Player Matchup

Cerberus
Cerberus
FFB7C5
Cerberus
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,326 Elo+
Solo
Artemis
Artemis
Riksaid
Artemis
Level 4
God Stats
1W - 1L
1,272 SR
Queue Stats
1W - 1L
1,118 Elo+
Party 3
Nu Wa
Nu Wa
SaneacuentasONE
Nu Wa
Level 29
God Stats
12W - 4L
1,580 SR
Queue Stats
100W - 89L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
alexbytheface
Ao Kuang
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,118 Elo+
Party 3
Tyr
Tyr
jero11
Tyr
Level 26
God Stats
35W - 26L
1,612 SR
Queue Stats
132W - 113L
1,561 Elo+
Solo
Team Averages
Level 20
1,493 SR
1,328 Elo+

VS

Team Averages
Level 22
1,582 SR
1,442 Elo+
Apollo
Apollo
Dannyebob
Apollo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,379 Elo+
Party 2
Hun Batz
Hun Batz
Espeleitor
Hun Batz
Level 28
God Stats
3W - 2L
1,698 SR
Queue Stats
38W - 39L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Only0dd
Ah Muzen Cab
Level 25
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 38L
1,437 Elo+
Party 1
Ares
Ares
ProudyC
Ares
Level 5
God Stats
1W - 1L
1,713 SR
Queue Stats
5W - 4L
1,462 Elo+
Party 2
Thor
Thor
blade935
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FFB7C5
Cerberus
15
5 / 3 / 18
10,699
563
9,306
13,258
11,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Riksaid
Artemis
14
4 / 4 / 11
9,542
502
7,984
10,296
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 0 / 14
12,175
641
18,295
6,662
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
alexbytheface
Ao Kuang
18
17 / 2 / 9
12,337
649
17,146
17,905
7,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
jero11
Tyr
17
9 / 3 / 8
11,313
595
11,651
13,659
14,429
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Dannyebob
Apollo
15
3 / 6 / 3
9,105
479
7,075
13,426
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Espeleitor
Hun Batz
13
1 / 10 / 4
8,623
454
6,021
19,223
6,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
Only0dd
Ah Muzen Cab
14
3 / 11 / 1
8,667
456
7,543
17,541
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
ProudyC
Ares
13
3 / 5 / 3
9,592
505
6,329
16,202
13,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
12
2 / 10 / 4
8,111
427
5,356
15,000
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
27
42
Kills
12
12
Deaths
42
60
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
Dannyebob
Apollo
3
6
3
0.75
L
Hun Batz
Espeleitor
Hun Batz
1
10
4
0.3
W
Cerberus
FFB7C5
Cerberus
5
3
18
4.67
L
Ah Muzen Cab
Only0dd
Ah Muzen Cab
3
11
1
0.32
L
Ares
ProudyC
Ares
3
5
3
0.9
W
Artemis
Riksaid
Artemis
4
4
11
2.38
W
7
0
14
14
W
Ao Kuang
alexbytheface
Ao Kuang
17
2
9
10.75
L
Thor
2
10
4
0.4
W
Tyr
jero11
Tyr
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,382
Damage
32,324
61,780
Taken
81,392
39,527
Mitigated
38,703
22,760
Healing
8,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Dannyebob
Apollo
7,075
4,367
0
2,094
13,426
5,481
3,153
7,518
5,908
0
59,976
L
Hun Batz
Espeleitor
Hun Batz
6,021
1,240
0
2,178
19,223
6,375
0
10,166
9,057
0
47,309
W
Cerberus
FFB7C5
Cerberus
9,306
315
0
2,509
13,258
11,143
733
1,887
11,271
36,598
0
L
Ah Muzen Cab
Only0dd
Ah Muzen Cab
7,543
2,251
0
2,588
17,541
6,480
0
10,029
7,512
0
36,662
L
Ares
ProudyC
Ares
6,329
138
0
1,540
16,202
13,494
0
10,243
5,959
17,700
0
W
Artemis
Riksaid
Artemis
7,984
2,793
0
3,356
10,296
3,569
5,295
534
9,712
0
35,403
W
18,295
3,583
344
2,036
6,662
2,431
4,146
0
6,662
92,924
0
W
Ao Kuang
alexbytheface
Ao Kuang
17,146
4,480
0
10,255
17,905
7,955
2,324
2,130
14,926
75,020
0
L
Thor
5,356
508
0
242
15,000
6,873
0
6,791
8,209
0
29,997
W
Tyr
jero11
Tyr
11,651
919
0
4,260
13,659
14,429
604
1,778
11,656
0
55,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,066
Gold Earned
44,098
475
Minions Killed
320
0
Camps Cleared
0
1,796,976
Distance Traveled
1,536,135
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,105
479
110
6
0
304,908
1
L
Hun Batz
8,623
454
88
5
0
318,338
1
W
Cerberus
10,699
563
59
3
0
398,536
3
L
Ah Muzen Cab
8,667
456
62
3
0
279,566
0
L
Ares
9,592
505
17
1
0
335,846
4
W
Artemis
9,542
502
65
3
0
284,837
2
W
Nu Wa
12,175
641
150
8
0
344,838
3
W
Ao Kuang
12,337
649
114
6
0
380,468
0
L
Thor
8,111
427
43
2
0
297,477
1
W
Tyr
11,313
595
87
5
0
388,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role