thoth
Level 42
God Stats
2W - 0L
1,810 SR
Queue Stats
63W - 28L
1,760 Elo+
Party 2
Thanatos
Thanatos
Phoenix_Slayer16
Thanatos
Level 89
God Stats
92W - 61L
1,320 SR
Queue Stats
764W - 714L
1,520 Elo+
Party 1
Athena
Athena
TooAmazingg4u
Athena
Level 142
God Stats
8W - 6L
1,266 SR
Queue Stats
186W - 76L
1,698 Elo+
Party 2
Bellona
Bellona
greengoblen_64
Bellona
Level 76
God Stats
25W - 33L
1,535 SR
Queue Stats
233W - 236L
1,520 Elo+
Party 1
Team Averages
Level 87
1,532 SR
1,612 Elo+

VS

Team Averages
Level 89
1,604 SR
1,498 Elo+
Fenrir
Fenrir
FAoSNarrator
Fenrir
Level 47
God Stats
4W - 5L
1,454 SR
Queue Stats
124W - 127L
1,407 Elo+
Party 3
Zeus
Zeus
Mortal Joker204
Zeus
Level 99
God Stats
10W - 7L
1,857 SR
Queue Stats
337W - 306L
1,517 Elo+
Solo
Yemoja
Yemoja
Thornty
Yemoja
Level 41
God Stats
1W - 1L
1,725 SR
Queue Stats
46W - 55L
1,437 Elo+
Solo
Chang'e
Chang'e
a sad succubus
Chang'e
Level 129
God Stats
6W - 8L
1,485 SR
Queue Stats
115W - 112L
1,627 Elo+
Party 3
Anhur
Anhur
coleeey
Anhur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Activeyz
Danzaburou
11
1 / 2 / 2
6,412
493
3,097
4,815
914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
BumbIeby
Thoth
14
10 / 2 / 5
8,617
663
8,236
6,600
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 5
7,123
548
4,818
7,577
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 0 / 9
7,192
553
5,103
7,911
4,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 0 / 3
7,639
588
6,721
9,318
5,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 7 / 1
6,421
494
4,117
10,567
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 7 / 0
6,847
527
5,042
8,468
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Thornty
Yemoja
11
0 / 2 / 4
6,578
506
1,888
6,747
2,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
0 / 2 / 0
6,608
508
5,235
7,826
3,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
coleeey
Anhur
12
2 / 2 / 0
6,546
504
5,313
8,191
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
20
Kills
6
6
Deaths
20
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Activeyz
Danzaburou
1
2
2
1
W
Thoth
BumbIeby
Thoth
10
2
5
6.25
L
Fenrir
2
7
1
0.36
L
2
7
0
0.29
W
4
2
5
3.25
L
Yemoja
Thornty
Yemoja
0
2
4
1
W
2
0
9
6.5
L
0
2
0
0
L
Anhur
coleeey
Anhur
2
2
0
1
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,975
Damage
21,595
36,221
Taken
41,799
15,647
Mitigated
15,460
16,242
Healing
13,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Activeyz
Danzaburou
3,097
1,146
0
1,298
4,815
914
0
835
3,940
0
34,985
W
Thoth
BumbIeby
Thoth
8,236
761
0
580
6,600
2,332
444
3,976
2,286
42,711
0
L
Fenrir
4,117
1,429
0
769
10,567
3,550
0
1,930
8,637
0
34,973
L
5,042
1,187
0
1,863
8,468
2,585
0
6,075
2,393
30,505
0
W
4,818
2,334
0
7,423
7,577
2,374
0
813
6,752
0
40,726
L
Yemoja
Thornty
Yemoja
1,888
432
967
2,468
6,747
2,980
0
1,740
5,007
19,804
0
W
5,103
2,383
0
1,778
7,911
4,272
0
1,493
6,368
24,381
0
L
5,235
470
604
3,897
7,826
3,468
220
1,198
6,628
38,756
0
L
Anhur
coleeey
Anhur
5,313
1,659
0
3,197
8,191
2,877
60
2,396
5,795
0
48,090
W
6,721
2,207
0
5,163
9,318
5,755
0
4,608
4,710
0
47,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,983
Gold Earned
33,000
376
Minions Killed
356
0
Camps Cleared
0
1,314,735
Distance Traveled
1,106,367
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,412
493
63
5
0
223,385
3
W
Thoth
8,617
663
80
6
0
264,092
4
L
Fenrir
6,421
494
75
6
0
238,073
3
L
Zeus
6,847
527
61
5
0
211,002
3
W
Thanatos
7,123
548
78
6
0
283,218
0
L
Yemoja
6,578
506
38
3
0
215,868
1
W
Athena
7,192
553
52
4
0
269,322
6
L
Chang'e
6,608
508
96
7
0
219,847
4
L
Anhur
6,546
504
86
7
0
221,577
2
W
Bellona
7,639
588
103
8
0
274,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role