Player Matchup

Xing Tian
Xing Tian
DothShoop
Xing Tian
Level 26
God Stats
4W - 4L
1,485 SR
Queue Stats
14W - 14L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
Humius
Hou Yi
Level 7
God Stats
3W - 2L
1,710 SR
Queue Stats
7W - 7L
1,673 Elo+
Party 2
Thanatos
Thanatos
MegaMatchu
Thanatos
Level 28
God Stats
11W - 7L
1,600 SR
Queue Stats
58W - 46L
1,562 Elo+
Solo
Persephone
Persephone
Vester2
Persephone
Level 17
God Stats
1W - 1L
1,710 SR
Queue Stats
88W - 77L
1,444 Elo+
Party 2
Hercules
Hercules
YOUNGDD666
Hercules
Level 11
God Stats
20W - 13L
1,868 SR
Queue Stats
62W - 50L
1,733 Elo+
Solo
Team Averages
Level 18
1,675 SR
1,589 Elo+

VS

Team Averages
Level 19
1,634 SR
1,586 Elo+
Yemoja
Yemoja
BEBL
Yemoja
Level 25
God Stats
35W - 33L
1,509 SR
Queue Stats
340W - 369L
1,458 Elo+
Party 1
Neith
Neith
Rackbar
Neith
Level 7
God Stats
43W - 43L
1,706 SR
Queue Stats
140W - 161L
1,776 Elo+
Party 1
Arachne
Arachne
Wolipboi101
Arachne
Level 17
God Stats
30W - 14L
1,705 SR
Queue Stats
55W - 35L
1,604 Elo+
Party 1
Vulcan
Vulcan
halfchuuk
Vulcan
Level 20
God Stats
7W - 3L
1,679 SR
Queue Stats
168W - 148L
1,586 Elo+
Party 1
Tiamat
Tiamat
xfunkymonk3y
Tiamat
Level 24
God Stats
8W - 3L
1,571 SR
Queue Stats
208W - 197L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DothShoop
Xing Tian
11
2 / 5 / 1
7,905
416
6,204
17,066
14,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hou Yi
Humius
Hou Yi
11
0 / 6 / 2
7,088
373
8,099
12,555
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
MegaMatchu
Thanatos
16
4 / 2 / 1
10,273
541
4,193
14,991
5,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
Vester2
Persephone
14
0 / 6 / 3
8,299
437
4,176
9,448
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
YOUNGDD666
Hercules
14
5 / 6 / 1
9,024
475
7,182
19,592
16,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BEBL
Yemoja
12
2 / 2 / 5
8,707
458
9,244
12,711
7,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Rackbar
Neith
11
1 / 1 / 5
7,480
394
5,679
4,840
1,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Wolipboi101
Arachne
18
13 / 1 / 3
11,285
594
14,676
14,746
5,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
halfchuuk
Vulcan
16
5 / 4 / 2
10,062
530
17,250
8,003
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
16
4 / 3 / 4
10,129
533
7,365
11,593
6,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
11
Kills
25
25
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BEBL
Yemoja
2
2
5
2.25
L
Xing Tian
DothShoop
Xing Tian
2
5
1
0.5
L
Hou Yi
Humius
Hou Yi
0
6
2
0.17
L
Thanatos
MegaMatchu
Thanatos
4
2
1
2.25
W
Neith
Rackbar
Neith
1
1
5
3.5
L
Persephone
Vester2
Persephone
0
6
3
0.25
W
Arachne
Wolipboi101
Arachne
13
1
3
14.5
L
Hercules
YOUNGDD666
Hercules
5
6
1
0.92
W
Vulcan
halfchuuk
Vulcan
5
4
2
1.5
W
Tiamat
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,854
Damage
54,214
73,652
Taken
51,893
44,002
Mitigated
24,713
25,716
Healing
18,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BEBL
Yemoja
9,244
1,412
935
3,888
12,711
7,750
0
3,609
9,052
32,686
0
L
Xing Tian
DothShoop
Xing Tian
6,204
812
0
1,314
17,066
14,500
319
7,397
9,631
25,553
0
L
Hou Yi
Humius
Hou Yi
8,099
2,953
0
2,775
12,555
4,280
578
5,439
7,046
0
34,581
L
Thanatos
MegaMatchu
Thanatos
4,193
1,165
0
14,574
14,991
5,198
0
2,861
11,976
0
59,155
W
Neith
Rackbar
Neith
5,679
2,065
0
1,592
4,840
1,300
330
1,373
3,467
0
26,263
L
Persephone
Vester2
Persephone
4,176
651
0
1,778
9,448
3,065
332
2,318
6,914
40,322
0
W
Arachne
Wolipboi101
Arachne
14,676
12,741
0
5,980
14,746
5,836
988
2,177
12,519
0
86,729
L
Hercules
YOUNGDD666
Hercules
7,182
1,889
0
5,275
19,592
16,959
0
15,330
4,222
461
32,243
W
Vulcan
halfchuuk
Vulcan
17,250
6,740
0
909
8,003
3,141
58
473
7,305
58,182
0
W
Tiamat
7,365
985
0
4,776
11,593
6,686
276
3,161
8,407
66,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,589
Gold Earned
47,663
352
Minions Killed
408
0
Camps Cleared
0
1,632,870
Distance Traveled
1,736,303
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,707
458
43
2
0
329,129
5
L
Xing Tian
7,905
416
27
1
0
344,680
8
L
Hou Yi
7,088
373
67
4
0
293,544
4
L
Thanatos
10,273
541
116
6
0
355,325
5
W
Neith
7,480
394
39
2
0
352,361
5
L
Persephone
8,299
437
76
4
0
295,272
4
W
Arachne
11,285
594
118
6
0
396,070
1
L
Hercules
9,024
475
66
3
0
344,049
1
W
Vulcan
10,062
530
82
4
0
351,982
1
W
Tiamat
10,129
533
126
7
0
306,761
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role